Player Matchup

Baron Samedi
Baron Samedi
Cwingex3
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jawnski
Danzaburou
Level 8
God Stats
28W - 28L
1,477 SR
Queue Stats
69W - 66L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
Nightstep
Erlang Shen
Level 25
God Stats
12W - 13L
1,466 SR
Queue Stats
226W - 165L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
TheEverFrost
Sun Wukong
Level 18
God Stats
1W - 6L
1,177 SR
Queue Stats
106W - 132L
1,697 Elo+
Solo
Merlin
Merlin
juancin10xd
Merlin
Level 25
God Stats
7W - 8L
1,503 SR
Queue Stats
7W - 10L
1,678 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,600 Elo+

VS

Team Averages
Level 39
1,615 SR
1,655 Elo+
Danzaburou
Danzaburou
Cyclxne
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
FizCap
Artio
Level 27
God Stats
60W - 37L
1,684 SR
Queue Stats
138W - 112L
1,665 Elo+
Solo
Raijin
Raijin
Grapymoron
Raijin
Level 128
God Stats
12W - 11L
1,503 SR
Queue Stats
441W - 434L
1,634 Elo+
Party 1
Nemesis
Nemesis
MamaMeCague
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,779 Elo+
Solo
Ullr
Ullr
Mourninglord
Ullr
Level 4
God Stats
10W - 1L
1,886 SR
Queue Stats
22W - 11L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cwingex3
Baron Samedi
9
1 / 1 / 5
5,969
543
3,731
5,591
2,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Jawnski
Danzaburou
10
4 / 2 / 2
6,193
563
3,912
5,436
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Nightstep
Erlang Shen
10
2 / 2 / 2
5,918
538
3,675
6,714
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TheEverFrost
Sun Wukong
11
0 / 1 / 0
5,683
517
1,725
8,755
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
8
0 / 7 / 0
5,002
455
1,368
5,897
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyclxne
Danzaburou
8
1 / 5 / 1
5,406
491
2,689
6,823
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
FizCap
Artio
9
1 / 1 / 5
5,882
535
3,162
5,812
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Grapymoron
Raijin
13
6 / 0 / 4
7,823
711
7,269
4,816
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MamaMeCague
Nemesis
12
2 / 1 / 2
6,806
619
2,805
6,565
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 0
7,392
672
6,693
4,418
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
13
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cwingex3
Baron Samedi
1
1
5
3.5
W
Danzaburou
Cyclxne
Danzaburou
1
5
1
0.3
W
Artio
FizCap
Artio
1
1
5
3.5
W
Raijin
Grapymoron
Raijin
6
0
4
8
L
Danzaburou
Jawnski
Danzaburou
4
2
2
2.5
W
Nemesis
MamaMeCague
Nemesis
2
1
2
3
W
3
0
0
3
L
Erlang Shen
Nightstep
Erlang Shen
2
2
2
1.5
L
Sun Wukong
TheEverFrost
Sun Wukong
0
1
0
0
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
22,618
32,393
Taken
28,434
11,572
Mitigated
9,328
10,149
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cwingex3
Baron Samedi
3,731
340
412
2,086
5,591
2,333
180
2,707
2,739
13,587
0
W
Danzaburou
Cyclxne
Danzaburou
2,689
1,180
123
1,791
6,823
1,546
0
1,948
4,875
0
15,254
W
Artio
FizCap
Artio
3,162
213
377
2,165
5,812
2,646
112
1,489
4,323
15,233
0
W
Raijin
Grapymoron
Raijin
7,269
282
0
854
4,816
1,526
927
667
4,149
48,360
0
L
Danzaburou
Jawnski
Danzaburou
3,912
1,549
0
2,546
5,436
1,602
668
1,347
4,009
0
31,300
W
Nemesis
MamaMeCague
Nemesis
2,805
1,024
0
3,317
6,565
2,068
472
811
5,754
0
43,539
W
6,693
3,405
0
3,028
4,418
1,542
2,283
184
4,234
0
47,725
L
Erlang Shen
Nightstep
Erlang Shen
3,675
2,131
0
1,570
6,714
2,507
0
1,900
4,747
0
27,678
L
Sun Wukong
TheEverFrost
Sun Wukong
1,725
0
0
3,420
8,755
3,418
0
769
7,946
0
29,335
L
Merlin
1,368
0
0
115
5,897
1,712
478
3,120
2,521
21,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
33,309
239
Minions Killed
360
0
Camps Cleared
0
1,040,875
Distance Traveled
1,019,955
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,969
543
26
2
0
208,653
2
W
Danzaburou
5,406
491
27
2
0
159,847
3
W
Artio
5,882
535
32
3
0
221,496
3
W
Raijin
7,823
711
102
9
0
226,760
3
L
Danzaburou
6,193
563
62
6
0
202,610
1
W
Nemesis
6,806
619
97
9
0
240,235
3
W
Ullr
7,392
672
102
9
0
171,617
2
L
Erlang Shen
5,918
538
51
5
0
216,543
3
L
Sun Wukong
5,683
517
63
6
0
222,728
0
L
Merlin
5,002
455
37
3
0
190,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role