Player Matchup

Izanami
Izanami
IssaLxis
Izanami
Level 1
God Stats
3W - 0L
1,855 SR
Queue Stats
5W - 0L
1,812 Elo+
Party 1
Bellona
Bellona
Munkley Dunkley
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,686 Elo+
Party 1
Hel
Hel
PrimeSolar
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 21L
1,764 Elo+
Party 1
Khepri
Khepri
SpacePiggiiiies
Khepri
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
45W - 27L
1,686 Elo+
Party 1
Da Ji
Da Ji
SpaceShaaaark
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 93L
1,610 Elo+
Party 1
Team Averages
Level 22
1,571 SR
1,712 Elo+

VS

Team Averages
Level 17
1,639 SR
1,561 Elo+
Jormungandr
Jormungandr
Maiky00166
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Merlin
Merlin
SPQRWeaveman
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 58L
1,365 Elo+
Solo
Erlang Shen
Erlang Shen
SuperJewper
Erlang Shen
Level 20
God Stats
15W - 7L
1,805 SR
Queue Stats
79W - 74L
1,597 Elo+
Solo
Thanatos
Thanatos
janstevv
Thanatos
Level 29
God Stats
27W - 25L
1,588 SR
Queue Stats
188W - 192L
1,621 Elo+
Solo
Izanami
Izanami
kitras97
Izanami
Level 4
God Stats
1W - 2L
1,801 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IssaLxis
Izanami
8
3 / 2 / 1
4,778
683
1,595
2,779
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,007
572
2,216
3,452
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 1
5,163
738
5,501
2,956
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 3
4,055
579
1,291
3,918
2,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
5 / 1 / 2
5,450
779
2,364
4,038
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maiky00166
Jormungandr
4
0 / 2 / 0
3,397
485
497
2,896
1,212
Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
5
0 / 4 / 2
3,739
534
906
4,885
1,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
SuperJewper
Erlang Shen
8
2 / 1 / 0
4,621
660
2,343
5,249
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
janstevv
Thanatos
8
6 / 2 / 0
5,042
720
2,523
5,027
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
kitras97
Izanami
6
0 / 3 / 3
4,135
591
1,458
4,857
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
8
8
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
IssaLxis
Izanami
3
2
1
1.75
L
Jormungandr
Maiky00166
Jormungandr
0
2
0
0
W
0
2
1
0.25
W
4
1
1
4.5
L
Merlin
0
4
2
0.25
W
0
2
3
0.75
W
5
1
2
6
L
Erlang Shen
SuperJewper
Erlang Shen
2
1
0
2
L
Thanatos
janstevv
Thanatos
6
2
0
3
L
Izanami
kitras97
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
7,727
17,143
Taken
22,914
6,915
Mitigated
8,378
5,634
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IssaLxis
Izanami
1,595
1,307
0
758
2,779
644
501
0
2,779
0
17,021
L
Jormungandr
Maiky00166
Jormungandr
497
347
0
0
2,896
1,212
91
1,016
1,788
5,329
0
W
2,216
689
0
219
3,452
2,297
0
0
3,452
0
13,586
W
5,501
835
72
1,597
2,956
742
0
1,243
1,713
22,442
0
L
Merlin
906
245
0
626
4,885
1,406
140
3,134
1,519
7,799
0
W
1,291
299
0
1,162
3,918
2,103
39
0
3,918
8,082
0
W
2,364
1,127
0
1,826
4,038
1,129
0
160
3,878
0
20,737
L
Erlang Shen
SuperJewper
Erlang Shen
2,343
1,677
0
2,160
5,249
2,357
724
366
4,708
0
17,417
L
Thanatos
janstevv
Thanatos
2,523
827
0
3,411
5,027
2,406
24
970
4,000
0
16,900
L
Izanami
kitras97
Izanami
1,458
1,008
0
1,074
4,857
997
0
925
3,932
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
20,934
170
Minions Killed
115
0
Camps Cleared
0
738,829
Distance Traveled
639,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,778
683
44
6
0
148,481
1
L
Jormungandr
3,397
485
10
1
0
91,116
1
W
Bellona
4,007
572
28
4
0
152,534
0
W
Hel
5,163
738
40
6
0
138,131
1
L
Merlin
3,739
534
6
1
0
125,380
1
W
Khepri
4,055
579
13
2
0
153,361
1
W
Da Ji
5,450
779
45
6
0
146,322
0
L
Erlang Shen
4,621
660
34
5
0
109,559
0
L
Thanatos
5,042
720
35
5
0
158,058
0
L
Izanami
4,135
591
30
4
0
155,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role