Player Matchup

Thor
Thor
DreeeX420
Thor
Level 10
God Stats
4W - 12L
1,226 SR
Queue Stats
9W - 22L
1,210 Elo+
Solo
Sylvanus
Sylvanus
Fearless91
Sylvanus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,492 Elo+
Party 2
He Bo
He Bo
KnucklesP
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,379 Elo+
Solo
Neith
Neith
Sammysam99
Neith
Level 22
God Stats
38W - 33L
1,471 SR
Queue Stats
213W - 219L
1,457 Elo+
Solo
Zeus
Zeus
bo5li
Zeus
Level 63
God Stats
67W - 67L
1,497 SR
Queue Stats
498W - 564L
1,488 Elo+
Party 2
Team Averages
Level 23
1,439 SR
1,405 Elo+

VS

Team Averages
Level 22
1,435 SR
1,330 Elo+
Chaac
Chaac
J4MiiX
Chaac
Level 8
God Stats
6W - 4L
1,273 SR
Queue Stats
10W - 11L
1,213 Elo+
Party 1
Yemoja
Yemoja
NoxiousGaming
Yemoja
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
UUnderCover
Tsukuyomi
Level 9
God Stats
26W - 27L
1,287 SR
Queue Stats
41W - 37L
1,311 Elo+
Solo
Ullr
Ullr
blake1040
Ullr
Level 25
God Stats
3W - 2L
1,614 SR
Queue Stats
150W - 171L
1,428 Elo+
Solo
Fenrir
Fenrir
dafyduq
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 9 / 7
10,996
1,000
11,856
18,766
11,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
Fearless91
Sylvanus
17
0 / 5 / 9
11,172
1,016
7,997
19,619
24,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
KnucklesP
He Bo
16
3 / 10 / 4
10,946
995
10,334
16,296
7,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
1 / 3 / 7
10,273
934
9,063
8,956
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
bo5li
Zeus
17
3 / 3 / 5
10,793
981
21,691
7,788
2,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

99

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
J4MiiX
Chaac
18
3 / 2 / 20
11,362
1,033
13,975
16,033
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 1 / 17
12,909
1,174
7,321
10,546
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
UUnderCover
Tsukuyomi
18
5 / 1 / 15
11,445
1,040
17,097
12,570
9,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
18
7 / 0 / 17
12,414
1,129
10,522
9,109
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
dafyduq
Fenrir
17
9 / 5 / 11
12,278
1,116
17,773
16,268
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
9
Kills
30
30
Deaths
9
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
2
9
7
0.61
L
Sylvanus
Fearless91
Sylvanus
0
5
9
0.9
W
Chaac
J4MiiX
Chaac
3
2
20
6.5
L
He Bo
KnucklesP
He Bo
3
10
4
0.5
W
6
1
17
14.5
L
Neith
1
3
7
1.5
W
Tsukuyomi
UUnderCover
Tsukuyomi
5
1
15
12.5
W
Ullr
7
0
17
15.5
L
Zeus
bo5li
Zeus
3
3
5
1.83
W
Fenrir
dafyduq
Fenrir
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,941
Damage
66,688
71,425
Taken
64,526
49,926
Mitigated
52,480
12,743
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,856
3,893
0
0
18,766
11,405
0
1,298
17,343
0
25,439
L
Sylvanus
Fearless91
Sylvanus
7,997
2,982
2,981
4,774
19,619
24,865
0
3,414
15,905
17,722
0
W
Chaac
J4MiiX
Chaac
13,975
2,787
0
2,898
16,033
17,217
0
11,956
4,077
681
36,527
L
He Bo
KnucklesP
He Bo
10,334
1,009
0
2,260
16,296
7,198
0
1,225
14,946
32,292
0
W
7,321
2,281
11,102
3,176
10,546
11,487
0
6,733
3,813
16,916
0
L
Neith
9,063
3,657
0
2,170
8,956
3,671
0
983
7,898
0
31,157
W
Tsukuyomi
UUnderCover
Tsukuyomi
17,097
5,523
919
1,102
12,570
9,511
0
7,757
4,813
0
34,022
W
Ullr
10,522
5,724
0
1,705
9,109
4,116
0
4,003
5,106
0
34,408
L
Zeus
bo5li
Zeus
21,691
3,791
0
558
7,788
2,787
0
787
7,001
50,667
0
W
Fenrir
dafyduq
Fenrir
17,773
5,194
0
1,857
16,268
10,149
0
9,573
6,695
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
60,408
210
Minions Killed
219
10
Camps Cleared
8
936,405
Distance Traveled
1,021,419
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,996
1,000
27
2
7
186,602
2
L
Sylvanus
11,172
1,016
22
2
0
182,644
1
W
Chaac
11,362
1,033
64
6
0
225,935
0
L
He Bo
10,946
995
64
6
1
186,977
1
W
Yemoja
12,909
1,174
23
2
1
173,910
1
L
Neith
10,273
934
57
5
0
182,476
0
W
Tsukuyomi
11,445
1,040
43
4
1
229,007
4
W
Ullr
12,414
1,129
70
6
3
204,659
3
L
Zeus
10,793
981
40
4
2
197,706
0
W
Fenrir
12,278
1,116
19
2
3
187,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role