Player Matchup

Bacchus
Bacchus
Cypsi
Bacchus
Level 50
God Stats
3W - 0L
1,836 SR
Queue Stats
50W - 32L
1,619 Elo+
Party 2
Izanami
Izanami
Erko4545
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,708 Elo+
Party 2
Eset
Eset
Maymunkinq
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 34L
1,565 Elo+
Party 2
Team Averages
Level 36
1,612 SR
1,631 Elo+

VS

Team Averages
Level 67
1,586 SR
1,564 Elo+
Ymir
Ymir
MarleySayer
Ymir
Level 68
God Stats
1W - 3L
1,523 SR
Queue Stats
28W - 38L
1,433 Elo+
Party 1
Hades
Hades
SDIos
Hades
Level 129
God Stats
0W - 1L
1,833 SR
Queue Stats
16W - 16L
1,596 Elo+
Party 1
Neith
Neith
salchiraul
Neith
Level 4
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cypsi
Bacchus
15
3 / 2 / 13
10,383
649
8,920
14,993
17,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Erko4545
Izanami
15
10 / 2 / 6
12,026
752
16,201
9,278
4,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 13
10,989
687
10,109
10,049
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
9,903
619
7,271
15,652
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
SDIos
Hades
12
5 / 5 / 1
9,974
623
7,505
15,288
7,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
13
1 / 7 / 4
9,555
597
6,460
12,461
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
7
7
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cypsi
Bacchus
3
2
13
4.75
W
Izanami
Erko4545
Izanami
10
2
6
6.5
L
1
5
3
0.5
W
4
3
13
3.5
L
Hades
SDIos
Hades
5
5
1
1.1
L
Neith
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
21,236
34,320
Taken
43,401
26,604
Mitigated
25,495
8,890
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cypsi
Bacchus
8,920
1,771
0
2,382
14,993
17,990
598
4,889
9,803
21,430
0
W
Izanami
Erko4545
Izanami
16,201
11,866
0
3,281
9,278
4,123
1,283
4,102
5,036
0
72,205
L
7,271
689
0
3,109
15,652
13,482
0
5,515
10,137
20,580
0
W
10,109
840
1,025
2,202
10,049
4,491
1,040
5,158
4,564
45,294
0
L
Hades
SDIos
Hades
7,505
476
202
3,563
15,288
7,217
0
7,583
7,705
35,042
0
L
Neith
6,460
2,574
0
1,075
12,461
4,796
753
5,995
6,466
0
38,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
29,432
197
Minions Killed
154
0
Camps Cleared
0
822,062
Distance Traveled
772,367
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,383
649
18
1
0
301,515
3
W
Izanami
12,026
752
114
7
0
234,034
3
L
Ymir
9,903
619
28
2
0
275,214
1
W
Eset
10,989
687
65
4
0
286,513
1
L
Hades
9,974
623
61
4
0
266,858
2
L
Neith
9,555
597
65
4
0
230,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role