Player Matchup

Tsukuyomi
Tsukuyomi
ChefMorimoto63
Tsukuyomi
Level 39
God Stats
57W - 29L
1,465 SR
Queue Stats
310W - 241L
1,515 Elo+
Party 1
Janus
Janus
CptMcGeez
Janus
Level 146
God Stats
23W - 16L
1,581 SR
Queue Stats
319W - 248L
1,606 Elo+
Party 1
Xing Tian
Xing Tian
Festroysion
Xing Tian
Level 128
God Stats
4W - 0L
1,733 SR
Queue Stats
93W - 48L
1,678 Elo+
Party 1
Bellona
Bellona
ScathNoctem
Bellona
Level 53
God Stats
12W - 9L
1,671 SR
Queue Stats
89W - 71L
1,533 Elo+
Party 1
Hachiman
Hachiman
TheCugyptianMan
Hachiman
Level 130
God Stats
5W - 4L
1,418 SR
Queue Stats
283W - 233L
1,686 Elo+
Party 1
Team Averages
Level 99
1,574 SR
1,604 Elo+

VS

Team Averages
Level 57
1,588 SR
1,625 Elo+
Merlin
Merlin
BenjaTG
Merlin
Level 73
God Stats
12W - 17L
1,297 SR
Queue Stats
307W - 256L
1,649 Elo+
Party 2
Hades
Hades
DrGreenThumb1
Hades
Level 40
God Stats
5W - 3L
1,784 SR
Queue Stats
70W - 61L
1,643 Elo+
Solo
Cupid
Cupid
ErrethAkbe34
Cupid
Level 63
God Stats
26W - 17L
1,670 SR
Queue Stats
130W - 115L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
FalloutPrime23
Amaterasu
Level 67
God Stats
48W - 33L
1,681 SR
Queue Stats
406W - 380L
1,636 Elo+
Party 2
Horus
Horus
PieceOfSkitt
Horus
Level 41
God Stats
32W - 42L
1,506 SR
Queue Stats
159W - 137L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefMorimoto63
Tsukuyomi
20
5 / 4 / 12
17,411
544
13,176
22,473
12,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
CptMcGeez
Janus
20
7 / 2 / 10
17,616
551
18,870
15,265
6,260
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Festroysion
Xing Tian
19
1 / 2 / 17
14,858
464
13,136
27,755
35,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ScathNoctem
Bellona
20
3 / 2 / 15
17,276
540
17,770
31,560
32,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
20
13 / 3 / 10
18,570
580
26,639
30,874
18,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenjaTG
Merlin
20
4 / 7 / 6
14,296
447
25,153
17,606
8,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
0 / 4 / 8
13,198
412
13,595
26,299
34,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 8 / 3
16,714
522
22,122
26,729
10,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
FalloutPrime23
Amaterasu
20
5 / 5 / 2
15,564
486
10,983
27,096
21,231
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
0 / 5 / 6
13,534
423
10,916
24,207
28,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
29
Kills
13
13
Deaths
29
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
BenjaTG
Merlin
4
7
6
1
W
Tsukuyomi
ChefMorimoto63
Tsukuyomi
5
4
12
2.75
W
Janus
CptMcGeez
Janus
7
2
10
6
L
0
4
8
1
L
4
8
3
0.69
L
Amaterasu
FalloutPrime23
Amaterasu
5
5
2
1.2
W
Xing Tian
Festroysion
Xing Tian
1
2
17
4.75
L
0
5
6
0.6
W
Bellona
ScathNoctem
Bellona
3
2
15
5.25
W
Hachiman
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,591
Damage
82,769
127,927
Taken
121,937
105,142
Mitigated
103,405
54,102
Healing
36,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BenjaTG
Merlin
25,153
263
0
1,525
17,606
8,552
0
8,612
8,763
116,991
0
W
Tsukuyomi
ChefMorimoto63
Tsukuyomi
13,176
3,114
0
9,647
22,473
12,607
1,717
2,825
19,331
278
120,126
W
Janus
CptMcGeez
Janus
18,870
679
672
5,123
15,265
6,260
2,163
9,966
5,115
148,174
0
L
13,595
2,994
404
6,536
26,299
34,178
36
8,950
17,061
60,395
0
L
22,122
15,517
603
12,145
26,729
10,642
199
4,083
22,461
0
154,089
L
Amaterasu
FalloutPrime23
Amaterasu
10,983
4,276
0
4,984
27,096
21,231
0
6,266
20,676
0
156,832
W
Xing Tian
Festroysion
Xing Tian
13,136
138
0
4,407
27,755
35,659
441
13,256
14,131
41,577
0
L
10,916
3,916
2,392
7,965
24,207
28,802
357
7,091
16,752
0
70,557
W
Bellona
ScathNoctem
Bellona
17,770
6,289
0
18,709
31,560
32,312
2,490
8,369
21,502
15,501
94,618
W
Hachiman
26,639
15,741
0
15,544
30,874
18,304
4,051
4,647
26,164
0
167,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,731
Gold Earned
73,306
829
Minions Killed
878
0
Camps Cleared
0
3,186,117
Distance Traveled
2,945,868
62
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,296
447
183
6
0
529,885
11
W
Tsukuyomi
17,411
544
177
6
0
634,718
17
W
Janus
17,616
551
245
8
0
722,105
18
L
Hades
13,198
412
91
3
0
610,954
14
L
Cupid
16,714
522
234
7
0
574,415
10
L
Amaterasu
15,564
486
226
7
0
685,003
14
W
Xing Tian
14,858
464
20
1
0
670,265
17
L
Horus
13,534
423
144
5
0
545,611
4
W
Bellona
17,276
540
191
6
0
616,157
4
W
Hachiman
18,570
580
196
6
0
542,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role