Player Matchup

Ullr
Ullr
Gold II
Bienbag25
Ullr
Gold II
Level 43
God Stats
2W - 2L
1,799 SR
Queue Stats
27W - 24L
1,461 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Famdog
Cthulhu
Gold II
Level 89
God Stats
0W - 1L
1,306 SR
Queue Stats
33W - 30L
1,538 MMR
Party 1
Vulcan
Vulcan
Gold II
KUZ3NBO
Vulcan
Gold II
Level 109
God Stats
9W - 5L
1,757 SR
Queue Stats
32W - 31L
1,461 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,621 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,478 SR
1,525 MMR
Yemoja
Yemoja
Silver I
Babaganoooosh
Yemoja
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
DarkkrauseT
Cernunnos
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Tibault
Agni
Gold II
Level 160
God Stats
1W - 0L
1,433 SR
Queue Stats
171W - 250L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 6 / 8
11,222
623
5,242
15,895
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Famdog
Cthulhu
16
8 / 2 / 8
12,803
711
15,219
19,283
27,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
KUZ3NBO
Vulcan
15
6 / 4 / 6
11,937
663
19,821
11,174
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
CabrakanGuan YuScyllaDanzaburou

VS

Bans
CupidAphroditeBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
12,179
677
5,997
15,356
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DarkkrauseT
Cernunnos
18
10 / 6 / 1
14,405
800
21,345
22,685
9,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Tibault
Agni
15
1 / 5 / 8
11,506
639
12,205
18,300
7,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
16
Kills
12
12
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Ullr
2
6
8
1
W
Cernunnos
DarkkrauseT
Cernunnos
10
6
1
1.75
L
Cthulhu
Famdog
Cthulhu
8
2
8
6
L
Vulcan
KUZ3NBO
Vulcan
6
4
6
2.25
W
Agni
Tibault
Agni
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
39,547
46,352
Taken
56,341
38,393
Mitigated
29,640
5,001
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
1,102
2,532
2,777
15,356
12,435
0
9,764
5,368
21,853
0
L
Ullr
5,242
2,837
0
2,278
15,895
6,228
2,054
5,653
10,242
0
46,490
W
Cernunnos
DarkkrauseT
Cernunnos
21,345
13,793
0
11,468
22,685
9,730
2,650
13,529
8,688
0
90,019
L
Cthulhu
Famdog
Cthulhu
15,219
1,585
0
250
19,283
27,243
274
7,568
11,715
40,289
0
L
Vulcan
KUZ3NBO
Vulcan
19,821
4,521
0
2,473
11,174
4,922
795
5,109
6,065
51,858
0
W
Agni
Tibault
Agni
12,205
419
448
6,390
18,300
7,475
714
10,745
7,169
54,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
38,090
199
Minions Killed
226
0
Camps Cleared
0
956,646
Distance Traveled
877,170
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,179
677
28
2
0
280,028
1
L
Ullr
11,222
623
62
3
0
277,425
0
W
Cernunnos
14,405
800
124
7
0
281,162
5
L
Cthulhu
12,803
711
72
4
0
327,834
0
L
Vulcan
11,937
663
65
4
0
351,387
2
W
Agni
11,506
639
74
4
0
315,980
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role