Player Matchup

Sobek
Sobek
Brosticat
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,695 Elo+
Party 2
Raijin
Raijin
Gaymor
Raijin
Level 6
God Stats
2W - 2L
1,692 SR
Queue Stats
8W - 6L
1,739 Elo+
Party 4
Kali
Kali
SneakysWife
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 2
Osiris
Osiris
SummerSausage69
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,646 Elo+
Party 4
Loki
Loki
Voslakof
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,798 Elo+
Party 2
Team Averages
Level 17
1,538 SR
1,673 Elo+

VS

Team Averages
Level 47
1,596 SR
1,596 Elo+
Kukulkan
Kukulkan
DavidBryant
Kukulkan
Level 33
God Stats
21W - 26L
1,784 SR
Queue Stats
174W - 145L
1,632 Elo+
Party 1
Ymir
Ymir
Meatshield69
Ymir
Level 11
God Stats
23W - 26L
1,538 SR
Queue Stats
34W - 34L
1,529 Elo+
Party 3
Rama
Rama
Panda1376
Rama
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 85L
1,548 Elo+
Party 3
Guan Yu
Guan Yu
Swag5mokinMid
Guan Yu
Level 28
God Stats
14W - 2L
1,657 SR
Queue Stats
52W - 10L
1,691 Elo+
Party 1
Serqet
Serqet
Wyldbill
Serqet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 149L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brosticat
Sobek
15
1 / 5 / 3
9,504
864
7,494
23,347
28,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Gaymor
Raijin
16
2 / 3 / 5
9,965
906
8,989
10,785
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 13 / 6
10,295
936
10,412
21,872
8,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 7 / 1
9,521
866
7,611
21,845
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
16
4 / 10 / 4
10,773
979
14,803
20,712
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

45

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DavidBryant
Kukulkan
18
5 / 1 / 21
11,327
1,030
23,684
5,522
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 2 / 15
11,920
1,084
7,510
11,400
10,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
18
6 / 4 / 22
11,368
1,033
15,785
12,882
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
19
8 / 0 / 27
13,620
1,238
21,795
14,770
21,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Wyldbill
Serqet
19
13 / 2 / 21
12,731
1,157
20,736
9,946
7,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
9
Kills
38
38
Deaths
9
19
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brosticat
Sobek
1
5
3
0.5
W
Kukulkan
DavidBryant
Kukulkan
5
1
21
15.5
L
Raijin
Gaymor
Raijin
2
3
5
1.5
W
6
2
15
6.75
W
Rama
6
4
22
4.25
L
1
13
6
0.31
L
1
7
1
0.21
W
Guan Yu
8
0
27
21.5
L
Loki
4
10
4
0.6
W
Serqet
Wyldbill
Serqet
13
2
21
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
89,510
98,561
Taken
54,520
61,100
Mitigated
48,146
5,058
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brosticat
Sobek
7,494
1,053
0
1,128
23,347
28,557
0
9,270
13,897
19,382
0
W
Kukulkan
DavidBryant
Kukulkan
23,684
1,992
0
114
5,522
2,755
0
1,257
4,265
36,174
0
L
Raijin
Gaymor
Raijin
8,989
1,256
0
0
10,785
3,919
0
4,070
6,715
31,529
0
W
7,510
1,082
167
858
11,400
10,201
0
4,080
7,057
30,831
0
W
Rama
15,785
13,595
1,182
2,816
12,882
5,768
0
3,779
9,032
0
41,757
L
10,412
4,319
0
2,254
21,872
8,487
0
5,316
16,196
0
31,276
L
7,611
239
0
653
21,845
14,539
0
8,142
13,703
118
17,837
W
Guan Yu
21,795
2,169
9,179
8,899
14,770
21,500
0
4,308
9,727
0
32,132
L
Loki
14,803
6,158
0
1,023
20,712
5,598
0
4,631
15,376
0
28,347
W
Serqet
Wyldbill
Serqet
20,736
5,900
0
962
9,946
7,922
0
3,170
6,651
828
24,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
60,966
153
Minions Killed
188
4
Camps Cleared
7
979,953
Distance Traveled
1,116,669
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,504
864
28
3
1
200,059
0
W
Kukulkan
11,327
1,030
36
3
0
228,019
0
L
Raijin
9,965
906
33
3
0
174,282
2
W
Ymir
11,920
1,084
54
5
1
219,833
4
W
Rama
11,368
1,033
74
7
1
168,819
0
L
Kali
10,295
936
44
4
1
170,616
1
L
Osiris
9,521
866
22
2
0
238,857
2
W
Guan Yu
13,620
1,238
9
1
3
255,325
0
L
Loki
10,773
979
26
2
2
196,139
0
W
Serqet
12,731
1,157
15
1
2
244,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role