Player Matchup

Serqet
Serqet
BySmallerKiller
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,886 Elo+
Party 2
Neith
Neith
ContainedMink89
Neith
Level 18
God Stats
1W - 2L
1,379 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Racconcito
Cu Chulainn
Level 124
God Stats
4W - 3L
1,701 SR
Queue Stats
23W - 19L
1,679 Elo+
Party 2
Bacchus
Bacchus
SGIceLuigi
Bacchus
Level 47
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 4L
1,245 Elo+
Solo
Scylla
Scylla
Slejm2
Scylla
Level 25
God Stats
4W - 3L
1,614 SR
Queue Stats
4W - 5L
1,566 Elo+
Solo
Team Averages
Level 69
1,561 SR
1,575 Elo+

VS

Team Averages
Level 52
1,675 SR
1,553 Elo+
Anubis
Anubis
Darkmagic209
Anubis
Level 29
God Stats
6W - 1L
2,087 SR
Queue Stats
57W - 18L
1,704 Elo+
Party 3
Thanatos
Thanatos
FoamyMugs
Thanatos
Level 101
God Stats
12W - 13L
1,343 SR
Queue Stats
126W - 136L
1,464 Elo+
Party 1
Vulcan
Vulcan
ImTorked
Vulcan
Level 39
God Stats
38W - 32L
1,684 SR
Queue Stats
167W - 155L
1,609 Elo+
Solo
Anhur
Anhur
Immamisogynist
Anhur
Level 64
God Stats
3W - 8L
1,677 SR
Queue Stats
244W - 105L
1,641 Elo+
Party 3
Cthulhu
Cthulhu
TheKeefThief39
Cthulhu
Level 26
God Stats
2W - 2L
1,580 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
10,589
815
7,432
14,149
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 5
8,079
621
2,861
11,132
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Racconcito
Cu Chulainn
17
7 / 7 / 2
11,596
892
13,772
21,750
12,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
SGIceLuigi
Bacchus
14
1 / 5 / 3
8,507
654
5,240
14,000
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Slejm2
Scylla
16
2 / 8 / 2
9,742
749
7,158
14,510
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 3 / 11
12,368
951
15,941
10,470
6,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
FoamyMugs
Thanatos
17
8 / 3 / 11
12,078
929
11,976
11,658
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
ImTorked
Vulcan
19
7 / 1 / 10
11,870
913
20,641
6,226
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 5 / 12
12,393
953
13,184
13,553
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 10
9,659
743
4,301
13,697
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
15
Kills
34
34
Deaths
15
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
0
6
5
0.42
W
Anubis
9
3
11
4.83
W
Thanatos
FoamyMugs
Thanatos
8
3
11
4.5
W
Vulcan
ImTorked
Vulcan
7
1
10
12
W
10
5
12
3.2
L
Cu Chulainn
Racconcito
Cu Chulainn
7
7
2
1.14
L
Bacchus
SGIceLuigi
Bacchus
1
5
3
0.5
L
Scylla
Slejm2
Scylla
2
8
2
0.38
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
66,043
75,541
Taken
55,604
34,481
Mitigated
37,754
10,329
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
1,120
0
2,126
14,149
5,383
0
5,069
8,936
0
22,576
L
2,861
939
0
456
11,132
2,498
0
4,164
6,894
0
16,047
W
Anubis
15,941
942
0
4,486
10,470
6,758
1,177
3,060
7,227
47,950
0
W
Thanatos
FoamyMugs
Thanatos
11,976
2,062
0
6,860
11,658
5,167
1,617
2,446
8,539
0
29,395
W
Vulcan
ImTorked
Vulcan
20,641
7,917
0
500
6,226
2,829
1,797
2,539
3,544
56,039
0
W
13,184
7,833
0
1,890
13,553
6,101
0
2,789
10,520
0
33,286
L
Cu Chulainn
Racconcito
Cu Chulainn
13,772
3,141
0
3,974
21,750
12,332
1
12,625
9,021
4,077
33,667
L
Bacchus
SGIceLuigi
Bacchus
5,240
510
478
2,428
14,000
11,426
0
9,024
4,873
14,359
0
L
Scylla
Slejm2
Scylla
7,158
542
0
867
14,510
2,842
0
9,692
4,634
34,389
0
W
4,301
268
101
1,662
13,697
16,899
767
2,613
10,786
20,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
58,368
224
Minions Killed
290
6
Camps Cleared
10
1,067,098
Distance Traveled
1,186,218
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,589
815
46
4
2
232,432
1
L
Neith
8,079
621
38
3
1
189,261
0
W
Anubis
12,368
951
84
6
1
200,250
4
W
Thanatos
12,078
929
45
3
5
257,246
2
W
Vulcan
11,870
913
78
6
3
268,977
3
W
Anhur
12,393
953
53
4
1
244,872
3
L
Cu Chulainn
11,596
892
44
3
1
231,126
2
L
Bacchus
8,507
654
21
2
1
209,498
1
L
Scylla
9,742
749
75
6
1
204,781
0
W
Cthulhu
9,659
743
30
2
0
214,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role