Player Matchup

Tsukuyomi
Tsukuyomi
PunishedChudwick
Tsukuyomi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,489 Elo+
Party 1
Raijin
Raijin
R4T3D R
Raijin
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 108L
1,492 Elo+
Solo
Bellona
Bellona
SloudCrife
Bellona
Level 146
God Stats
16W - 11L
1,837 SR
Queue Stats
617W - 564L
1,577 Elo+
Solo
Izanami
Izanami
ZackFairCC23
Izanami
Level 139
God Stats
16W - 15L
1,473 SR
Queue Stats
221W - 209L
1,498 Elo+
Solo
Cerberus
Cerberus
hownowcal1234
Cerberus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,608 Elo+
Party 1
Team Averages
Level 119
1,562 SR
1,533 Elo+

VS

Team Averages
Level 112
1,504 SR
1,542 Elo+
Ullr
Ullr
Dextra_Drod
Ullr
Level 121
God Stats
112W - 115L
1,468 SR
Queue Stats
231W - 222L
1,502 Elo+
Solo
Sobek
Sobek
HomelikeBasil33
Sobek
Level 158
God Stats
2W - 3L
1,766 SR
Queue Stats
252W - 268L
1,556 Elo+
Solo
Tiamat
Tiamat
Killer_Greed696
Tiamat
Level 65
God Stats
1W - 3L
1,402 SR
Queue Stats
304W - 291L
1,467 Elo+
Solo
Bellona
Bellona
KrokusTheGod
Bellona
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 279L
1,613 Elo+
Solo
Serqet
Serqet
Xkiller77Xx
Serqet
Level 89
God Stats
3W - 2L
1,386 SR
Queue Stats
172W - 154L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
4 / 1 / 11
12,699
552
10,177
14,227
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
R4T3D R
Raijin
20
12 / 1 / 8
13,696
595
17,496
15,063
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SloudCrife
Bellona
20
5 / 5 / 5
13,306
579
15,431
23,989
20,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ZackFairCC23
Izanami
19
5 / 2 / 9
12,646
550
17,369
15,937
6,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
hownowcal1234
Cerberus
19
5 / 3 / 17
13,747
598
13,014
27,632
30,472
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
10,744
467
10,709
13,725
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 0
9,271
403
10,371
21,043
15,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 3
10,704
465
14,213
16,999
10,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KrokusTheGod
Bellona
18
2 / 9 / 4
11,100
483
16,000
24,172
21,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
13
4 / 6 / 2
9,584
417
5,359
15,372
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
31
Kills
12
12
Deaths
31
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
3
5
0
0.6
L
1
7
3
0.36
L
Bellona
KrokusTheGod
Bellona
2
9
4
0.44
W
Tsukuyomi
4
1
11
9.5
W
Raijin
R4T3D R
Raijin
12
1
8
16
W
Bellona
SloudCrife
Bellona
5
5
5
1.5
L
Serqet
4
6
2
0.83
W
Izanami
ZackFairCC23
Izanami
5
2
9
4.75
W
Cerberus
hownowcal1234
Cerberus
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,487
Damage
56,652
96,848
Taken
91,311
70,844
Mitigated
58,711
41,964
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,709
4,660
0
2,362
13,725
7,514
1,132
2,477
11,248
0
77,183
L
10,371
1,126
382
5,107
21,043
15,058
0
8,902
12,141
33,618
0
L
14,213
1,745
166
3,536
16,999
10,038
517
6,777
10,222
68,913
0
L
Bellona
KrokusTheGod
Bellona
16,000
6,317
0
3,256
24,172
21,257
435
7,258
16,914
313
72,472
W
Tsukuyomi
10,177
1,921
0
9,072
14,227
6,733
941
3,000
10,944
0
80,506
W
Raijin
R4T3D R
Raijin
17,496
1,693
1,158
5,804
15,063
6,662
1,773
6,071
8,534
89,592
0
W
Bellona
SloudCrife
Bellona
15,431
7,275
0
10,133
23,989
20,413
680
3,922
19,192
0
92,950
L
Serqet
5,359
1,425
0
3,982
15,372
4,844
513
5,096
10,276
0
40,437
W
Izanami
ZackFairCC23
Izanami
17,369
11,660
0
6,682
15,937
6,564
7,200
3,058
12,605
0
110,315
W
Cerberus
hownowcal1234
Cerberus
13,014
976
0
9,115
27,632
30,472
961
7,711
18,432
51,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,094
Gold Earned
51,403
741
Minions Killed
531
0
Camps Cleared
0
2,231,900
Distance Traveled
1,956,486
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,744
467
145
6
0
421,975
4
L
Sobek
9,271
403
39
2
0
462,520
4
L
Tiamat
10,704
465
134
6
0
396,735
9
L
Bellona
11,100
483
135
6
0
346,704
3
W
Tsukuyomi
12,699
552
134
6
0
515,022
5
W
Raijin
13,696
595
153
7
0
437,716
3
W
Bellona
13,306
579
162
7
0
421,347
5
L
Serqet
9,584
417
78
3
0
328,552
2
W
Izanami
12,646
550
175
8
0
404,528
0
W
Cerberus
13,747
598
117
5
0
453,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role