Player Matchup

Yemoja
Yemoja
BlueDrago9
Yemoja
Level 27
God Stats
6W - 2L
1,671 SR
Queue Stats
12W - 8L
1,718 Elo+
Solo
Ullr
Ullr
LionHeartLemus
Ullr
Level 25
God Stats
1W - 1L
1,254 SR
Queue Stats
92W - 80L
1,546 Elo+
Solo
Serqet
Serqet
Matil00
Serqet
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sveengort
Janus
Level 17
God Stats
14W - 20L
1,113 SR
Queue Stats
65W - 83L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
YaBoiBigSexy69
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,639 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,578 Elo+

VS

Team Averages
Level 24
1,670 SR
1,591 Elo+
Janus
Janus
Hegeİ
Janus
Level 27
God Stats
39W - 44L
1,588 SR
Queue Stats
203W - 162L
1,614 Elo+
Solo
Cupid
Cupid
LucemUmbra
Cupid
Level 25
God Stats
11W - 6L
1,787 SR
Queue Stats
179W - 134L
1,645 Elo+
Solo
Scylla
Scylla
MegaMatchu
Scylla
Level 28
God Stats
7W - 2L
1,762 SR
Queue Stats
58W - 46L
1,542 Elo+
Solo
Artemis
Artemis
PoohbarTheWise
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,534 Elo+
Solo
Athena
Athena
SpacePeanutt
Athena
Level 23
God Stats
4W - 5L
1,712 SR
Queue Stats
119W - 124L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueDrago9
Yemoja
9
0 / 0 / 0
5,487
499
2,900
2,728
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,227
475
3,300
6,631
1,788
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Matil00
Serqet
12
2 / 0 / 1
6,647
604
2,744
4,492
2,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Sveengort
Janus
10
2 / 0 / 2
5,789
526
3,402
2,804
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
12
9 / 1 / 2
7,099
645
8,071
9,461
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hegeİ
Janus
11
0 / 2 / 0
6,381
580
1,273
5,042
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
8
2 / 1 / 0
5,248
477
2,997
4,913
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MegaMatchu
Scylla
9
0 / 3 / 0
5,398
491
1,678
4,318
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 0
5,404
491
2,901
9,106
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
8
0 / 1 / 1
5,319
484
2,232
5,677
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
3
3
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlueDrago9
Yemoja
0
0
0
0
L
Janus
Hegeİ
Janus
0
2
0
0
W
0
2
0
0
L
Cupid
2
1
0
2
W
Serqet
Matil00
Serqet
2
0
1
2.5
L
Scylla
MegaMatchu
Scylla
0
3
0
0
L
1
6
0
0.17
L
Athena
0
1
1
0.5
W
Janus
Sveengort
Janus
2
0
2
3
W
Ao Kuang
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
11,081
26,116
Taken
29,056
9,231
Mitigated
8,874
9,911
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlueDrago9
Yemoja
2,900
392
673
1,135
2,728
1,039
234
193
2,535
17,411
0
L
Janus
Hegeİ
Janus
1,273
32
0
1,750
5,042
1,202
0
319
4,321
38,617
0
W
3,300
1,237
0
177
6,631
1,788
660
1,350
5,281
0
27,553
L
Cupid
2,997
1,539
81
2,999
4,913
1,143
0
2,110
2,787
0
24,095
W
Serqet
Matil00
Serqet
2,744
556
0
1,489
4,492
2,466
0
1,115
3,219
0
30,010
L
Scylla
MegaMatchu
Scylla
1,678
400
0
1,049
4,318
1,371
216
3,648
456
21,609
0
L
2,901
1,742
0
2,140
9,106
2,915
0
5,482
3,486
0
17,556
L
Athena
2,232
625
0
1,489
5,677
2,243
0
2,414
3,231
10,076
0
W
Janus
Sveengort
Janus
3,402
36
0
680
2,804
653
480
577
2,189
22,607
0
W
Ao Kuang
8,071
3,100
0
5,757
9,461
3,285
0
1,584
7,709
37,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
27,750
277
Minions Killed
250
0
Camps Cleared
0
1,085,276
Distance Traveled
1,024,318
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,487
499
27
2
0
185,135
1
L
Janus
6,381
580
97
9
0
243,448
3
W
Ullr
5,227
475
53
5
0
189,697
2
L
Cupid
5,248
477
56
5
0
187,792
4
W
Serqet
6,647
604
70
6
0
246,455
5
L
Scylla
5,398
491
48
4
0
176,905
3
L
Artemis
5,404
491
35
3
0
177,934
0
L
Athena
5,319
484
14
1
0
238,239
0
W
Janus
5,789
526
51
5
0
233,668
4
W
Ao Kuang
7,099
645
76
7
0
230,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role