Player Matchup

Athena
Athena
ApologeticSinner
Athena
Level 18
God Stats
1W - 0L
1,222 SR
Queue Stats
10W - 12L
1,404 Elo+
Solo
Scylla
Scylla
Jairocc8
Scylla
Level 16
God Stats
20W - 22L
1,434 SR
Queue Stats
46W - 45L
1,411 Elo+
Party 1
Vulcan
Vulcan
Krippymendezz
Vulcan
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 24L
1,275 Elo+
Party 1
Kali
Kali
Roddeboiii
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 337L
1,554 Elo+
Solo
Artemis
Artemis
joseuhcdelias
Artemis
Level 5
God Stats
10W - 6L
1,322 SR
Queue Stats
14W - 13L
1,064 Elo+
Party 1
Team Averages
Level 16
1,396 SR
1,342 Elo+

VS

Team Averages
Level 15
1,493 SR
1,262 Elo+
Yemoja
Yemoja
Bartinor55
Yemoja
Level 29
God Stats
40W - 63L
1,447 SR
Queue Stats
362W - 382L
1,377 Elo+
Party 3
Ra
Ra
Eldge
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,075 Elo+
Party 2
Janus
Janus
Killerdei
Janus
Level 6
God Stats
5W - 18L
1,136 SR
Queue Stats
28W - 38L
1,031 Elo+
Party 2
Cupid
Cupid
PelucheTravieso
Cupid
Level 15
God Stats
2W - 2L
1,792 SR
Queue Stats
115W - 149L
1,379 Elo+
Party 3
Nemesis
Nemesis
sun120
Nemesis
Level 18
God Stats
1W - 1L
1,592 SR
Queue Stats
4W - 8L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
9,354
425
7,601
14,014
10,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jairocc8
Scylla
19
19 / 0 / 11
12,601
573
23,661
8,986
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 3 / 13
11,906
541
22,329
8,385
3,567
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 10
10,843
493
5,419
15,011
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
13
1 / 3 / 6
8,184
372
5,243
8,787
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartinor55
Yemoja
15
5 / 5 / 2
9,412
428
9,870
16,834
9,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
14
4 / 7 / 3
9,335
424
9,021
19,171
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Killerdei
Janus
16
3 / 7 / 3
9,973
453
7,440
12,409
4,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 4
8,154
371
3,701
14,578
3,792
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sun120
Nemesis
11
0 / 10 / 1
7,399
336
5,459
20,265
7,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
35
Kills
13
13
Deaths
35
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Yemoja
Bartinor55
Yemoja
5
5
2
1.2
L
Ra
4
7
3
0.79
W
Scylla
Jairocc8
Scylla
19
0
11
24.5
L
Janus
Killerdei
Janus
3
7
3
0.64
W
11
3
13
5.83
L
1
6
4
0.5
W
2
3
10
2.33
W
Artemis
1
3
6
1.33
L
Nemesis
sun120
Nemesis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,253
Damage
35,491
55,183
Taken
83,257
27,039
Mitigated
32,743
16,717
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
2,951
0
1,000
14,014
10,389
315
6,121
7,893
30,648
0
L
Yemoja
Bartinor55
Yemoja
9,870
756
1,854
3,149
16,834
9,315
844
10,243
6,467
44,601
0
L
Ra
9,021
1,420
1,066
2,895
19,171
7,634
499
10,502
8,347
53,799
0
W
Scylla
Jairocc8
Scylla
23,661
1,756
1,383
3,448
8,986
3,517
3,365
2,702
6,284
71,886
0
L
Janus
Killerdei
Janus
7,440
141
0
486
12,409
4,666
180
8,095
4,044
52,581
0
W
22,329
4,877
913
1,582
8,385
3,567
1,874
6,221
2,164
78,773
0
L
3,701
1,434
551
2,850
14,578
3,792
273
8,826
5,522
0
30,226
W
5,419
2,804
0
7,664
15,011
6,478
151
6,162
8,849
0
69,622
W
Artemis
5,243
1,977
0
727
8,787
3,088
558
5,125
3,662
0
22,875
L
Nemesis
sun120
Nemesis
5,459
1,227
0
3,498
20,265
7,336
194
14,254
5,286
0
24,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
44,273
442
Minions Killed
338
0
Camps Cleared
0
1,956,154
Distance Traveled
1,796,567
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,354
425
49
2
0
398,309
3
L
Yemoja
9,412
428
49
2
0
378,319
1
L
Ra
9,335
424
96
4
0
336,891
0
W
Scylla
12,601
573
110
5
0
396,148
0
L
Janus
9,973
453
87
4
0
346,208
0
W
Vulcan
11,906
541
119
5
0
377,932
1
L
Cupid
8,154
371
74
3
0
340,183
0
W
Kali
10,843
493
124
6
0
427,979
0
W
Artemis
8,184
372
40
2
0
355,786
0
L
Nemesis
7,399
336
32
1
0
394,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role