Player Matchup

Bellona
Bellona
Fin41ly1999
Bellona
Level 125
God Stats
22W - 23L
1,629 SR
Queue Stats
474W - 457L
1,538 Elo+
Solo
Chronos
Chronos
Hooch
Chronos
Level 120
God Stats
8W - 8L
1,766 SR
Queue Stats
133W - 100L
1,535 Elo+
Party 1
Medusa
Medusa
LordTommyG
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
385W - 217L
1,414 Elo+
Party 1
Thor
Thor
Terence ILL187
Thor
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
442W - 203L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
midorfeedm9
Ne Zha
Level 126
God Stats
1W - 3L
1,243 SR
Queue Stats
261W - 137L
1,535 Elo+
Party 1
Team Averages
Level 123
1,528 SR
1,503 Elo+

VS

Team Averages
Level 116
1,446 SR
1,530 Elo+
Athena
Athena
A_Alim97
Athena
Level 108
God Stats
15W - 16L
1,519 SR
Queue Stats
232W - 249L
1,567 Elo+
Party 2
Fenrir
Fenrir
ConBravura_
Fenrir
Level 107
God Stats
2W - 6L
1,355 SR
Queue Stats
532W - 485L
1,468 Elo+
Solo
Danzaburou
Danzaburou
DarrenReid3
Danzaburou
Level 127
God Stats
5W - 7L
1,432 SR
Queue Stats
53W - 54L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Josh_Olaseinde
Guan Yu
Level 145
God Stats
11W - 13L
1,461 SR
Queue Stats
229W - 232L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
TheChilledSpirit
Baron Samedi
Level 91
God Stats
20W - 11L
1,462 SR
Queue Stats
423W - 400L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fin41ly1999
Bellona
8
0 / 1 / 0
4,265
609
1,991
4,750
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
Hooch
Chronos
5
0 / 2 / 0
3,533
505
2,623
5,075
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
LordTommyG
Medusa
7
0 / 0 / 0
3,994
571
444
2,396
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,821
546
1,007
4,666
972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
1
0 / 0 / 0
2,815
402
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A_Alim97
Athena
6
0 / 0 / 2
4,099
586
2,753
4,296
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
5
0 / 0 / 0
3,570
510
1,115
4,019
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
DarrenReid3
Danzaburou
7
2 / 0 / 0
4,420
631
2,934
3,400
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 0
4,639
663
1,318
3,943
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
TheChilledSpirit
Baron Samedi
8
0 / 0 / 0
4,225
604
975
1,920
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
A_Alim97
Athena
0
0
2
1
W
Fenrir
0
0
0
0
W
Danzaburou
DarrenReid3
Danzaburou
2
0
0
2
L
Bellona
Fin41ly1999
Bellona
0
1
0
0
L
Chronos
Hooch
Chronos
0
2
0
0
W
1
0
0
1
L
Medusa
LordTommyG
Medusa
0
0
0
0
L
0
0
0
0
W
Baron Samedi
TheChilledSpirit
Baron Samedi
0
0
0
0
L
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,065
Damage
9,095
16,887
Taken
17,578
5,545
Mitigated
6,763
6,314
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
A_Alim97
Athena
2,753
1,009
173
2,562
4,296
2,199
0
1,151
3,120
10,572
0
W
Fenrir
1,115
122
0
1,594
4,019
1,134
0
875
3,144
0
16,419
W
Danzaburou
DarrenReid3
Danzaburou
2,934
857
0
2,122
3,400
861
0
597
2,803
0
20,159
L
Bellona
Fin41ly1999
Bellona
1,991
207
0
2,172
4,750
3,005
0
359
4,266
0
19,847
L
Chronos
Hooch
Chronos
2,623
1,380
0
1,591
5,075
899
0
1,598
3,477
14,942
0
W
1,318
217
89
1,973
3,943
1,953
0
0
3,743
0
19,853
L
Medusa
LordTommyG
Medusa
444
63
0
1,551
2,396
669
0
1,101
1,295
0
16,979
L
1,007
94
0
1,000
4,666
972
0
670
3,996
0
10,559
W
Baron Samedi
TheChilledSpirit
Baron Samedi
975
41
73
1,098
1,920
616
105
0
1,920
19,932
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,428
Gold Earned
20,953
135
Minions Killed
179
0
Camps Cleared
0
482,631
Distance Traveled
636,053
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,099
586
22
3
0
137,109
2
W
Fenrir
3,570
510
30
4
0
132,657
1
W
Danzaburou
4,420
631
26
4
0
109,468
1
L
Bellona
4,265
609
46
7
0
96,285
3
L
Chronos
3,533
505
30
4
0
110,761
2
W
Guan Yu
4,639
663
56
8
0
132,551
2
L
Medusa
3,994
571
36
5
0
128,749
2
L
Thor
3,821
546
23
3
0
137,436
1
W
Baron Samedi
4,225
604
45
6
0
124,268
2
L
Ne Zha
2,815
402
0
0
0
9,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role