Player Matchup

Anubis
Anubis
BuffCupidPls
Anubis
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
DannyBlue96
Osiris
Level 5
God Stats
2W - 0L
1,756 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Neith
Neith
Guntaar
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Loki
Loki
Tefrick
Loki
Level 18
God Stats
4W - 4L
1,576 SR
Queue Stats
17W - 20L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Tolkieni
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,566 SR
1,498 Elo+

VS

Team Averages
Level 36
1,619 SR
1,586 Elo+
Artemis
Artemis
ChazAyG
Artemis
Level 4
God Stats
2W - 2L
1,582 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
Chogg15
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 2
Chang'e
Chang'e
Ghamyn
Chang'e
Level 7
God Stats
1W - 1L
1,802 SR
Queue Stats
32W - 44L
1,483 Elo+
Party 3
Yemoja
Yemoja
MatiasWasTaken
Yemoja
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 2
Zhong Kui
Zhong Kui
Nrifa
Zhong Kui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
7 / 0 / 6
7,343
668
9,681
7,118
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
12
7 / 1 / 0
7,202
655
4,757
6,904
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Guntaar
Neith
10
6 / 0 / 6
6,577
598
3,536
2,404
806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Tefrick
Loki
11
2 / 2 / 3
6,286
571
2,236
6,046
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Tolkieni
Kukulkan
11
1 / 0 / 2
6,382
580
3,749
2,972
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChazAyG
Artemis
6
0 / 7 / 1
4,275
389
1,308
7,680
1,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Chogg15
Ne Zha
11
2 / 4 / 0
6,020
547
3,596
9,744
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ghamyn
Chang'e
6
0 / 5 / 2
4,554
414
1,135
5,213
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

6
0 / 5 / 1
4,568
415
802
7,114
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Nrifa
Zhong Kui
7
0 / 2 / 0
4,776
434
2,072
5,375
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
2
3
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
6
10
L
Artemis
ChazAyG
Artemis
0
7
1
0.07
L
Ne Zha
Chogg15
Ne Zha
2
4
0
0.5
W
Osiris
7
1
0
7
L
Chang'e
Ghamyn
Chang'e
0
5
2
0.2
W
Neith
Guntaar
Neith
6
0
6
9
L
0
5
1
0.1
L
Zhong Kui
Nrifa
Zhong Kui
0
2
0
0
W
Loki
Tefrick
Loki
2
2
3
1.75
W
Kukulkan
Tolkieni
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
8,913
25,444
Taken
35,126
11,050
Mitigated
12,553
11,095
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,681
876
0
4,923
7,118
3,432
1,038
689
6,429
40,248
0
L
Artemis
ChazAyG
Artemis
1,308
508
0
0
7,680
1,400
0
4,740
2,940
0
14,576
L
Ne Zha
Chogg15
Ne Zha
3,596
1,259
0
3,413
9,744
2,855
0
2,073
7,596
0
34,083
W
Osiris
4,757
2,205
0
2,200
6,904
4,205
1,002
1,135
5,769
0
32,428
L
Chang'e
Ghamyn
Chang'e
1,135
168
62
1,283
5,213
3,374
0
0
5,038
10,515
0
W
Neith
Guntaar
Neith
3,536
1,460
0
950
2,404
806
1,143
113
2,291
0
20,345
L
802
580
826
669
7,114
1,962
0
4,370
2,744
8,938
0
L
Zhong Kui
Nrifa
Zhong Kui
2,072
53
0
2,628
5,375
2,962
0
2,247
3,128
19,668
0
W
Loki
Tefrick
Loki
2,236
468
0
2,288
6,046
1,601
290
282
5,764
0
33,253
W
Kukulkan
Tolkieni
Kukulkan
3,749
1,226
0
734
2,972
1,006
225
1,790
1,182
34,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
24,193
312
Minions Killed
180
0
Camps Cleared
0
1,003,608
Distance Traveled
760,626
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,343
668
50
5
0
199,670
2
L
Artemis
4,275
389
25
2
0
158,832
2
L
Ne Zha
6,020
547
68
6
0
185,256
1
W
Osiris
7,202
655
71
6
0
185,569
4
L
Chang'e
4,554
414
26
2
0
104,953
1
W
Neith
6,577
598
54
5
0
196,075
0
L
Yemoja
4,568
415
20
2
0
165,598
1
L
Zhong Kui
4,776
434
41
4
0
145,987
0
W
Loki
6,286
571
67
6
0
213,626
1
W
Kukulkan
6,382
580
70
6
0
208,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role