Player Matchup

Sol
Sol
Fowells
Sol
Level 27
God Stats
7W - 2L
1,703 SR
Queue Stats
84W - 80L
1,623 Elo+
Party 2
Chang'e
Chang'e
Sabrina13
Chang'e
Level 29
God Stats
20W - 14L
1,500 SR
Queue Stats
259W - 219L
1,651 Elo+
Solo
Ao Kuang
Ao Kuang
SeBardGof
Ao Kuang
Level 21
God Stats
4W - 5L
1,676 SR
Queue Stats
67W - 64L
1,580 Elo+
Solo
Khepri
Khepri
etchara
Khepri
Level 23
God Stats
11W - 11L
1,541 SR
Queue Stats
51W - 68L
1,440 Elo+
Solo
Osiris
Osiris
kartonski
Osiris
Level 33
God Stats
2W - 0L
1,744 SR
Queue Stats
94W - 85L
1,611 Elo+
Party 2
Team Averages
Level 27
1,633 SR
1,581 Elo+

VS

Team Averages
Level 21
1,508 SR
1,682 Elo+
Cu Chulainn
Cu Chulainn
NarkomanIzBronxa
Cu Chulainn
Level 6
God Stats
3W - 1L
1,722 SR
Queue Stats
16W - 12L
1,790 Elo+
Solo
Heimdallr
Heimdallr
PlusJamais
Heimdallr
Level 10
God Stats
23W - 22L
1,578 SR
Queue Stats
27W - 24L
1,620 Elo+
Solo
Ymir
Ymir
Razas
Ymir
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 154L
1,678 Elo+
Party 1
Ganesha
Ganesha
SEANH09
Ganesha
Level 22
God Stats
2W - 3L
1,239 SR
Queue Stats
25W - 19L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
Tronberr
Kukulkan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 4 / 3
12,074
575
12,929
14,997
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Sabrina13
Chang'e
16
3 / 3 / 7
10,838
516
7,455
14,996
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SeBardGof
Ao Kuang
18
11 / 1 / 2
12,001
571
11,793
15,143
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
etchara
Khepri
15
1 / 2 / 8
10,160
484
4,639
13,782
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
kartonski
Osiris
19
5 / 2 / 4
12,171
580
11,321
16,782
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NarkomanIzBronxa
Cu Chulainn
14
1 / 8 / 3
9,243
440
10,895
15,064
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
PlusJamais
Heimdallr
20
4 / 3 / 2
12,548
598
8,244
13,213
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Razas
Ymir
19
6 / 4 / 4
11,827
563
14,643
15,266
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SEANH09
Ganesha
13
0 / 4 / 9
9,676
461
6,074
15,348
11,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Tronberr
Kukulkan
15
1 / 5 / 4
9,383
447
6,561
9,391
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
24
Kills
12
12
Deaths
24
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
4
4
3
1.38
L
Cu Chulainn
NarkomanIzBronxa
Cu Chulainn
1
8
3
0.31
L
Heimdallr
PlusJamais
Heimdallr
4
3
2
1.67
L
Ymir
Razas
Ymir
6
4
4
2
L
Ganesha
SEANH09
Ganesha
0
4
9
1.13
W
Chang'e
Sabrina13
Chang'e
3
3
7
2.17
W
Ao Kuang
SeBardGof
Ao Kuang
11
1
2
12
L
Kukulkan
Tronberr
Kukulkan
1
5
4
0.6
W
Khepri
etchara
Khepri
1
2
8
2.5
W
Osiris
kartonski
Osiris
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,137
Damage
46,417
75,700
Taken
68,282
44,462
Mitigated
38,693
37,131
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,929
5,310
0
6,631
14,997
4,955
4,770
6,899
8,073
96,106
0
L
Cu Chulainn
NarkomanIzBronxa
Cu Chulainn
10,895
2,614
0
1,054
15,064
11,021
33
5,031
10,033
6,525
41,033
L
Heimdallr
PlusJamais
Heimdallr
8,244
5,184
0
3,527
13,213
5,288
3,813
6,741
6,472
0
102,471
L
Ymir
Razas
Ymir
14,643
4,334
0
4,867
15,266
7,500
0
7,945
7,321
81,569
0
L
Ganesha
SEANH09
Ganesha
6,074
329
0
667
15,348
11,398
0
10,978
4,370
23,494
0
W
Chang'e
Sabrina13
Chang'e
7,455
876
2,354
9,202
14,996
6,148
388
9,803
5,173
64,609
0
W
Ao Kuang
SeBardGof
Ao Kuang
11,793
3,495
0
8,443
15,143
6,244
1,266
4,139
10,954
78,584
0
L
Kukulkan
Tronberr
Kukulkan
6,561
1,147
0
780
9,391
3,486
215
6,121
3,270
44,098
0
W
Khepri
etchara
Khepri
4,639
677
0
1,532
13,782
13,971
387
5,015
8,758
19,023
0
W
Osiris
kartonski
Osiris
11,321
4,927
0
8,969
16,782
13,144
702
2,923
13,492
0
79,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,244
Gold Earned
52,677
558
Minions Killed
503
0
Camps Cleared
0
2,027,815
Distance Traveled
1,854,092
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,074
575
170
8
0
352,448
0
L
Cu Chulainn
9,243
440
83
4
0
303,987
4
L
Heimdallr
12,548
598
187
9
0
385,401
3
L
Ymir
11,827
563
132
6
0
407,401
7
L
Ganesha
9,676
461
10
0
0
406,241
10
W
Chang'e
10,838
516
100
5
0
385,886
7
W
Ao Kuang
12,001
571
106
5
0
411,940
0
L
Kukulkan
9,383
447
91
4
0
351,062
5
W
Khepri
10,160
484
30
1
0
430,430
1
W
Osiris
12,171
580
152
7
0
447,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role