Player Matchup

Amaterasu
Amaterasu
ForgxveMySxn
Amaterasu
Level 5
God Stats
7W - 6L
1,540 SR
Queue Stats
53W - 52L
1,649 Elo+
Party 1
Aphrodite
Aphrodite
MermaidByDesign
Aphrodite
Level 27
God Stats
105W - 96L
1,568 SR
Queue Stats
179W - 190L
1,452 Elo+
Solo
Fenrir
Fenrir
Zanderk0
Fenrir
Level 28
God Stats
11W - 5L
1,738 SR
Queue Stats
117W - 148L
1,432 Elo+
Solo
Yemoja
Yemoja
flahsfire
Yemoja
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 7L
1,193 Elo+
Solo
Cupid
Cupid
jakku01
Cupid
Level 29
God Stats
7W - 6L
1,613 SR
Queue Stats
130W - 129L
1,474 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,440 Elo+

VS

Team Averages
Level 18
1,500 SR
1,284 Elo+
Artemis
Artemis
FarStyLz
Artemis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,171 Elo+
Party 2
Guan Yu
Guan Yu
Ghrock
Guan Yu
Level 3
God Stats
1W - 2L
1,469 SR
Queue Stats
4W - 4L
1,206 Elo+
Party 2
Chernobog
Chernobog
Zerospin
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,155 Elo+
Party 2
Ra
Ra
cmlyons1
Ra
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
499W - 512L
1,445 Elo+
Solo
Izanami
Izanami
strawbabyjam
Izanami
Level 24
God Stats
37W - 37L
1,529 SR
Queue Stats
89W - 93L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ForgxveMySxn
Amaterasu
20
6 / 3 / 20
13,697
1,054
15,160
26,745
24,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MermaidByDesign
Aphrodite
20
3 / 3 / 27
13,775
1,060
13,721
29,486
19,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Zanderk0
Fenrir
20
12 / 6 / 22
14,607
1,124
24,256
25,465
20,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
flahsfire
Yemoja
20
2 / 4 / 29
13,095
1,007
15,032
24,224
30,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
jakku01
Cupid
20
23 / 5 / 13
17,592
1,353
46,721
25,810
17,834
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FarStyLz
Artemis
19
4 / 11 / 13
13,054
1,004
38,194
25,887
11,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Ghrock
Guan Yu
19
5 / 7 / 11
13,039
1,003
12,821
25,856
32,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Zerospin
Chernobog
19
3 / 9 / 15
12,833
987
27,297
27,520
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 12 / 8
12,334
949
13,427
21,035
9,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
strawbabyjam
Izanami
20
6 / 8 / 12
13,808
1,062
30,548
23,868
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
80
46
Kills
21
21
Deaths
47
111
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
FarStyLz
Artemis
4
11
13
0.95
W
Amaterasu
ForgxveMySxn
Amaterasu
6
3
20
5.33
L
Guan Yu
Ghrock
Guan Yu
5
7
11
1.5
W
Aphrodite
MermaidByDesign
Aphrodite
3
3
27
5.5
W
Fenrir
Zanderk0
Fenrir
12
6
22
3.83
L
Chernobog
Zerospin
Chernobog
3
9
15
1.17
L
3
12
8
0.58
W
Yemoja
flahsfire
Yemoja
2
4
29
4.13
W
Cupid
jakku01
Cupid
23
5
13
5.9
L
Izanami
strawbabyjam
Izanami
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,890
Damage
122,287
131,730
Taken
124,166
113,601
Mitigated
75,517
54,560
Healing
26,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FarStyLz
Artemis
38,194
24,349
0
5,104
25,887
11,455
0
7,459
18,350
0
52,057
W
Amaterasu
ForgxveMySxn
Amaterasu
15,160
5,771
0
4,246
26,745
24,589
0
1,425
25,173
0
36,653
L
Guan Yu
Ghrock
Guan Yu
12,821
1,617
3,633
4,079
25,856
32,425
0
5,115
20,441
0
23,369
W
Aphrodite
MermaidByDesign
Aphrodite
13,721
1,753
8,718
12,239
29,486
19,675
0
2,128
27,208
43,627
0
W
Fenrir
Zanderk0
Fenrir
24,256
6,302
0
2,788
25,465
20,816
0
4,042
21,298
0
37,613
L
Chernobog
Zerospin
Chernobog
27,297
18,261
0
5,310
27,520
12,122
0
5,230
22,240
0
49,729
L
13,427
2,571
1,629
1,613
21,035
9,185
0
3,912
16,921
31,373
0
W
Yemoja
flahsfire
Yemoja
15,032
2,562
14,793
4,422
24,224
30,687
0
2,996
21,078
41,119
0
W
Cupid
jakku01
Cupid
46,721
35,073
364
6,990
25,810
17,834
0
2,836
22,849
0
67,491
L
Izanami
strawbabyjam
Izanami
30,548
20,846
1,361
4,072
23,868
10,330
0
7,037
16,449
0
75,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,766
Gold Earned
65,068
231
Minions Killed
226
11
Camps Cleared
4
1,252,746
Distance Traveled
1,107,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,054
1,004
30
2
0
184,037
1
W
Amaterasu
13,697
1,054
39
3
6
311,415
0
L
Guan Yu
13,039
1,003
15
1
0
273,269
1
W
Aphrodite
13,775
1,060
76
6
0
239,497
0
W
Fenrir
14,607
1,124
30
2
1
269,013
0
L
Chernobog
12,833
987
42
3
2
216,961
0
L
Ra
12,334
949
34
3
2
221,139
0
W
Yemoja
13,095
1,007
37
3
1
229,999
2
W
Cupid
17,592
1,353
49
4
3
202,822
0
L
Izanami
13,808
1,062
105
8
0
212,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role