Player Matchup

Nemesis
Nemesis
MemeWithinAMeme
Nemesis
Level 6
God Stats
4W - 0L
1,889 SR
Queue Stats
15W - 3L
1,754 Elo+
Party 1
Artemis
Artemis
MrNgons
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,739 Elo+
Party 1
Agni
Agni
ProjectNerco
Agni
Level 61
God Stats
9W - 9L
1,725 SR
Queue Stats
247W - 186L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dasgodIike
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,836 Elo+
Party 1
Horus
Horus
dasgodlike
Horus
Level 69
God Stats
11W - 9L
1,383 SR
Queue Stats
227W - 183L
1,604 Elo+
Party 1
Team Averages
Level 33
1,600 SR
1,708 Elo+

VS

Team Averages
Level 14
1,633 SR
1,671 Elo+
Osiris
Osiris
FakeLizard
Osiris
Level 11
God Stats
21W - 10L
1,843 SR
Queue Stats
60W - 29L
1,802 Elo+
Solo
Raijin
Raijin
Muffiee
Raijin
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
13W - 11L
1,639 Elo+
Party 2
Fenrir
Fenrir
SenorBuzzington
Fenrir
Level 12
God Stats
2W - 4L
1,580 SR
Queue Stats
14W - 16L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Siouxsie
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,606 Elo+
Solo
Cupid
Cupid
nomme
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
13,920
663
18,826
16,692
12,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
MrNgons
Artemis
15
2 / 4 / 2
9,537
454
3,649
9,746
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 6
10,382
494
6,733
9,362
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
dasgodIike
Kumbhakarna
19
8 / 2 / 8
12,014
572
10,427
19,984
18,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
15
4 / 3 / 9
10,627
506
5,982
14,609
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FakeLizard
Osiris
17
5 / 6 / 1
10,231
487
12,095
13,410
11,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Muffiee
Raijin
16
5 / 4 / 1
10,496
500
9,844
13,697
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 0
9,217
439
4,056
13,180
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Siouxsie
Amaterasu
12
1 / 10 / 0
7,478
356
3,182
15,406
9,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
nomme
Cupid
14
0 / 5 / 6
8,789
419
4,766
10,794
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
14
14
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
FakeLizard
Osiris
5
6
1
0.92
W
9
1
7
12.5
W
Artemis
MrNgons
Artemis
2
4
2
0.75
L
Raijin
Muffiee
Raijin
5
4
1
1.38
W
2
4
6
1.25
L
3
3
0
1
L
Amaterasu
Siouxsie
Amaterasu
1
10
0
0.1
W
Kumbhakarna
dasgodIike
Kumbhakarna
8
2
8
6
W
Horus
4
3
9
2.83
L
Cupid
nomme
Cupid
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
33,943
70,393
Taken
66,487
50,447
Mitigated
35,826
30,111
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FakeLizard
Osiris
12,095
5,308
0
849
13,410
11,068
697
4,626
8,784
0
84,566
W
18,826
11,835
0
8,976
16,692
12,633
3,114
1,008
15,596
0
120,020
W
Artemis
MrNgons
Artemis
3,649
1,141
0
3,770
9,746
3,414
2,957
115
9,613
0
50,775
L
Raijin
Muffiee
Raijin
9,844
867
0
2,010
13,697
5,085
131
5,706
7,991
65,889
0
W
6,733
693
0
3,247
9,362
3,356
2,224
3,918
5,110
63,701
0
L
4,056
1,044
0
4,609
13,180
6,460
0
2,139
11,041
0
59,276
L
Amaterasu
Siouxsie
Amaterasu
3,182
1,942
0
2,212
15,406
9,597
0
1,441
13,965
0
20,755
W
Kumbhakarna
dasgodIike
Kumbhakarna
10,427
1,062
0
10,502
19,984
18,529
659
2,647
17,074
76,735
0
W
Horus
5,982
2,505
939
2,677
14,609
12,515
143
1,323
13,156
0
19,572
L
Cupid
nomme
Cupid
4,766
2,542
317
2,181
10,794
3,616
230
3,248
7,546
0
43,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
46,211
538
Minions Killed
500
0
Camps Cleared
0
2,065,159
Distance Traveled
1,700,632
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,231
487
126
6
0
363,583
6
W
Nemesis
13,920
663
218
10
0
444,573
5
W
Artemis
9,537
454
70
3
0
373,767
3
L
Raijin
10,496
500
130
6
0
335,863
2
W
Agni
10,382
494
113
5
0
404,218
3
L
Fenrir
9,217
439
102
5
0
319,122
1
L
Amaterasu
7,478
356
51
2
0
338,849
1
W
Kumbhakarna
12,014
572
117
6
0
431,248
0
W
Horus
10,627
506
20
1
0
411,353
1
L
Cupid
8,789
419
91
4
0
343,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role