Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
OU812poppa
Sun Wukong
Level 14
God Stats
3W - 1L
1,355 SR
Queue Stats
102W - 110L
953 Elo+
Party 2
Sylvanus
Sylvanus
StuuuBear
Sylvanus
Level 141
God Stats
2W - 2L
1,337 SR
Queue Stats
75W - 59L
1,646 Elo+
Party 2
Ullr
Ullr
WholeWheat3682
Ullr
Level 23
God Stats
3W - 0L
1,704 SR
Queue Stats
9W - 3L
1,687 Elo+
Party 2
Ao Kuang
Ao Kuang
rlombs
Ao Kuang
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 60
1,479 SR
1,457 Elo+

VS

Team Averages
Level 55
1,705 SR
1,490 Elo+
Guan Yu
Guan Yu
Cowboy__Q
Guan Yu
Level 25
God Stats
13W - 11L
1,434 SR
Queue Stats
224W - 188L
1,506 Elo+
Party 3
Sobek
Sobek
Recursivey
Sobek
Level 13
God Stats
11W - 5L
1,771 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Apollo
Apollo
TheIceCreamButt
Apollo
Level 154
God Stats
5W - 6L
1,733 SR
Queue Stats
195W - 197L
1,479 Elo+
Party 1
Agni
Agni
a78901234-_
Agni
Level 39
God Stats
2W - 3L
1,743 SR
Queue Stats
232W - 222L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
t_Bleez_1
Ne Zha
Level 44
God Stats
23W - 10L
1,843 SR
Queue Stats
332W - 291L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 4
7,130
648
5,113
5,758
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OU812poppa
Sun Wukong
9
0 / 4 / 2
5,325
484
2,279
7,016
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
StuuuBear
Sylvanus
11
4 / 0 / 0
6,339
576
3,297
4,323
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 5
6,678
607
5,803
6,694
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
rlombs
Ao Kuang
13
8 / 0 / 1
7,716
701
6,029
7,621
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cowboy__Q
Guan Yu
6
0 / 4 / 0
4,145
377
1,554
5,253
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
8
2 / 4 / 2
5,438
494
2,598
8,272
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 2
5,380
489
3,779
5,247
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 5 / 0
5,507
501
3,431
6,987
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
t_Bleez_1
Ne Zha
7
0 / 5 / 2
4,735
430
3,257
8,233
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
6
6
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
4
8
L
Guan Yu
Cowboy__Q
Guan Yu
0
4
0
0
W
Sun Wukong
OU812poppa
Sun Wukong
0
4
2
0.25
L
Sobek
2
4
2
0.75
W
Sylvanus
StuuuBear
Sylvanus
4
0
0
4
L
2
2
2
1.5
W
2
2
5
2.25
L
2
5
0
0.4
W
Ao Kuang
rlombs
Ao Kuang
8
0
1
8.5
L
Ne Zha
t_Bleez_1
Ne Zha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
14,619
31,412
Taken
33,992
12,568
Mitigated
13,471
14,982
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,113
435
132
2,033
5,758
1,608
843
1,519
4,149
35,619
0
L
Guan Yu
Cowboy__Q
Guan Yu
1,554
197
0
654
5,253
2,727
0
2,999
2,254
0
10,880
W
Sun Wukong
OU812poppa
Sun Wukong
2,279
786
0
265
7,016
3,577
246
1,005
6,011
18
22,007
L
Sobek
2,598
165
0
2,735
8,272
4,498
168
3,016
5,106
11,660
0
W
Sylvanus
StuuuBear
Sylvanus
3,297
1,186
1,056
2,582
4,323
2,767
37
1,035
3,288
19,550
0
L
3,779
2,422
0
2,093
5,247
1,550
536
2,800
2,347
0
32,464
W
5,803
3,011
0
2,885
6,694
2,118
1,691
2,174
4,368
0
32,009
L
3,431
430
0
1,192
6,987
2,205
0
2,249
4,738
24,623
0
W
Ao Kuang
rlombs
Ao Kuang
6,029
1,320
0
6,029
7,621
2,498
650
14
7,392
37,883
0
L
Ne Zha
t_Bleez_1
Ne Zha
3,257
1,293
0
1,572
8,233
2,491
0
3,393
4,840
0
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
25,205
302
Minions Killed
192
0
Camps Cleared
0
1,025,974
Distance Traveled
988,362
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,130
648
70
6
0
234,510
0
L
Guan Yu
4,145
377
18
2
0
205,838
4
W
Sun Wukong
5,325
484
47
4
0
219,377
4
L
Sobek
5,438
494
15
1
0
211,947
1
W
Sylvanus
6,339
576
39
4
0
177,725
0
L
Apollo
5,380
489
67
6
0
170,529
0
W
Ullr
6,678
607
69
6
0
202,263
2
L
Agni
5,507
501
52
5
0
188,893
2
W
Ao Kuang
7,716
701
77
7
0
192,099
2
L
Ne Zha
4,735
430
40
4
0
211,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role