Player Matchup

Da Ji
Da Ji
FantasyWolf2468
Da Ji
Level 13
God Stats
6W - 4L
1,522 SR
Queue Stats
17W - 13L
1,660 Elo+
Solo
Baron Samedi
Baron Samedi
Grapymoron
Baron Samedi
Level 128
God Stats
17W - 8L
1,706 SR
Queue Stats
441W - 434L
1,623 Elo+
Party 1
Yemoja
Yemoja
MamaMeCague
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,736 Elo+
Solo
Ullr
Ullr
Mourninglord
Ullr
Level 4
God Stats
10W - 1L
1,824 SR
Queue Stats
22W - 11L
1,520 Elo+
Party 1
Chaac
Chaac
nahueluy
Chaac
Level 13
God Stats
4W - 0L
1,699 SR
Queue Stats
12W - 10L
1,481 Elo+
Solo
Team Averages
Level 37
1,650 SR
1,604 Elo+

VS

Team Averages
Level 21
1,487 SR
1,636 Elo+
Artio
Artio
FizCap
Artio
Level 27
God Stats
60W - 37L
1,702 SR
Queue Stats
138W - 112L
1,677 Elo+
Solo
Izanami
Izanami
ProdigalSon7
Izanami
Level 28
God Stats
23W - 21L
1,514 SR
Queue Stats
146W - 124L
1,663 Elo+
Party 2
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 17
God Stats
29W - 32L
1,502 SR
Queue Stats
155W - 180L
1,543 Elo+
Solo
Raijin
Raijin
SaturnD
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
TheEverFrost
Sun Wukong
Level 18
God Stats
1W - 6L
1,219 SR
Queue Stats
106W - 132L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,706
232
0
0
0
Baron Samedi
Grapymoron
Baron Samedi
15
5 / 1 / 6
9,106
569
9,590
9,944
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
0 / 0 / 10
8,882
555
6,707
12,213
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 0 / 2
9,867
617
10,196
9,083
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
nahueluy
Chaac
15
6 / 3 / 4
8,852
553
13,136
17,464
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FizCap
Artio
12
0 / 3 / 0
7,105
444
4,764
13,403
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ProdigalSon7
Izanami
13
1 / 2 / 1
7,922
495
7,115
11,066
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 1
7,052
441
3,009
10,937
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
SaturnD
Raijin
11
0 / 6 / 1
6,352
397
3,608
8,631
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
TheEverFrost
Sun Wukong
13
2 / 4 / 0
8,009
501
6,726
12,605
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
4
4
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Artio
FizCap
Artio
0
3
0
0
W
Baron Samedi
Grapymoron
Baron Samedi
5
1
6
8
W
Yemoja
0
0
10
5
W
8
0
2
9
L
Izanami
ProdigalSon7
Izanami
1
2
1
0.75
L
1
4
1
0.38
L
Raijin
SaturnD
Raijin
0
6
1
0.08
L
Sun Wukong
TheEverFrost
Sun Wukong
2
4
0
0.5
W
Chaac
nahueluy
Chaac
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
25,222
48,704
Taken
56,642
35,394
Mitigated
26,224
25,948
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Artio
FizCap
Artio
4,764
378
749
4,213
13,403
8,595
0
2,781
10,420
33,082
0
W
Baron Samedi
Grapymoron
Baron Samedi
9,590
999
2,086
2,846
9,944
4,946
1,028
2,061
7,765
69,912
0
W
Yemoja
6,707
1,875
1,947
6,056
12,213
9,283
757
2,982
9,006
29,330
0
W
10,196
5,984
0
4,709
9,083
4,267
1,393
1,684
7,361
0
74,491
L
Izanami
ProdigalSon7
Izanami
7,115
5,263
0
3,506
11,066
3,752
460
3,957
6,995
0
53,096
L
3,009
925
0
3,555
10,937
5,428
0
2,269
8,382
0
32,172
L
Raijin
SaturnD
Raijin
3,608
185
0
1,086
8,631
2,719
572
4,909
3,531
23,571
0
L
Sun Wukong
TheEverFrost
Sun Wukong
6,726
1,556
0
2,753
12,605
5,730
0
1,827
10,392
0
42,593
W
Chaac
nahueluy
Chaac
13,136
3,343
0
8,304
17,464
16,898
358
1,226
16,200
0
50,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
36,440
372
Minions Killed
350
0
Camps Cleared
0
1,144,476
Distance Traveled
1,317,664
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,706
232
0
0
0
0
0
L
Artio
7,105
444
57
4
0
296,138
1
W
Baron Samedi
9,106
569
124
8
0
296,341
4
W
Yemoja
8,882
555
35
2
0
302,006
9
W
Ullr
9,867
617
142
9
0
267,692
0
L
Izanami
7,922
495
106
7
0
234,892
2
L
Fenrir
7,052
441
58
4
0
274,453
4
L
Raijin
6,352
397
35
2
0
228,239
0
L
Sun Wukong
8,009
501
94
6
0
283,942
0
W
Chaac
8,852
553
71
4
0
278,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role