Player Matchup

Arachne
Arachne
Ahmonep
Arachne
Level 32
God Stats
3W - 7L
1,069 SR
Queue Stats
31W - 52L
1,264 Elo+
Party 1
Izanami
Izanami
hobojim1987
Izanami
Level 6
God Stats
1W - 2L
1,388 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Scylla
Scylla
powerfulord
Scylla
Level 28
God Stats
17W - 18L
1,455 SR
Queue Stats
494W - 496L
1,477 Elo+
Solo
Terra
Terra
some1sily
Terra
Level 27
God Stats
54W - 37L
1,626 SR
Queue Stats
149W - 143L
1,442 Elo+
Solo
Bellona
Bellona
z3r0gravity
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,407 SR
1,437 Elo+

VS

Team Averages
Level 19
1,491 SR
1,457 Elo+
Hera
Hera
Dashkill0103
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chernobog
Chernobog
Erickjmq
Chernobog
Level 24
God Stats
22W - 32L
1,432 SR
Queue Stats
93W - 114L
1,296 Elo+
Solo
Amaterasu
Amaterasu
WhiteBoiRj
Amaterasu
Level 25
God Stats
14W - 18L
1,521 SR
Queue Stats
83W - 97L
1,489 Elo+
Solo
Ymir
Ymir
bsantiago29
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
criss7
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahmonep
Arachne
12
5 / 2 / 4
7,153
596
6,276
7,043
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
hobojim1987
Izanami
11
2 / 2 / 3
6,427
536
6,522
6,788
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
12 / 1 / 1
8,455
705
9,090
4,432
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
some1sily
Terra
10
2 / 2 / 4
6,805
567
2,877
8,224
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
z3r0gravity
Bellona
9
2 / 2 / 0
5,819
485
1,977
4,677
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,126
427
1,299
6,113
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Erickjmq
Chernobog
9
2 / 4 / 3
5,667
472
4,132
8,609
2,248
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
WhiteBoiRj
Amaterasu
11
5 / 4 / 0
7,062
589
4,241
10,447
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 3 / 1
5,216
435
3,226
10,762
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
criss7
Osiris
9
0 / 4 / 1
5,455
455
2,197
7,314
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
23
Kills
8
9
Deaths
23
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ahmonep
Arachne
5
2
4
3.5
L
0
8
0
0
L
Chernobog
Erickjmq
Chernobog
2
4
3
0.88
L
Amaterasu
WhiteBoiRj
Amaterasu
5
4
0
1.25
L
1
3
1
0.5
L
Osiris
criss7
Osiris
0
4
1
0.13
W
Izanami
hobojim1987
Izanami
2
2
3
1.75
W
Scylla
12
1
1
12.5
W
Terra
some1sily
Terra
2
2
4
2
W
Bellona
z3r0gravity
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
15,095
31,164
Taken
43,245
15,433
Mitigated
17,894
11,017
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ahmonep
Arachne
6,276
4,834
0
2,878
7,043
3,923
42
1,844
5,199
0
30,631
L
1,299
499
0
250
6,113
1,808
0
1,835
4,140
14,050
0
L
Chernobog
Erickjmq
Chernobog
4,132
1,797
123
2,147
8,609
2,248
0
2,924
5,637
0
18,172
L
Amaterasu
WhiteBoiRj
Amaterasu
4,241
1,298
0
4,487
10,447
5,028
213
944
9,459
0
34,244
L
3,226
141
0
2,006
10,762
5,428
0
2,990
7,661
13,299
0
L
Osiris
criss7
Osiris
2,197
166
0
1,834
7,314
3,382
133
2,819
4,381
0
25,257
W
Izanami
hobojim1987
Izanami
6,522
4,668
0
2,621
6,788
1,922
1,333
1,337
5,451
0
36,396
W
Scylla
9,090
1,487
0
1,341
4,432
1,372
2,230
377
4,055
40,908
0
W
Terra
some1sily
Terra
2,877
291
368
2,694
8,224
4,937
432
967
7,257
15,510
0
W
Bellona
z3r0gravity
Bellona
1,977
881
0
1,115
4,677
3,279
419
0
4,677
0
12,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
28,526
244
Minions Killed
186
0
Camps Cleared
0
1,083,506
Distance Traveled
992,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,153
596
55
5
0
251,585
0
L
Hera
5,126
427
28
2
0
191,434
1
L
Chernobog
5,667
472
32
3
0
184,662
0
L
Amaterasu
7,062
589
46
4
0
226,646
0
L
Ymir
5,216
435
19
2
0
177,141
0
L
Osiris
5,455
455
61
5
0
212,417
0
W
Izanami
6,427
536
71
6
0
203,204
1
W
Scylla
8,455
705
72
6
0
206,440
1
W
Terra
6,805
567
21
2
0
235,699
0
W
Bellona
5,819
485
25
2
0
186,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role