Player Matchup

Baba Yaga
Baba Yaga
Kazuki420
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,398 Elo+
Solo
Ymir
Ymir
MxGus_2020
Ymir
Level 27
God Stats
15W - 22L
1,371 SR
Queue Stats
78W - 94L
1,319 Elo+
Solo
Tiamat
Tiamat
destroyeraj780
Tiamat
Level 28
God Stats
1W - 4L
1,169 SR
Queue Stats
2W - 8L
1,068 Elo+
Solo
Merlin
Merlin
harith_cazador15
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,265 Elo+
Solo
Ah Puch
Ah Puch
m5438
Ah Puch
Level 12
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,310 Elo+

VS

Team Averages
Level 23
1,522 SR
1,372 Elo+
Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 25
God Stats
101W - 89L
1,446 SR
Queue Stats
252W - 282L
1,332 Elo+
Solo
Osiris
Osiris
Finesseyes7
Osiris
Level 26
God Stats
3W - 2L
1,679 SR
Queue Stats
23W - 19L
1,335 Elo+
Solo
Merlin
Merlin
Jrod2175
Merlin
Level 29
God Stats
13W - 20L
1,486 SR
Queue Stats
28W - 42L
1,308 Elo+
Solo
Ymir
Ymir
LeandroZombies1
Ymir
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 108L
1,382 Elo+
Party 1
Thor
Thor
maxmig2008
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kazuki420
Baba Yaga
12
1 / 5 / 3
7,153
341
4,731
9,575
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 0
9,286
442
7,276
15,401
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 10 / 5
8,034
383
13,192
14,991
7,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
5,636
268
229
471
74
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
m5438
Ah Puch
7
2 / 7 / 0
6,439
307
2,386
6,701
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConstantGold994
Danzaburou
17
7 / 2 / 1
12,273
584
9,284
11,536
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
19
7 / 0 / 3
12,209
581
10,548
14,303
11,182
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Jrod2175
Merlin
18
11 / 0 / 2
11,674
556
14,962
8,001
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 7
8,179
389
2,535
7,287
7,682
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 7
8,167
389
875
9,838
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
27
27
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ConstantGold994
Danzaburou
7
2
1
3.75
W
Osiris
7
0
3
8.5
W
Merlin
Jrod2175
Merlin
11
0
2
12
L
Baba Yaga
Kazuki420
Baba Yaga
1
5
3
0.5
W
1
1
7
4.5
L
3
5
0
0.6
L
2
10
5
0.45
L
0
0
0
0
L
Ah Puch
m5438
Ah Puch
2
7
0
0.29
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
38,204
47,139
Taken
50,965
21,490
Mitigated
32,552
7,434
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ConstantGold994
Danzaburou
9,284
3,980
0
2,407
11,536
4,739
2,005
6,714
4,822
0
70,716
W
Osiris
10,548
3,851
0
6,132
14,303
11,182
2,919
4,917
9,386
0
78,844
W
Merlin
Jrod2175
Merlin
14,962
111
0
1,924
8,001
3,102
2,078
5,064
2,937
72,942
0
L
Baba Yaga
Kazuki420
Baba Yaga
4,731
364
0
2,906
9,575
4,093
0
4,784
4,311
28,612
820
W
2,535
36
0
0
7,287
7,682
0
5,301
1,986
9,921
0
L
7,276
246
0
1,552
15,401
8,475
0
4,229
10,683
46,256
0
L
13,192
898
0
2,675
14,991
7,179
0
4,504
10,305
36,688
0
L
229
0
0
32
471
74
0
61
370
3,745
0
L
Ah Puch
m5438
Ah Puch
2,386
120
0
269
6,701
1,669
0
2,842
3,492
7,067
0
W
875
478
0
142
9,838
5,847
280
5,768
4,070
0
8,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
52,502
174
Minions Killed
461
0
Camps Cleared
0
1,215,529
Distance Traveled
1,632,030
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,273
584
128
6
0
337,466
3
W
Osiris
12,209
581
148
7
0
354,802
2
W
Merlin
11,674
556
152
7
0
350,238
2
L
Baba Yaga
7,153
341
45
2
0
283,608
3
W
Ymir
8,179
389
16
1
0
294,469
2
L
Ymir
9,286
442
81
4
0
328,729
2
L
Tiamat
8,034
383
33
2
0
337,987
1
L
Merlin
5,636
268
6
0
0
35,847
1
L
Ah Puch
6,439
307
9
0
0
229,358
0
W
Thor
8,167
389
17
1
0
295,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role