Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DFlair
Ah Muzen Cab
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 127L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
DanieI-gonza
Erlang Shen
Level 118
God Stats
5W - 0L
1,500 SR
Queue Stats
245W - 228L
1,527 Elo+
Solo
Vamana
Vamana
GGC KEN x
Vamana
Level 134
God Stats
2W - 0L
1,522 SR
Queue Stats
9W - 9L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Komonatti
Ao Kuang
Level 144
God Stats
1W - 0L
1,557 SR
Queue Stats
76W - 69L
1,569 Elo+
Party 2
Team Averages
Level 140
1,516 SR
1,533 Elo+

VS

Team Averages
Level 110
1,520 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Choupo_Momoo
Baron Samedi
Level 107
God Stats
15W - 15L
1,576 SR
Queue Stats
162W - 160L
1,556 Elo+
Solo
Mulan
Mulan
DRAG_THE_FENIX
Mulan
Level 77
God Stats
19W - 15L
1,568 SR
Queue Stats
84W - 82L
1,566 Elo+
Party 1
Artemis
Artemis
KaGe_Racse
Artemis
Level 100
God Stats
6W - 6L
1,316 SR
Queue Stats
147W - 132L
1,607 Elo+
Party 1
Set
Set
Msasuke199
Set
Level 146
God Stats
4W - 5L
1,580 SR
Queue Stats
236W - 208L
1,565 Elo+
Party 1
Tiamat
Tiamat
TheWhiteDeath_18
Tiamat
Level 122
God Stats
2W - 4L
1,562 SR
Queue Stats
45W - 47L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 8
8,869
522
10,352
7,185
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
DFlair
Ah Muzen Cab
17
2 / 0 / 5
9,600
565
9,190
13,159
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
DanieI-gonza
Erlang Shen
13
5 / 3 / 8
8,155
480
7,102
9,311
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
GGC KEN x
Vamana
17
6 / 1 / 4
10,871
639
11,677
22,445
14,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Komonatti
Ao Kuang
15
6 / 0 / 6
9,109
536
7,246
12,121
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Choupo_Momoo
Baron Samedi
11
0 / 5 / 2
7,286
429
4,936
12,127
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 5 / 1
7,625
449
12,047
15,140
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KaGe_Racse
Artemis
13
0 / 4 / 0
7,640
449
7,210
12,567
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 6 / 1
7,688
452
7,887
15,163
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
8,434
496
6,492
8,675
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
24
Kills
5
5
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
8
9
L
Baron Samedi
Choupo_Momoo
Baron Samedi
0
5
2
0.2
W
Ah Muzen Cab
DFlair
Ah Muzen Cab
2
0
5
4.5
L
1
5
1
0.3
W
Erlang Shen
DanieI-gonza
Erlang Shen
5
3
8
3
W
Vamana
GGC KEN x
Vamana
6
1
4
8
L
Artemis
KaGe_Racse
Artemis
0
4
0
0
W
Ao Kuang
Komonatti
Ao Kuang
6
0
6
9
L
2
6
1
0.42
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
38,572
64,221
Taken
63,672
34,347
Mitigated
33,614
33,456
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,352
1,969
0
3,014
7,185
3,556
269
2,577
4,322
48,335
0
L
Baron Samedi
Choupo_Momoo
Baron Samedi
4,936
407
767
4,404
12,127
8,565
114
5,650
6,477
19,947
0
W
Ah Muzen Cab
DFlair
Ah Muzen Cab
9,190
4,435
0
6,694
13,159
5,626
489
1,413
11,746
0
83,467
L
12,047
1,976
0
6,187
15,140
9,003
0
1,753
13,387
0
45,163
W
Erlang Shen
DanieI-gonza
Erlang Shen
7,102
2,107
0
2,942
9,311
6,746
432
2,120
7,039
635
26,819
W
Vamana
GGC KEN x
Vamana
11,677
6,252
0
12,502
22,445
14,131
218
3,339
18,423
0
66,769
L
Artemis
KaGe_Racse
Artemis
7,210
2,317
0
5,748
12,567
4,239
0
880
11,687
0
54,289
W
Ao Kuang
Komonatti
Ao Kuang
7,246
1,366
0
8,304
12,121
4,288
590
1,400
10,612
51,268
0
L
7,887
4,235
0
4,864
15,163
6,250
0
5,589
9,574
0
50,343
L
6,492
775
104
2,196
8,675
5,557
302
4,013
4,662
40,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
38,673
534
Minions Killed
433
0
Camps Cleared
0
1,589,413
Distance Traveled
1,467,322
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,869
522
95
6
0
302,781
4
L
Baron Samedi
7,286
429
33
2
0
287,814
5
W
Ah Muzen Cab
9,600
565
148
9
0
314,600
2
L
Mulan
7,625
449
95
6
0
302,461
2
W
Erlang Shen
8,155
480
48
3
0
345,891
5
W
Vamana
10,871
639
148
9
0
295,377
1
L
Artemis
7,640
449
121
7
0
256,736
1
W
Ao Kuang
9,109
536
95
6
0
330,764
5
L
Set
7,688
452
80
5
0
331,110
1
L
Tiamat
8,434
496
104
6
0
289,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role