Player Matchup

Cupid
Cupid
Azaeal52
Cupid
Level 72
God Stats
11W - 19L
1,195 SR
Queue Stats
127W - 143L
1,166 Elo+
Solo
Thanatos
Thanatos
Craven8112
Thanatos
Level 29
God Stats
19W - 28L
1,444 SR
Queue Stats
425W - 484L
1,352 Elo+
Party 1
Hera
Hera
PR0xRasta
Hera
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 343L
1,739 Elo+
Party 1
Team Averages
Level 38
1,380 SR
1,419 Elo+

VS

Team Averages
Level 58
1,530 SR
1,424 Elo+
Athena
Athena
KILLSQUADbah
Athena
Level 46
God Stats
6W - 11L
1,392 SR
Queue Stats
69W - 62L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
aerkiger
Guan Yu
Level 29
God Stats
6W - 6L
1,699 SR
Queue Stats
100W - 73L
1,491 Elo+
Party 2
Neith
Neith
darkdemon168
Neith
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 103L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azaeal52
Cupid
15
1 / 4 / 6
11,384
569
18,176
16,622
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Craven8112
Thanatos
14
5 / 11 / 3
12,301
615
15,162
21,442
7,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
3 / 11 / 5
11,894
595
12,424
17,033
4,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
9 / 3 / 13
13,244
662
11,618
18,932
23,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
aerkiger
Guan Yu
18
11 / 3 / 13
14,447
722
15,819
22,561
18,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 3 / 16
13,607
680
14,485
13,083
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
26
26
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cupid
Azaeal52
Cupid
1
4
6
1
L
Thanatos
Craven8112
Thanatos
5
11
3
0.59
W
Athena
9
3
13
5.17
L
Hera
3
11
5
0.5
W
Guan Yu
aerkiger
Guan Yu
11
3
13
5.83
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,762
Damage
41,922
55,097
Taken
54,576
19,149
Mitigated
48,689
20,509
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Azaeal52
Cupid
18,176
9,119
697
4,783
16,622
7,237
844
3,388
13,234
0
56,846
L
Thanatos
Craven8112
Thanatos
15,162
5,871
211
11,137
21,442
7,631
0
4,138
17,304
0
47,049
W
Athena
11,618
3,291
1,037
761
18,932
23,625
555
4,552
14,380
34,967
2,215
L
Hera
12,424
3,673
1,326
2,355
17,033
4,281
44
3,848
13,185
37,200
0
W
Guan Yu
aerkiger
Guan Yu
15,819
4,410
7,335
8,677
22,561
18,601
1,332
5,490
17,071
0
59,765
W
14,485
3,784
462
3,903
13,083
6,463
1,096
2,433
10,650
0
76,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
41,298
182
Minions Killed
214
0
Camps Cleared
0
805,615
Distance Traveled
1,071,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,384
569
84
4
0
292,033
0
L
Thanatos
12,301
615
57
3
0
279,818
0
W
Athena
13,244
662
42
2
0
371,355
0
L
Hera
11,894
595
41
2
0
233,764
0
W
Guan Yu
14,447
722
68
3
0
390,906
0
W
Neith
13,607
680
104
5
0
309,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role