Player Matchup

Cthulhu
Cthulhu
Comanche0
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 1
Neith
Neith
Rektosaurex
Neith
Level 118
God Stats
0W - 1L
1,585 SR
Queue Stats
301W - 265L
1,632 Elo+
Party 1
Mulan
Mulan
WafflyCypress36
Mulan
Level 130
God Stats
22W - 16L
1,720 SR
Queue Stats
505W - 468L
1,570 Elo+
Party 1
Ymir
Ymir
edy4321
Ymir
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 93L
1,492 Elo+
Party 1
Vulcan
Vulcan
tookkus
Vulcan
Level 109
God Stats
1W - 3L
1,463 SR
Queue Stats
157W - 134L
1,590 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,530 Elo+

VS

Team Averages
Level 118
1,470 SR
1,569 Elo+
Janus
Janus
Bibictor
Janus
Level 72
God Stats
3W - 3L
1,548 SR
Queue Stats
52W - 50L
1,578 Elo+
Solo
Mulan
Mulan
Malkath
Mulan
Level 63
God Stats
25W - 16L
1,510 SR
Queue Stats
274W - 152L
1,691 Elo+
Party 2
Chronos
Chronos
RolledDice
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Terminatorams
Sun Wukong
Level 137
God Stats
7W - 8L
1,483 SR
Queue Stats
204W - 211L
1,487 Elo+
Solo
Sylvanus
Sylvanus
UlteriorMotive
Sylvanus
Level 160
God Stats
27W - 21L
1,306 SR
Queue Stats
457W - 349L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Comanche0
Cthulhu
11
1 / 2 / 0
6,241
446
2,410
7,775
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 2
6,145
439
5,677
9,186
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 0
7,588
542
7,070
14,644
9,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
edy4321
Ymir
11
0 / 4 / 0
6,313
451
3,179
11,299
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
tookkus
Vulcan
14
0 / 1 / 2
7,398
528
5,513
4,810
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bibictor
Janus
13
2 / 1 / 2
7,817
558
6,498
5,951
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Malkath
Mulan
13
5 / 0 / 3
7,920
566
3,339
6,534
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
RolledDice
Chronos
15
1 / 0 / 3
8,295
593
8,556
10,667
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Terminatorams
Sun Wukong
16
4 / 1 / 1
9,258
661
11,507
12,210
8,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
12
1 / 1 / 4
7,056
504
3,386
8,195
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Bibictor
Janus
2
1
2
3
L
Cthulhu
Comanche0
Cthulhu
1
2
0
0.5
W
Mulan
Malkath
Mulan
5
0
3
6.5
L
0
2
2
0.5
W
Chronos
RolledDice
Chronos
1
0
3
2.5
W
Sun Wukong
Terminatorams
Sun Wukong
4
1
1
4.5
W
Sylvanus
1
1
4
3
L
2
4
0
0.5
L
Ymir
edy4321
Ymir
0
4
0
0
L
Vulcan
tookkus
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
33,286
47,714
Taken
43,557
23,065
Mitigated
23,948
10,458
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bibictor
Janus
6,498
701
0
1,994
5,951
2,016
0
3,732
1,987
57,334
0
L
Cthulhu
Comanche0
Cthulhu
2,410
592
0
694
7,775
3,422
0
3,184
4,537
16,200
0
W
Mulan
Malkath
Mulan
3,339
661
0
4,124
6,534
3,307
0
1,604
4,840
0
48,514
L
5,677
1,995
0
3,640
9,186
2,383
0
5,987
3,199
0
38,375
W
Chronos
RolledDice
Chronos
8,556
3,134
0
5,571
10,667
3,930
991
2,705
7,860
69,035
0
W
Sun Wukong
Terminatorams
Sun Wukong
11,507
3,606
0
4,956
12,210
8,287
1,793
355
11,781
0
65,522
W
Sylvanus
3,386
1,021
820
3,481
8,195
6,408
152
2,114
5,987
20,126
0
L
7,070
1,644
0
4,695
14,644
9,177
0
1,748
12,896
0
49,260
L
Ymir
edy4321
Ymir
3,179
353
0
750
11,299
6,485
0
3,850
7,235
37,405
0
L
Vulcan
tookkus
Vulcan
5,513
1,450
0
679
4,810
1,598
0
3,317
1,407
63,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
40,346
421
Minions Killed
515
0
Camps Cleared
0
1,350,275
Distance Traveled
1,363,663
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,817
558
127
9
0
291,790
7
L
Cthulhu
6,241
446
19
1
0
297,452
3
W
Mulan
7,920
566
92
7
0
298,570
7
L
Neith
6,145
439
70
5
0
255,779
5
W
Chronos
8,295
593
144
10
0
251,788
3
W
Sun Wukong
9,258
661
135
10
0
279,235
2
W
Sylvanus
7,056
504
17
1
0
242,280
3
L
Mulan
7,588
542
116
8
0
235,738
3
L
Ymir
6,313
451
78
6
0
270,354
2
L
Vulcan
7,398
528
138
10
0
290,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role