Player Matchup

Fenrir
Fenrir
Alissondps
Fenrir
Level 17
God Stats
8W - 3L
1,648 SR
Queue Stats
64W - 61L
1,360 Elo+
Solo
Ra
Ra
Frankko1z20
Ra
Level 12
God Stats
3W - 3L
1,377 SR
Queue Stats
17W - 22L
1,385 Elo+
Solo
Danzaburou
Danzaburou
FurEliser
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,570 Elo+
Party 1
Terra
Terra
kicyseal
Terra
Level 22
God Stats
2W - 0L
1,796 SR
Queue Stats
33W - 20L
1,571 Elo+
Solo
Merlin
Merlin
strain30
Merlin
Level 26
God Stats
3W - 0L
1,820 SR
Queue Stats
23W - 16L
1,570 Elo+
Party 1
Team Averages
Level 21
1,628 SR
1,491 Elo+

VS

Team Averages
Level 15
1,461 SR
1,371 Elo+
Geb
Geb
AzuraSon
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
El_Chico_Gamer07
Tsukuyomi
Level 7
God Stats
1W - 12L
1,073 SR
Queue Stats
6W - 18L
1,269 Elo+
Solo
Mulan
Mulan
Ikkiiiiii
Mulan
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 31L
1,482 Elo+
Solo
Guan Yu
Guan Yu
LuizTico747
Guan Yu
Level 18
God Stats
13W - 13L
1,516 SR
Queue Stats
62W - 68L
1,444 Elo+
Solo
Merlin
Merlin
vtbezerra
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alissondps
Fenrir
19
17 / 2 / 21
13,630
1,239
12,049
15,324
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 26
11,521
1,047
17,944
10,365
3,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
FurEliser
Danzaburou
19
17 / 2 / 18
14,408
1,310
36,471
16,983
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
kicyseal
Terra
19
1 / 0 / 36
11,611
1,056
9,630
11,041
15,119
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
strain30
Merlin
18
2 / 3 / 28
10,908
992
19,632
11,598
4,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 6
11,335
1,030
12,186
31,154
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
1 / 9 / 4
9,966
906
11,956
15,429
6,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Ikkiiiiii
Mulan
16
4 / 4 / 3
11,454
1,041
17,384
17,598
11,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
LuizTico747
Guan Yu
17
3 / 7 / 5
11,550
1,050
13,756
24,754
23,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
vtbezerra
Merlin
15
0 / 10 / 2
9,319
847
5,793
15,201
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
29
43
Kills
9
9
Deaths
43
129
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alissondps
Fenrir
17
2
21
13.75
L
1
13
6
0.31
L
Tsukuyomi
1
9
4
0.33
W
6
2
26
9.5
W
Danzaburou
FurEliser
Danzaburou
17
2
18
13
L
Mulan
Ikkiiiiii
Mulan
4
4
3
1.38
L
Guan Yu
LuizTico747
Guan Yu
3
7
5
0.79
W
Terra
kicyseal
Terra
1
0
36
19
W
Merlin
strain30
Merlin
2
3
28
5.33
L
Merlin
vtbezerra
Merlin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,726
Damage
61,075
65,311
Taken
104,136
40,570
Mitigated
69,675
28,122
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alissondps
Fenrir
12,049
4,262
0
1,339
15,324
9,545
0
4,139
10,960
0
14,433
L
12,186
911
0
2,984
31,154
22,394
0
15,634
15,520
28,377
0
L
Tsukuyomi
11,956
2,274
0
89
15,429
6,897
0
5,158
10,271
0
17,904
W
17,944
1,887
2,353
2,071
10,365
3,801
0
1,442
8,898
41,918
0
W
Danzaburou
FurEliser
Danzaburou
36,471
24,864
1,390
8,404
16,983
7,342
0
5,543
11,367
0
56,584
L
Mulan
Ikkiiiiii
Mulan
17,384
2,342
0
3,889
17,598
11,961
0
8,348
9,250
355
41,877
L
Guan Yu
LuizTico747
Guan Yu
13,756
2,406
2,422
3,652
24,754
23,985
0
11,900
12,854
2,165
27,366
W
Terra
kicyseal
Terra
9,630
1,390
5,497
3,665
11,041
15,119
0
3,962
6,880
21,402
0
W
Merlin
strain30
Merlin
19,632
3,165
1,671
1,732
11,598
4,763
0
4,491
7,057
37,185
0
L
Merlin
vtbezerra
Merlin
5,793
797
44
264
15,201
4,438
0
6,166
9,035
16,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
53,624
181
Minions Killed
170
6
Camps Cleared
8
1,011,235
Distance Traveled
1,062,230
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,630
1,239
6
1
1
227,407
0
L
Geb
11,335
1,030
27
2
0
223,420
1
L
Tsukuyomi
9,966
906
7
1
1
176,769
3
W
Ra
11,521
1,047
58
5
3
205,888
3
W
Danzaburou
14,408
1,310
49
4
1
184,334
0
L
Mulan
11,454
1,041
84
8
6
229,925
1
L
Guan Yu
11,550
1,050
26
2
0
223,794
1
W
Terra
11,611
1,056
28
3
0
224,304
0
W
Merlin
10,908
992
40
4
1
169,302
0
L
Merlin
9,319
847
26
2
1
208,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role