Player Matchup

Tiamat
Tiamat
DADDY_torb12345
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 93L
1,409 Elo+
Party 1
Serqet
Serqet
ImNeverLame
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,370 Elo+
Party 1
Bellona
Bellona
TheNeedyPenguin
Bellona
Level 123
God Stats
1W - 0L
1,705 SR
Queue Stats
40W - 34L
1,808 Elo+
Party 1
Team Averages
Level 70
1,568 SR
1,529 Elo+

VS

Team Averages
Level 26
1,515 SR
1,419 Elo+
Tiamat
Tiamat
CrustySquirt
Tiamat
Level 26
God Stats
4W - 8L
1,357 SR
Queue Stats
126W - 160L
1,460 Elo+
Solo
Khepri
Khepri
Risky Sensei
Khepri
Level 22
God Stats
0W - 3L
1,254 SR
Queue Stats
28W - 47L
1,350 Elo+
Solo
Skadi
Skadi
StarVal5050
Skadi
Level 29
God Stats
21W - 19L
1,933 SR
Queue Stats
145W - 196L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,260
726
7,363
5,920
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
1 / 0 / 8
7,042
704
2,590
2,992
1,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 3
7,886
789
7,986
8,098
5,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 0
6,292
629
4,051
4,554
2,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
7
0 / 2 / 0
5,712
571
2,195
9,007
5,318
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 6 / 0
6,035
604
3,470
8,506
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
0
0
W
2
0
7
5.5
W
Serqet
1
0
8
5
L
Khepri
0
2
0
0
L
0
6
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
9,716
17,010
Taken
22,067
10,027
Mitigated
10,790
6,450
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,051
452
0
2,096
4,554
2,967
0
1,397
2,962
27,197
0
W
7,363
826
0
2,608
5,920
3,533
86
2,576
3,344
33,711
0
W
Serqet
2,590
529
0
910
2,992
1,012
42
1,367
1,625
0
8,979
L
Khepri
2,195
150
633
2,894
9,007
5,318
0
2,137
6,198
7,054
0
L
3,470
1,418
242
634
8,506
2,505
0
2,962
5,118
0
13,904
W
7,986
1,602
1,002
1,930
8,098
5,482
582
2,381
5,717
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
18,039
124
Minions Killed
84
0
Camps Cleared
0
585,017
Distance Traveled
447,406
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,292
629
46
5
0
168,443
0
W
Tiamat
7,260
726
63
6
0
181,194
2
W
Serqet
7,042
704
22
2
0
208,596
0
L
Khepri
5,712
571
10
1
0
131,976
0
L
Skadi
6,035
604
28
3
0
146,987
0
W
Bellona
7,886
789
39
4
0
195,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role