Player Matchup

Danzaburou
Danzaburou
Gold IV
Bahamut971
Danzaburou
Gold IV
Level 87
God Stats
43W - 34L
1,608 SR
Queue Stats
348W - 348L
1,363 MMR
Party 1
Bellona
Bellona
Gold II
TheMinuz
Bellona
Gold II
Level 103
God Stats
11W - 11L
1,618 SR
Queue Stats
448W - 437L
1,465 MMR
Solo
Vulcan
Vulcan
Silver II
byfran0925
Vulcan
Silver II
Level 69
God Stats
4W - 3L
1,592 SR
Queue Stats
50W - 42L
1,322 MMR
Party 2
Thanatos
Thanatos
Gold IV
erculebrillaa
Thanatos
Gold IV
Level 65
God Stats
3W - 0L
1,676 SR
Queue Stats
52W - 41L
1,575 MMR
Party 2
Ares
Ares
Gold V
solfax
Ares
Gold V
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 111L
1,550 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,599 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,531 SR
1,478 MMR
Achilles
Achilles
Bronze IV
Achmen
Achilles
Bronze IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Silver I
Davies2193
Merlin
Silver I
Level 83
God Stats
0W - 1L
1,613 SR
Queue Stats
7W - 10L
1,462 MMR
Solo
Apollo
Apollo
Gold III
F0rty5
Apollo
Gold III
Level 153
God Stats
4W - 8L
1,543 SR
Queue Stats
93W - 82L
1,480 MMR
Solo
Geb
Geb
Silver I
PinkDogeRanger
Geb
Silver I
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 19L
1,449 MMR
Solo
Bakasura
Bakasura
Bronze III
ViruS1337
Bakasura
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bahamut971
Danzaburou
11
1 / 0 / 0
6,131
613
2,803
3,812
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TheMinuz
Bellona
10
1 / 2 / 1
5,951
595
4,171
7,183
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
byfran0925
Vulcan
11
2 / 1 / 6
6,122
612
4,510
3,322
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
erculebrillaa
Thanatos
11
10 / 1 / 3
7,068
707
7,967
4,746
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
solfax
Ares
9
1 / 2 / 7
5,800
580
5,690
7,023
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneNemesisScyllaMercuryAphrodite

VS

Bans
SetCthulhuThe MorriganJanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achmen
Achilles
9
0 / 2 / 2
4,894
489
2,813
6,095
4,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Davies2193
Merlin
9
0 / 4 / 0
4,935
494
1,574
4,090
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
F0rty5
Apollo
9
0 / 2 / 1
5,288
529
2,287
7,717
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 1
4,382
438
2,372
8,654
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
ViruS1337
Bakasura
10
4 / 3 / 0
5,684
568
5,128
8,124
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Achmen
Achilles
0
2
2
0.5
W
Danzaburou
Bahamut971
Danzaburou
1
0
0
1
L
Merlin
Davies2193
Merlin
0
4
0
0
L
Apollo
F0rty5
Apollo
0
2
1
0.25
L
1
4
1
0.38
W
Bellona
TheMinuz
Bellona
1
2
1
0.75
L
Bakasura
ViruS1337
Bakasura
4
3
0
1.33
W
Vulcan
byfran0925
Vulcan
2
1
6
5
W
Thanatos
erculebrillaa
Thanatos
10
1
3
11.5
W
Ares
solfax
Ares
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
14,174
26,086
Taken
34,680
10,858
Mitigated
13,838
13,993
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Achmen
Achilles
2,813
1,217
0
997
6,095
4,803
0
0
6,095
0
20,048
W
Danzaburou
Bahamut971
Danzaburou
2,803
1,441
0
2,754
3,812
1,104
0
302
3,510
0
39,407
L
Merlin
Davies2193
Merlin
1,574
41
0
180
4,090
1,017
0
2,166
1,764
26,299
0
L
Apollo
F0rty5
Apollo
2,287
1,506
0
3,840
7,717
2,177
0
2,198
5,519
0
33,850
L
2,372
530
0
420
8,654
3,007
0
2,927
5,661
7,457
0
W
Bellona
TheMinuz
Bellona
4,171
1,966
0
2,759
7,183
4,367
0
330
6,853
0
33,554
L
Bakasura
ViruS1337
Bakasura
5,128
3,703
0
1,329
8,124
2,834
0
2,615
5,441
0
21,380
W
Vulcan
byfran0925
Vulcan
4,510
1,737
0
736
3,322
1,067
0
856
2,283
38,055
0
W
Thanatos
erculebrillaa
Thanatos
7,967
2,644
0
6,220
4,746
1,556
0
1,100
3,491
0
28,702
W
Ares
solfax
Ares
5,690
180
0
1,524
7,023
2,764
0
1,358
4,815
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
25,183
310
Minions Killed
238
0
Camps Cleared
0
1,018,767
Distance Traveled
925,746
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,894
489
43
4
0
182,400
1
W
Danzaburou
6,131
613
83
8
0
178,169
1
L
Merlin
4,935
494
61
6
0
181,612
0
L
Apollo
5,288
529
70
7
0
167,512
2
L
Geb
4,382
438
6
1
0
200,020
6
W
Bellona
5,951
595
82
8
0
201,989
4
L
Bakasura
5,684
568
58
6
0
194,202
2
W
Vulcan
6,122
612
85
9
0
206,811
3
W
Thanatos
7,068
707
49
5
0
222,724
2
W
Ares
5,800
580
11
1
0
209,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role