Player Matchup

Loki
Loki
Makakokingo
Loki
Level 18
God Stats
2W - 2L
1,551 SR
Queue Stats
42W - 34L
1,617 Elo+
Solo
Yemoja
Yemoja
Oxxyro
Yemoja
Level 12
God Stats
4W - 0L
1,843 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 1
Tiamat
Tiamat
SGT_SKAM
Tiamat
Level 27
God Stats
13W - 14L
1,757 SR
Queue Stats
93W - 92L
1,516 Elo+
Solo
Heimdallr
Heimdallr
ZoyahOG
Heimdallr
Level 25
God Stats
2W - 2L
1,562 SR
Queue Stats
67W - 53L
1,621 Elo+
Party 1
Chaac
Chaac
anrom67
Chaac
Level 28
God Stats
18W - 11L
1,828 SR
Queue Stats
51W - 37L
1,616 Elo+
Solo
Team Averages
Level 22
1,708 SR
1,601 Elo+

VS

Team Averages
Level 12
1,556 SR
1,755 Elo+
Bellona
Bellona
DucklingButter
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,764 Elo+
Party 2
Raijin
Raijin
Loosebart
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 14L
1,833 Elo+
Party 2
Aphrodite
Aphrodite
NeighMan
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,946 Elo+
Party 2
Bakasura
Bakasura
Tutorialmode
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,848 Elo+
Party 2
Odin
Odin
puyaa1
Odin
Level 25
God Stats
24W - 27L
1,779 SR
Queue Stats
37W - 57L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,355
545
7,680
12,727
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Oxxyro
Yemoja
13
0 / 0 / 8
8,608
453
3,066
7,927
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
SGT_SKAM
Tiamat
17
2 / 1 / 3
10,039
528
8,279
10,577
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZoyahOG
Heimdallr
15
2 / 2 / 9
9,201
484
16,702
16,546
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
anrom67
Chaac
17
10 / 1 / 5
10,430
549
13,601
20,909
12,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,534
449
6,382
18,464
13,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Loosebart
Raijin
17
1 / 2 / 0
10,241
539
9,969
9,238
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
NeighMan
Aphrodite
14
2 / 5 / 4
9,058
477
10,938
17,304
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Tutorialmode
Bakasura
13
0 / 3 / 1
7,995
421
6,518
14,181
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
puyaa1
Odin
16
0 / 5 / 0
9,242
486
5,878
9,690
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
5
6
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Raijin
Loosebart
Raijin
1
2
0
0.5
W
6
2
3
3.75
L
Aphrodite
NeighMan
Aphrodite
2
5
4
0.8
W
Yemoja
Oxxyro
Yemoja
0
0
8
4
W
Tiamat
SGT_SKAM
Tiamat
2
1
3
3.5
L
Bakasura
Tutorialmode
Bakasura
0
3
1
0.17
W
Heimdallr
ZoyahOG
Heimdallr
2
2
9
3.25
W
Chaac
anrom67
Chaac
10
1
5
12.5
L
Odin
puyaa1
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
39,685
68,686
Taken
68,877
38,238
Mitigated
50,579
37,000
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,382
2,648
0
3,570
18,464
13,514
0
2,063
16,295
0
44,061
L
Raijin
Loosebart
Raijin
9,969
321
0
2,380
9,238
3,971
0
2,871
6,163
89,892
0
W
7,680
3,146
0
3,994
12,727
4,935
39
2,615
9,806
0
61,063
L
Aphrodite
NeighMan
Aphrodite
10,938
1,106
4,346
9,262
17,304
18,692
0
3,725
13,320
42,571
0
W
Yemoja
Oxxyro
Yemoja
3,066
1,222
4,114
2,083
7,927
6,398
170
3,521
4,126
20,634
0
W
Tiamat
SGT_SKAM
Tiamat
8,279
580
0
5,426
10,577
7,201
0
4,514
5,780
61,074
0
L
Bakasura
Tutorialmode
Bakasura
6,518
4,913
0
5,377
14,181
5,758
0
1,572
12,559
0
31,556
W
Heimdallr
ZoyahOG
Heimdallr
16,702
9,608
0
9,193
16,546
6,912
0
5,584
10,962
0
72,901
W
Chaac
anrom67
Chaac
13,601
3,952
0
12,190
20,909
12,792
1,181
4,673
15,426
0
71,785
L
Odin
puyaa1
Odin
5,878
1,722
0
1,283
9,690
8,644
2,003
449
9,195
0
49,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
45,070
510
Minions Killed
532
0
Camps Cleared
0
1,828,302
Distance Traveled
1,845,007
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,534
449
103
5
0
409,356
0
L
Raijin
10,241
539
197
10
0
354,097
4
W
Loki
10,355
545
119
6
0
399,377
3
L
Aphrodite
9,058
477
51
3
0
411,821
10
W
Yemoja
8,608
453
46
2
0
325,751
5
W
Tiamat
10,039
528
144
8
0
382,924
5
L
Bakasura
7,995
421
82
4
0
359,263
2
W
Heimdallr
9,201
484
108
6
0
329,622
7
W
Chaac
10,430
549
93
5
0
390,628
4
L
Odin
9,242
486
99
5
0
310,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role