Player Matchup

Xbalanque
Xbalanque
ChallengerMaster
Xbalanque
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 32L
1,336 Elo+
Party 1
Cerberus
Cerberus
Fearlessboi
Cerberus
Level 26
God Stats
4W - 2L
1,723 SR
Queue Stats
94W - 115L
1,423 Elo+
Solo
Guan Yu
Guan Yu
ZerefDragneell
Guan Yu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
merikorg
Ah Puch
Level 29
God Stats
92W - 68L
1,661 SR
Queue Stats
236W - 231L
1,479 Elo+
Solo
Yemoja
Yemoja
situoer
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,272 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,367 Elo+

VS

Team Averages
Level 19
1,463 SR
1,340 Elo+
Ullr
Ullr
Dalathes
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DamnFineSam
Cerberus
Level 27
God Stats
5W - 2L
1,691 SR
Queue Stats
133W - 136L
1,388 Elo+
Solo
Cthulhu
Cthulhu
MkyDLuffy
Cthulhu
Level 21
God Stats
1W - 4L
1,123 SR
Queue Stats
7W - 23L
1,172 Elo+
Solo
Kali
Kali
Redaidan11
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,290 Elo+
Solo
Terra
Terra
Zvan714
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
17
2 / 2 / 19
10,954
996
20,252
10,704
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Fearlessboi
Cerberus
18
14 / 0 / 18
13,502
1,227
20,506
10,088
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 20
11,612
1,056
16,148
11,542
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
merikorg
Ah Puch
18
11 / 1 / 16
11,654
1,059
27,780
4,571
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
situoer
Yemoja
16
1 / 1 / 18
10,441
949
4,833
6,483
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 1
8,410
765
1,547
2,750
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
DamnFineSam
Cerberus
14
3 / 6 / 0
9,859
896
9,101
24,243
10,554
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
MkyDLuffy
Cthulhu
14
0 / 6 / 1
8,634
785
736
12,091
3,720
14
1 / 14 / 2
9,520
865
14,708
33,748
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Zvan714
Terra
15
0 / 5 / 3
9,625
875
7,909
26,973
17,264
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
11
33
Kills
4
4
Deaths
33
91
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
2
2
19
5.75
L
Ullr
0
2
1
0.25
L
Cerberus
DamnFineSam
Cerberus
3
6
0
0.5
W
Cerberus
Fearlessboi
Cerberus
14
0
18
23
L
Cthulhu
MkyDLuffy
Cthulhu
0
6
1
0.08
L
1
14
2
0.14
W
5
0
20
15
L
Terra
Zvan714
Terra
0
5
3
0.3
W
Ah Puch
merikorg
Ah Puch
11
1
16
19
W
Yemoja
situoer
Yemoja
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,519
Damage
34,001
43,388
Taken
99,805
33,060
Mitigated
42,486
20,556
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
20,252
14,262
0
3,918
10,704
3,925
0
3,932
6,772
0
40,201
L
Ullr
1,547
1,082
0
213
2,750
741
0
1,588
1,137
0
2,710
L
Cerberus
DamnFineSam
Cerberus
9,101
329
0
4,207
24,243
10,554
0
14,907
9,087
20,478
0
W
Cerberus
Fearlessboi
Cerberus
20,506
3,386
0
4,102
10,088
9,667
0
3,018
7,070
40,877
0
L
Cthulhu
MkyDLuffy
Cthulhu
736
469
0
0
12,091
3,720
0
5,707
6,284
2,808
0
L
14,708
9,217
0
4,757
33,748
10,207
0
17,367
16,206
0
31,938
W
16,148
4,360
2,033
2,871
11,542
11,571
0
5,410
6,132
0
32,311
L
Terra
Zvan714
Terra
7,909
2,738
2,350
3,248
26,973
17,264
0
13,550
13,151
18,388
0
W
Ah Puch
merikorg
Ah Puch
27,780
1,490
834
1,290
4,571
2,076
0
1,427
3,144
37,802
0
W
Yemoja
situoer
Yemoja
4,833
1,967
4,100
1,408
6,483
5,821
0
3,959
2,524
10,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
46,048
193
Minions Killed
106
7
Camps Cleared
2
952,401
Distance Traveled
670,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,954
996
50
5
3
151,907
0
L
Ullr
8,410
765
3
0
2
39,410
0
L
Cerberus
9,859
896
32
3
0
154,910
1
W
Cerberus
13,502
1,227
73
7
1
226,053
0
L
Cthulhu
8,634
785
6
1
0
132,392
1
L
Kali
9,520
865
39
4
0
182,586
0
W
Guan Yu
11,612
1,056
37
3
0
223,397
0
L
Terra
9,625
875
26
2
0
161,097
0
W
Ah Puch
11,654
1,059
25
2
3
217,459
0
W
Yemoja
10,441
949
8
1
0
133,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role