Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
chef_Mufasa
Hou Yi
Level 29
God Stats
41W - 32L
1,471 SR
Queue Stats
154W - 202L
1,380 Elo+
Party 1
Olorun
Olorun
yung_rbomb211
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,490 SR
1,460 Elo+

VS

Team Averages
Level 24
1,466 SR
1,316 Elo+
Neith
Neith
ChAoTiC_mgp25
Neith
Level 28
God Stats
10W - 10L
1,550 SR
Queue Stats
10W - 10L
1,432 Elo+
Solo
Merlin
Merlin
Krawdaddy king
Merlin
Level 25
God Stats
4W - 2L
1,443 SR
Queue Stats
192W - 277L
1,230 Elo+
Party 2
Ares
Ares
TriSwawPen
Ares
Level 18
God Stats
46W - 46L
1,407 SR
Queue Stats
199W - 252L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
15 / 5 / 1
11,156
858
18,012
17,110
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
4
0 / 0 / 0
6,580
506
282
664
139
Boots

Boots

+6%
Movement Speed

10
1 / 3 / 5
7,967
613
2,390
4,446
1,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,870
682
3,407
8,212
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 5
9,634
741
6,314
10,048
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 7 / 2
11,369
875
5,870
15,877
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
16
Kills
8
8
Deaths
16
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
15
5
1
3.1
W
1
4
4
0.75
W
2
5
5
0.9
W
5
7
2
0.86
L
Hou Yi
0
0
0
0
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,684
Damage
15,591
22,220
Taken
34,137
9,016
Mitigated
26,292
5,229
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,012
11,433
0
4,668
17,110
7,360
0
8,336
8,438
0
47,854
W
3,407
1,227
123
2,352
8,212
3,625
1,234
215
7,997
0
36,255
W
6,314
1,017
98
1,499
10,048
4,400
466
719
9,329
28,415
0
W
5,870
550
0
1,900
15,877
18,267
370
1,560
14,317
24,230
0
L
Hou Yi
282
159
0
43
664
139
0
81
577
0
2,037
L
2,390
1,179
61
457
4,446
1,517
0
3,355
965
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
29,873
72
Minions Killed
132
0
Camps Cleared
0
342,186
Distance Traveled
601,251
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,156
858
53
4
0
217,219
3
W
Neith
8,870
682
47
4
0
214,530
2
W
Merlin
9,634
741
58
4
0
171,050
0
W
Ares
11,369
875
27
2
0
215,671
1
L
Hou Yi
6,580
506
3
0
0
25,447
0
L
Olorun
7,967
613
16
1
0
99,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role