Player Matchup

Ganesha
Ganesha
AbrahamtheHeavy
Ganesha
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 201L
1,398 Elo+
Party 1
Serqet
Serqet
Fliperama
Serqet
Level 158
God Stats
3W - 4L
1,606 SR
Queue Stats
33W - 36L
1,505 Elo+
Solo
Amaterasu
Amaterasu
LordGodBr
Amaterasu
Level 125
God Stats
4W - 3L
1,649 SR
Queue Stats
160W - 134L
1,658 Elo+
Solo
Hades
Hades
Tank123Sinatra
Hades
Level 129
God Stats
14W - 7L
1,548 SR
Queue Stats
373W - 383L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
jLeshach
Heimdallr
Level 156
God Stats
4W - 4L
1,583 SR
Queue Stats
49W - 51L
1,563 Elo+
Solo
Team Averages
Level 133
1,577 SR
1,519 Elo+

VS

Team Averages
Level 125
1,485 SR
1,577 Elo+
Awilix
Awilix
Alaccioner
Awilix
Level 108
God Stats
12W - 11L
1,426 SR
Queue Stats
35W - 37L
1,461 Elo+
Solo
Mulan
Mulan
BaltaAv7
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EletroBoy
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 163L
1,946 Elo+
Solo
Aphrodite
Aphrodite
SilverNick
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SnayFox
Medusa
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
159W - 173L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
7,333
431
5,902
13,288
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Fliperama
Serqet
13
5 / 2 / 2
8,604
506
6,848
13,883
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
LordGodBr
Amaterasu
15
2 / 4 / 1
9,224
543
8,551
14,367
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
7,837
461
7,972
12,515
6,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
jLeshach
Heimdallr
16
3 / 1 / 1
9,377
552
8,790
13,363
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alaccioner
Awilix
14
5 / 4 / 4
8,455
497
8,570
12,362
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
BaltaAv7
Mulan
16
3 / 3 / 6
9,020
531
11,502
13,054
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
EletroBoy
Terra
14
5 / 0 / 8
9,454
556
8,066
9,805
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SilverNick
Aphrodite
14
2 / 2 / 7
8,461
498
10,871
10,279
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SnayFox
Medusa
15
2 / 3 / 2
8,980
528
9,123
13,520
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
17
17
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Awilix
Alaccioner
Awilix
5
4
4
1.75
W
Mulan
BaltaAv7
Mulan
3
3
6
2
W
Terra
EletroBoy
Terra
5
0
8
9
L
Serqet
Fliperama
Serqet
5
2
2
3
L
Amaterasu
LordGodBr
Amaterasu
2
4
1
0.63
W
Aphrodite
SilverNick
Aphrodite
2
2
7
2.75
W
Medusa
SnayFox
Medusa
2
3
2
1
L
2
5
3
0.7
L
Heimdallr
jLeshach
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,063
Damage
48,132
67,416
Taken
59,020
36,931
Mitigated
25,933
22,502
Healing
29,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
977
0
932
13,288
7,220
0
5,644
7,367
13,778
0
W
Awilix
Alaccioner
Awilix
8,570
3,104
0
2,991
12,362
4,027
0
2,916
8,930
0
48,521
W
Mulan
BaltaAv7
Mulan
11,502
1,685
0
5,380
13,054
7,074
0
2,215
10,665
0
62,922
W
Terra
EletroBoy
Terra
8,066
1,503
1,081
3,453
9,805
6,259
92
2,527
7,278
29,153
0
L
Serqet
Fliperama
Serqet
6,848
1,429
0
5,186
13,883
5,102
0
2,718
11,029
0
41,766
L
Amaterasu
LordGodBr
Amaterasu
8,551
3,199
0
5,419
14,367
10,070
0
3,021
11,311
0
59,301
W
Aphrodite
SilverNick
Aphrodite
10,871
1,319
3,695
6,243
10,279
4,367
504
4,161
5,900
56,426
0
W
Medusa
SnayFox
Medusa
9,123
4,605
0
7,112
13,520
4,206
1,040
2,055
11,335
0
59,703
L
7,972
710
343
3,519
12,515
6,982
0
5,676
6,528
45,239
0
L
Heimdallr
jLeshach
Heimdallr
8,790
5,064
0
7,103
13,363
7,557
0
1,185
12,152
0
80,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
44,370
411
Minions Killed
467
0
Camps Cleared
0
1,500,399
Distance Traveled
1,643,396
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,333
431
4
0
0
311,205
5
W
Awilix
8,455
497
89
5
0
390,640
0
W
Mulan
9,020
531
117
7
0
283,569
1
W
Terra
9,454
556
33
2
0
351,404
5
L
Serqet
8,604
506
78
5
0
337,226
6
L
Amaterasu
9,224
543
111
7
0
289,609
5
W
Aphrodite
8,461
498
121
7
0
326,442
3
W
Medusa
8,980
528
107
6
0
291,341
5
L
Hades
7,837
461
86
5
0
283,944
5
L
Heimdallr
9,377
552
132
8
0
278,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role