Player Matchup

Ao Kuang
Ao Kuang
ARC_Alaska
Ao Kuang
Level 26
God Stats
5W - 8L
1,729 SR
Queue Stats
219W - 234L
1,372 Elo+
Party 1
Nemesis
Nemesis
ARC_gustavo
Nemesis
Level 22
God Stats
32W - 42L
1,347 SR
Queue Stats
280W - 308L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
JuniorKiller716
Baron Samedi
Level 27
God Stats
7W - 7L
1,623 SR
Queue Stats
11W - 12L
1,597 Elo+
Solo
Neith
Neith
Knin_h
Neith
Level 8
God Stats
10W - 12L
1,446 SR
Queue Stats
448W - 542L
1,139 Elo+
Party 1
Raijin
Raijin
TIRIKA
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,482 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,380 Elo+

VS

Team Averages
Level 34
1,534 SR
1,517 Elo+
Hun Batz
Hun Batz
DressDrGamer
Hun Batz
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
260W - 211L
1,540 Elo+
Party 3
Izanami
Izanami
MishaCastiEL
Izanami
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 105L
1,471 Elo+
Solo
Hercules
Hercules
Yzzom
Hercules
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 3
Cerberus
Cerberus
iPeNGuin-_-GoD
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
projeto-central
Poseidon
Level 4
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARC_Alaska
Ao Kuang
16
4 / 11 / 3
12,924
497
15,045
31,088
11,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
ARC_gustavo
Nemesis
16
5 / 10 / 3
11,331
436
14,123
21,804
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JuniorKiller716
Baron Samedi
16
0 / 10 / 3
10,107
389
10,387
19,167
12,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Knin_h
Neith
15
3 / 15 / 3
10,484
403
8,248
18,789
4,863
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
TIRIKA
Raijin
17
3 / 11 / 4
11,299
435
9,673
21,298
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DressDrGamer
Hun Batz
20
8 / 4 / 14
13,711
527
14,858
20,432
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MishaCastiEL
Izanami
20
27 / 1 / 8
18,269
703
40,412
29,744
12,651
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Yzzom
Hercules
18
11 / 2 / 14
13,147
506
12,451
22,230
24,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
17
9 / 2 / 18
13,487
519
14,524
16,511
10,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
16
2 / 6 / 12
12,080
465
4,011
7,443
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
15
Kills
57
57
Deaths
15
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ARC_Alaska
Ao Kuang
4
11
3
0.5
L
Nemesis
ARC_gustavo
Nemesis
5
10
3
0.65
W
Hun Batz
DressDrGamer
Hun Batz
8
4
14
3.75
L
Baron Samedi
JuniorKiller716
Baron Samedi
0
10
3
0.15
L
Neith
Knin_h
Neith
3
15
3
0.3
W
Izanami
MishaCastiEL
Izanami
27
1
8
31
L
Raijin
TIRIKA
Raijin
3
11
4
0.45
W
Hercules
Yzzom
Hercules
11
2
14
9
W
Cerberus
9
2
18
9
W
Poseidon
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,476
Damage
86,256
112,146
Taken
96,360
47,050
Mitigated
59,186
16,048
Healing
36,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ARC_Alaska
Ao Kuang
15,045
4,483
0
2,599
31,088
11,550
1,360
3,770
27,091
47,017
0
L
Nemesis
ARC_gustavo
Nemesis
14,123
7,268
0
4,371
21,804
11,895
0
3,189
18,247
0
58,062
W
Hun Batz
DressDrGamer
Hun Batz
14,858
3,539
0
4,004
20,432
9,495
2,209
6,273
14,159
0
85,432
L
Baron Samedi
JuniorKiller716
Baron Samedi
10,387
589
651
3,516
19,167
12,121
0
4,149
14,986
59,943
0
L
Neith
Knin_h
Neith
8,248
3,646
0
805
18,789
4,863
133
2,378
16,384
0
44,476
W
Izanami
MishaCastiEL
Izanami
40,412
28,167
0
18,329
29,744
12,651
6,406
11,540
18,204
0
191,809
L
Raijin
TIRIKA
Raijin
9,673
1,338
0
4,106
21,298
6,621
272
5,049
16,149
77,152
0
W
Hercules
Yzzom
Hercules
12,451
4,090
0
7,537
22,230
24,080
1,972
7,799
14,431
0
32,904
W
Cerberus
14,524
732
978
5,014
16,511
10,412
1,599
7,964
8,547
47,847
0
W
Poseidon
4,011
589
0
494
7,443
2,548
1,824
4,017
3,426
36,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
70,694
410
Minions Killed
527
0
Camps Cleared
0
2,078,198
Distance Traveled
2,437,999
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,924
497
57
2
0
439,567
1
L
Nemesis
11,331
436
94
4
0
496,028
5
W
Hun Batz
13,711
527
118
5
0
517,678
4
L
Baron Samedi
10,107
389
98
4
0
431,006
1
L
Neith
10,484
403
58
2
0
374,032
2
W
Izanami
18,269
703
243
9
0
430,174
0
L
Raijin
11,299
435
103
4
0
337,565
0
W
Hercules
13,147
506
37
1
0
547,849
0
W
Cerberus
13,487
519
73
3
0
552,339
4
W
Poseidon
12,080
465
56
2
0
389,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role