Player Matchup

Ymir
Ymir
HazMadAnd
Ymir
Level 28
God Stats
3W - 2L
1,485 SR
Queue Stats
8W - 13L
1,258 Elo+
Party 3
Ullr
Ullr
JeebbacCieSzmato
Ullr
Level 2
God Stats
52W - 43L
1,500 SR
Queue Stats
52W - 43L
1,500 Elo+
Solo
Raijin
Raijin
MadredMigalhas
Raijin
Level 12
God Stats
3W - 0L
1,848 SR
Queue Stats
16W - 18L
1,379 Elo+
Solo
Izanami
Izanami
anuj1610
Izanami
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
1,163 Elo+
Party 3
Loki
Loki
redaxar
Loki
Level 8
God Stats
4W - 3L
1,468 SR
Queue Stats
8W - 15L
1,223 Elo+
Solo
Team Averages
Level 11
1,560 SR
1,305 Elo+

VS

Team Averages
Level 12
1,480 SR
1,343 Elo+
Erlang Shen
Erlang Shen
EnzoZoestar
Erlang Shen
Level 17
God Stats
13W - 45L
1,189 SR
Queue Stats
137W - 257L
1,170 Elo+
Party 1
Cthulhu
Cthulhu
Freddyman27
Cthulhu
Level 23
God Stats
8W - 3L
1,711 SR
Queue Stats
132W - 154L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mrbimy
Tsukuyomi
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 49L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RolkLight
Jormungandr
Level 16
God Stats
10W - 20L
1,500 SR
Queue Stats
375W - 496L
1,143 Elo+
Party 1
Ares
Ares
el69pepito
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 2 / 7
11,547
525
9,743
16,158
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 4 / 1
17,114
778
28,922
25,764
11,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 6 / 2
11,874
540
10,980
14,696
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
anuj1610
Izanami
18
4 / 1 / 3
11,901
541
8,561
13,712
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Loki
redaxar
Loki
18
4 / 4 / 8
12,632
574
8,833
15,402
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnzoZoestar
Erlang Shen
14
3 / 5 / 1
8,733
397
6,829
13,773
5,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Freddyman27
Cthulhu
17
4 / 2 / 3
10,756
489
9,737
15,947
14,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Mrbimy
Tsukuyomi
17
8 / 8 / 1
11,328
515
10,464
16,512
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
RolkLight
Jormungandr
15
1 / 5 / 3
8,845
402
12,406
22,182
25,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 13 / 1
8,462
385
4,278
20,335
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
32
Kills
16
17
Deaths
33
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EnzoZoestar
Erlang Shen
3
5
1
0.7
L
Cthulhu
Freddyman27
Cthulhu
4
2
3
2.75
W
Ymir
0
2
7
1.75
W
20
4
1
5.13
W
4
6
2
0.83
L
Tsukuyomi
Mrbimy
Tsukuyomi
8
8
1
1.06
L
Jormungandr
RolkLight
Jormungandr
1
5
3
0.5
W
Izanami
anuj1610
Izanami
4
1
3
5.5
L
0
13
1
0.04
W
Loki
redaxar
Loki
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
43,714
85,732
Taken
88,749
43,412
Mitigated
64,620
32,229
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EnzoZoestar
Erlang Shen
6,829
3,489
0
1,350
13,773
5,720
364
2,883
10,890
0
25,130
L
Cthulhu
Freddyman27
Cthulhu
9,737
399
25
2,974
15,947
14,583
180
3,226
12,399
67,435
0
W
Ymir
9,743
2,492
0
2,478
16,158
12,942
699
7,455
8,086
41,406
0
W
28,922
22,763
0
17,130
25,764
11,988
7,496
5,171
20,447
0
185,281
W
10,980
2,135
0
3,688
14,696
5,844
839
6,021
8,400
61,468
0
L
Tsukuyomi
Mrbimy
Tsukuyomi
10,464
2,911
0
1,329
16,512
8,529
1,857
2,552
13,878
0
53,337
L
Jormungandr
RolkLight
Jormungandr
12,406
3,370
0
525
22,182
25,849
176
4,808
17,344
46,500
0
W
Izanami
anuj1610
Izanami
8,561
5,194
0
6,196
13,712
5,354
4,409
4,579
8,816
0
67,865
L
4,278
1,020
0
509
20,335
9,939
1,064
6,558
13,515
32,166
0
W
Loki
redaxar
Loki
8,833
2,892
0
2,737
15,402
7,284
3,413
2,859
12,422
0
59,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,068
Gold Earned
48,124
605
Minions Killed
356
0
Camps Cleared
0
1,903,272
Distance Traveled
1,840,920
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,733
397
53
2
0
329,765
1
L
Cthulhu
10,756
489
126
6
0
378,276
0
W
Ymir
11,547
525
57
3
0
399,270
6
W
Ullr
17,114
778
230
10
0
364,369
1
W
Raijin
11,874
540
102
5
0
312,810
3
L
Tsukuyomi
11,328
515
82
4
0
405,899
1
L
Jormungandr
8,845
402
51
2
0
370,577
1
W
Izanami
11,901
541
120
5
0
394,481
0
L
Ares
8,462
385
44
2
0
356,403
1
W
Loki
12,632
574
96
4
0
432,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role