Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DRAKEtheFALLEN
Izanami
Level 88
God Stats
2W - 2L
1,189 SR
Queue Stats
6W - 3L
1,378 Elo+
Party 2
Tiamat
Tiamat
Gerv-The-Goat
Tiamat
Level 127
God Stats
39W - 31L
1,519 SR
Queue Stats
198W - 173L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
MsBun-
Danzaburou
Level 67
God Stats
2W - 1L
1,314 SR
Queue Stats
6W - 7L
1,292 Elo+
Party 2
Nox
Nox
kingdilla77
Nox
Level 144
God Stats
11W - 8L
1,193 SR
Queue Stats
156W - 134L
1,555 Elo+
Party 1
Team Averages
Level 114
1,343 SR
1,451 Elo+

VS

Team Averages
Level 104
1,547 SR
1,373 Elo+
Hercules
Hercules
ANONYWOLF
Hercules
Level 122
God Stats
1W - 2L
1,697 SR
Queue Stats
134W - 155L
1,362 Elo+
Solo
Izanami
Izanami
Drakon246
Izanami
Level 68
God Stats
79W - 79L
1,540 SR
Queue Stats
637W - 749L
1,349 Elo+
Solo
He Bo
He Bo
SKT Bankshot420
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 379L
1,367 Elo+
Solo
Bellona
Bellona
Smoke559storm
Bellona
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
crazyhunt
Tsukuyomi
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
165W - 171L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
7 / 0 / 2
7,038
640
3,286
6,414
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 5
6,037
549
4,449
3,486
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 3
6,415
583
3,660
3,131
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MsBun-
Danzaburou
10
1 / 1 / 3
6,369
579
5,505
7,374
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 1 / 4
6,214
565
3,121
7,156
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANONYWOLF
Hercules
7
0 / 2 / 0
4,547
413
1,157
6,529
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Drakon246
Izanami
7
1 / 4 / 0
5,176
471
1,957
6,279
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
5,044
459
1,510
4,981
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
11
1 / 4 / 0
6,104
555
5,878
9,465
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
crazyhunt
Tsukuyomi
9
0 / 2 / 0
5,309
483
1,624
5,214
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
2
8
L
Hercules
ANONYWOLF
Hercules
0
2
0
0
W
3
0
5
5.5
L
Izanami
Drakon246
Izanami
1
4
0
0.25
W
2
0
3
3.5
W
Danzaburou
MsBun-
Danzaburou
1
1
3
2.5
L
0
5
1
0.1
L
Bellona
1
4
0
0.25
L
Tsukuyomi
crazyhunt
Tsukuyomi
0
2
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
12,126
27,561
Taken
32,468
11,419
Mitigated
13,621
11,418
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,286
1,117
0
3,087
6,414
1,866
0
89
6,325
0
35,697
L
Hercules
ANONYWOLF
Hercules
1,157
320
0
1,224
6,529
3,354
0
1,722
4,719
0
12,406
W
4,449
2,810
0
2,216
3,486
969
1,027
363
3,098
0
31,994
L
Izanami
Drakon246
Izanami
1,957
1,328
0
1,047
6,279
1,537
0
2,076
4,159
0
19,955
W
3,660
212
0
1,072
3,131
2,258
1,016
301
2,795
31,071
0
W
Danzaburou
MsBun-
Danzaburou
5,505
3,157
0
1,842
7,374
3,385
0
0
7,374
0
27,911
L
1,510
63
0
745
4,981
1,085
0
1,254
3,579
17,627
0
L
Bellona
5,878
1,736
0
4,078
9,465
6,115
567
0
9,040
0
34,489
L
Tsukuyomi
crazyhunt
Tsukuyomi
1,624
507
0
1,782
5,214
1,530
493
1,377
3,740
0
24,354
W
3,121
809
0
3,201
7,156
2,941
62
757
6,334
17,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
26,180
285
Minions Killed
241
0
Camps Cleared
0
1,030,549
Distance Traveled
876,878
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,038
640
68
6
0
256,258
3
L
Hercules
4,547
413
22
2
0
185,196
1
W
Izanami
6,037
549
77
7
0
192,860
0
L
Izanami
5,176
471
45
4
0
198,387
3
W
Tiamat
6,415
583
71
6
0
211,320
0
W
Danzaburou
6,369
579
47
4
0
171,310
2
L
He Bo
5,044
459
32
3
0
118,480
1
L
Bellona
6,104
555
80
7
0
179,716
0
L
Tsukuyomi
5,309
483
62
6
0
195,099
0
W
Nox
6,214
565
22
2
0
198,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role