Player Matchup

Yemoja
Yemoja
FINTELMANN
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,364 Elo+
Party 1
Fenrir
Fenrir
Felimoller217
Fenrir
Level 24
God Stats
8W - 8L
1,247 SR
Queue Stats
138W - 110L
1,622 Elo+
Solo
Set
Set
Lugia22fghj
Set
Level 25
God Stats
2W - 1L
1,223 SR
Queue Stats
7W - 2L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
Procazt
Heimdallr
Level 21
God Stats
6W - 4L
1,383 SR
Queue Stats
111W - 88L
1,527 Elo+
Solo
Raijin
Raijin
xXLucasX59
Raijin
Level 12
God Stats
4W - 2L
1,707 SR
Queue Stats
8W - 6L
1,515 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,515 Elo+

VS

Team Averages
Level 21
1,563 SR
1,481 Elo+
Chiron
Chiron
Kanart
Chiron
Level 29
God Stats
1W - 1L
1,908 SR
Queue Stats
110W - 71L
1,657 Elo+
Solo
Vulcan
Vulcan
Lucaspump200
Vulcan
Level 30
God Stats
12W - 8L
1,634 SR
Queue Stats
393W - 519L
1,385 Elo+
Solo
Anubis
Anubis
lellooo
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
moobinha
Bellona
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 31L
1,424 Elo+
Solo
Thor
Thor
tantocadabra
Thor
Level 26
God Stats
0W - 3L
1,273 SR
Queue Stats
43W - 42L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FINTELMANN
Yemoja
11
0 / 1 / 0
5,972
498
2,907
3,694
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 2 / 2
8,386
699
6,521
9,003
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 1
5,564
464
1,557
5,568
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Procazt
Heimdallr
9
1 / 4 / 0
5,598
467
2,069
6,489
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
xXLucasX59
Raijin
12
2 / 0 / 2
6,901
575
4,353
5,142
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kanart
Chiron
12
6 / 2 / 0
7,172
598
7,854
9,306
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
10
0 / 4 / 0
5,769
481
4,146
6,426
2,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
lellooo
Anubis
11
2 / 3 / 0
6,403
534
4,339
5,385
1,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
moobinha
Bellona
9
0 / 2 / 3
5,796
483
2,428
7,597
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 0 / 0
4,642
387
63
2,389
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
8
9
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FINTELMANN
Yemoja
0
1
0
0
W
8
2
2
4.5
L
Chiron
Kanart
Chiron
6
2
0
3
L
Vulcan
0
4
0
0
W
0
2
1
0.25
W
Heimdallr
Procazt
Heimdallr
1
4
0
0.25
L
Anubis
lellooo
Anubis
2
3
0
0.67
L
Bellona
moobinha
Bellona
0
2
3
0.75
L
0
0
0
0
W
Raijin
xXLucasX59
Raijin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
18,830
29,896
Taken
31,103
9,504
Mitigated
12,093
7,471
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FINTELMANN
Yemoja
2,907
280
9
708
3,694
1,640
584
1,082
2,387
22,241
0
W
6,521
1,440
0
4,153
9,003
3,556
0
2,281
6,697
0
49,205
L
Chiron
Kanart
Chiron
7,854
3,842
44
5,023
9,306
2,826
0
2,032
7,136
0
44,590
L
Vulcan
4,146
304
0
1,111
6,426
2,040
216
1,322
4,906
31,471
0
W
1,557
878
0
287
5,568
1,389
152
1,472
4,021
0
18,541
W
Heimdallr
Procazt
Heimdallr
2,069
509
0
2,162
6,489
1,468
0
815
5,674
0
22,777
L
Anubis
lellooo
Anubis
4,339
377
0
1,683
5,385
1,931
661
679
4,706
38,308
0
L
Bellona
moobinha
Bellona
2,428
459
0
614
7,597
4,572
39
2,577
4,970
0
19,773
L
63
63
0
0
2,389
724
0
264
2,125
0
9,742
W
Raijin
xXLucasX59
Raijin
4,353
302
0
152
5,142
1,451
440
2,835
2,307
30,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
29,782
289
Minions Killed
268
0
Camps Cleared
0
1,267,231
Distance Traveled
999,265
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,972
498
38
3
0
206,857
3
W
Fenrir
8,386
699
90
8
0
303,763
2
L
Chiron
7,172
598
84
7
0
239,653
5
L
Vulcan
5,769
481
51
4
0
194,853
2
W
Set
5,564
464
41
3
0
288,810
2
W
Heimdallr
5,598
467
48
4
0
233,227
1
L
Anubis
6,403
534
68
6
0
212,813
2
L
Bellona
5,796
483
34
3
0
228,498
3
L
Thor
4,642
387
31
3
0
123,448
0
W
Raijin
6,901
575
72
6
0
234,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role