Player Matchup

Pele
Pele
Bronze III
CaseFlea3607979
Pele
Bronze III
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 25L
1,412 MMR
Party 3
Neith
Neith
Bronze III
Evanashon
Neith
Bronze III
Level 75
God Stats
0W - 2L
1,388 SR
Queue Stats
3W - 11L
1,412 MMR
Party 3
Bacchus
Bacchus
Gold IV
JUSTINWOLF
Bacchus
Gold IV
Level 129
God Stats
0W - 1L
1,734 SR
Queue Stats
82W - 90L
1,289 MMR
Party 2
Artio
Artio
Gold IV
OMGItsARedHead
Artio
Gold IV
Level 129
God Stats
14W - 10L
1,584 SR
Queue Stats
93W - 91L
1,559 MMR
Party 2
Anubis
Anubis
Gold IV
blgerardo
Anubis
Gold IV
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 404L
1,426 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,504 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,554 SR
1,420 MMR
Hera
Hera
Gold IV
JLStark93
Hera
Gold IV
Level 160
God Stats
7W - 6L
1,579 SR
Queue Stats
150W - 145L
1,292 MMR
Party 1
Mercury
Mercury
Gold III
NS BugsBonny
Mercury
Gold III
Level 71
God Stats
3W - 1L
1,607 SR
Queue Stats
50W - 43L
1,411 MMR
Solo
Danzaburou
Danzaburou
Platinum V
mV Arrabi
Danzaburou
Platinum V
Level 62
God Stats
1W - 1L
1,346 SR
Queue Stats
90W - 81L
1,570 MMR
Party 1
Athena
Athena
Gold V
springpool
Athena
Gold V
Level 80
God Stats
2W - 0L
1,716 SR
Queue Stats
69W - 76L
1,412 MMR
Solo
Tyr
Tyr
Silver I
vurna
Tyr
Silver I
Level 41
God Stats
21W - 15L
1,522 SR
Queue Stats
26W - 22L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,336
524
5,704
12,872
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Evanashon
Neith
10
2 / 3 / 0
6,300
450
3,884
8,989
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JUSTINWOLF
Bacchus
10
2 / 2 / 3
6,765
483
5,663
8,730
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
6,919
494
7,158
13,160
12,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
blgerardo
Anubis
13
1 / 3 / 2
7,293
521
4,797
7,135
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Cu ChulainnScyllaTsukuyomiSetYmir

VS

Bans
AphroditeGuan YuBakasuraApolloAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 1 / 2
7,802
557
6,497
6,209
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
NS BugsBonny
Mercury
16
5 / 2 / 4
8,994
642
5,713
9,705
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
mV Arrabi
Danzaburou
13
3 / 1 / 2
8,022
573
7,495
9,094
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
springpool
Athena
11
1 / 3 / 5
6,796
485
2,995
11,151
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
vurna
Tyr
14
5 / 1 / 3
8,518
608
7,575
11,629
6,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Neith
Evanashon
Neith
2
3
0
0.67
W
Hera
3
1
2
4
L
Bacchus
JUSTINWOLF
Bacchus
2
2
3
1.75
W
Mercury
NS BugsBonny
Mercury
5
2
4
3.5
L
0
3
2
0.33
L
Anubis
blgerardo
Anubis
1
3
2
0.67
W
Danzaburou
mV Arrabi
Danzaburou
3
1
2
4
W
Athena
springpool
Athena
1
3
5
1.17
W
Tyr
vurna
Tyr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
30,275
50,886
Taken
47,788
29,563
Mitigated
18,682
18,429
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
1,854
0
4,251
12,872
4,224
0
1,941
10,873
0
38,374
L
Neith
Evanashon
Neith
3,884
1,908
0
2,251
8,989
2,554
0
1,097
7,743
0
33,245
W
Hera
6,497
2,206
0
2,352
6,209
1,813
0
2,272
3,765
44,299
0
L
Bacchus
JUSTINWOLF
Bacchus
5,663
603
0
3,182
8,730
6,622
0
2,701
5,889
17,036
0
W
Mercury
NS BugsBonny
Mercury
5,713
2,032
0
480
9,705
2,686
157
3,370
6,125
0
66,284
L
7,158
919
0
6,039
13,160
12,808
0
195
12,951
41,325
0
L
Anubis
blgerardo
Anubis
4,797
186
0
2,706
7,135
3,355
0
2,915
3,938
47,807
0
W
Danzaburou
mV Arrabi
Danzaburou
7,495
2,881
0
5,727
9,094
3,446
669
1,893
7,201
0
49,333
W
Athena
springpool
Athena
2,995
1,080
0
1,786
11,151
4,557
0
3,331
7,774
15,406
0
W
Tyr
vurna
Tyr
7,575
879
0
5,649
11,629
6,180
716
6,324
5,305
0
46,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
40,132
332
Minions Killed
409
0
Camps Cleared
0
1,321,574
Distance Traveled
1,448,654
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,336
524
74
5
0
280,784
3
L
Neith
6,300
450
68
5
0
240,146
3
W
Hera
7,802
557
91
7
0
270,119
6
L
Bacchus
6,765
483
19
1
0
298,367
6
W
Mercury
8,994
642
123
9
0
342,115
1
L
Artio
6,919
494
79
6
0
274,686
3
L
Anubis
7,293
521
92
7
0
227,591
1
W
Danzaburou
8,022
573
84
6
0
222,674
3
W
Athena
6,796
485
14
1
0
295,337
5
W
Tyr
8,518
608
97
7
0
318,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role