Player Matchup

Tyr
Tyr
ChaoticCynic
Tyr
Level 120
God Stats
1W - 2L
1,342 SR
Queue Stats
38W - 32L
1,586 Elo+
Party 3
Hel
Hel
GodKriegerrr
Hel
Level 109
God Stats
9W - 11L
1,227 SR
Queue Stats
321W - 274L
1,586 Elo+
Party 3
Camazotz
Camazotz
ImRonin
Camazotz
Level 121
God Stats
18W - 15L
1,494 SR
Queue Stats
198W - 193L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Kobuddy
Baron Samedi
Level 123
God Stats
4W - 2L
1,785 SR
Queue Stats
85W - 99L
1,579 Elo+
Party 3
Izanami
Izanami
Nppleham
Izanami
Level 139
God Stats
16W - 5L
1,794 SR
Queue Stats
445W - 422L
1,609 Elo+
Party 1
Team Averages
Level 122
1,529 SR
1,584 Elo+

VS

Team Averages
Level 110
1,558 SR
1,602 Elo+
Eset
Eset
Askeη
Eset
Level 119
God Stats
2W - 1L
1,766 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
Axccel
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ChrisBlink
Serqet
Level 127
God Stats
2W - 2L
1,508 SR
Queue Stats
44W - 40L
1,650 Elo+
Party 2
Osiris
Osiris
Wiggles31
Osiris
Level 133
God Stats
19W - 20L
1,518 SR
Queue Stats
477W - 446L
1,619 Elo+
Solo
Medusa
Medusa
adolfo72
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,870
544
10,277
17,547
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 2
10,495
525
6,359
12,647
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
ImRonin
Camazotz
17
8 / 5 / 2
11,409
570
12,427
19,978
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kobuddy
Baron Samedi
16
3 / 2 / 3
10,380
519
8,221
14,121
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Nppleham
Izanami
20
6 / 2 / 6
12,883
644
12,901
14,924
5,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Askeη
Eset
16
4 / 7 / 9
9,979
499
11,390
13,069
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Axccel
Cthulhu
14
1 / 3 / 4
8,956
448
7,732
13,009
11,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
ChrisBlink
Serqet
16
6 / 4 / 6
10,071
504
12,066
13,320
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Wiggles31
Osiris
16
7 / 4 / 5
10,225
511
12,520
20,049
11,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
adolfo72
Medusa
15
1 / 5 / 8
8,871
444
11,311
12,707
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
23
Kills
19
19
Deaths
23
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
Askeη
Eset
4
7
9
1.21
L
Cthulhu
Axccel
Cthulhu
1
3
4
1
W
4
4
6
1.75
L
Serqet
ChrisBlink
Serqet
6
4
6
2.25
W
2
6
2
0.5
W
Camazotz
ImRonin
Camazotz
8
5
2
1.8
W
Baron Samedi
Kobuddy
Baron Samedi
3
2
3
2.25
W
Izanami
Nppleham
Izanami
6
2
6
4.5
L
Osiris
Wiggles31
Osiris
7
4
5
2.38
L
Medusa
adolfo72
Medusa
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,185
Damage
55,019
79,217
Taken
72,154
43,832
Mitigated
36,437
28,981
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Askeη
Eset
11,390
1,460
647
2,173
13,069
4,497
800
4,259
8,730
69,844
0
L
Cthulhu
Axccel
Cthulhu
7,732
490
289
2,469
13,009
11,055
297
5,424
7,125
48,574
0
W
10,277
1,568
0
5,463
17,547
14,040
0
4,126
13,251
0
38,508
L
Serqet
ChrisBlink
Serqet
12,066
1,850
0
3,523
13,320
4,941
200
1,134
12,161
0
55,213
W
6,359
501
811
3,550
12,647
4,560
356
3,936
8,307
69,098
0
W
Camazotz
ImRonin
Camazotz
12,427
4,764
0
7,258
19,978
7,567
0
4,110
15,318
0
73,468
W
Baron Samedi
Kobuddy
Baron Samedi
8,221
465
709
5,684
14,121
11,794
0
6,598
7,455
44,245
0
W
Izanami
Nppleham
Izanami
12,901
9,474
0
5,506
14,924
5,871
2,980
352
14,068
0
127,706
L
Osiris
Wiggles31
Osiris
12,520
6,084
0
6,358
20,049
11,921
0
2,474
17,500
0
57,898
L
Medusa
adolfo72
Medusa
11,311
4,399
0
1,320
12,707
4,023
0
574
12,058
0
60,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
48,102
574
Minions Killed
467
0
Camps Cleared
0
1,909,486
Distance Traveled
1,843,923
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,979
499
123
6
0
346,042
3
L
Cthulhu
8,956
448
85
4
0
350,773
4
W
Tyr
10,870
544
57
3
0
433,231
3
L
Serqet
10,071
504
96
5
0
411,503
1
W
Hel
10,495
525
136
7
0
347,043
4
W
Camazotz
11,409
570
107
5
0
380,210
1
W
Baron Samedi
10,380
519
76
4
0
376,595
3
W
Izanami
12,883
644
198
10
0
372,407
2
L
Osiris
10,225
511
86
4
0
382,382
2
L
Medusa
8,871
444
77
4
0
353,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role