Player Matchup

Fenrir
Fenrir
HiDDeNBG
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LiNkJoKeR4
Sobek
Level 81
God Stats
8W - 8L
1,692 SR
Queue Stats
182W - 148L
1,586 Elo+
Party 1
Nox
Nox
Pleim
Nox
Level 69
God Stats
6W - 2L
1,944 SR
Queue Stats
180W - 143L
1,591 Elo+
Party 1
Team Averages
Level 72
1,712 SR
1,559 Elo+

VS

Team Averages
Level 57
1,610 SR
1,728 Elo+
Discordia
Discordia
MDMALOVE
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 4L
1,939 Elo+
Party 2
Neith
Neith
NxTrack
Neith
Level 17
God Stats
5W - 4L
1,292 SR
Queue Stats
7W - 5L
1,190 Elo+
Solo
Eset
Eset
Porrahinka
Eset
Level 138
God Stats
9W - 1L
2,037 SR
Queue Stats
110W - 14L
2,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HiDDeNBG
Fenrir
12
1 / 7 / 4
9,002
530
7,931
17,417
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
13
2 / 5 / 5
9,723
572
4,826
19,897
24,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Pleim
Nox
14
4 / 5 / 3
10,250
603
7,037
16,256
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MDMALOVE
Discordia
16
9 / 3 / 6
12,607
742
23,064
13,561
4,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NxTrack
Neith
14
2 / 4 / 9
10,828
637
9,106
8,995
3,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 10
11,875
699
14,889
8,610
4,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
17
17
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HiDDeNBG
Fenrir
1
7
4
0.43
L
Sobek
2
5
5
0.9
W
Discordia
MDMALOVE
Discordia
9
3
6
4
W
Neith
NxTrack
Neith
2
4
9
1.63
L
Nox
Pleim
Nox
4
5
3
1.1
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
47,059
53,570
Taken
31,166
38,831
Mitigated
12,387
3,542
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HiDDeNBG
Fenrir
7,931
1,155
0
656
17,417
7,873
0
13,898
3,519
0
16,217
L
Sobek
4,826
349
0
2,636
19,897
24,993
0
10,693
9,204
16,594
0
W
Discordia
MDMALOVE
Discordia
23,064
1,049
489
4,358
13,561
4,676
420
5,276
8,135
79,368
0
W
Neith
NxTrack
Neith
9,106
4,817
0
2,210
8,995
3,120
1,158
3,110
5,685
0
40,282
L
Nox
Pleim
Nox
7,037
521
0
250
16,256
5,965
0
13,437
2,819
39,395
0
W
14,889
1,953
748
3,934
8,610
4,591
392
3,533
5,027
54,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
35,310
81
Minions Killed
225
0
Camps Cleared
0
840,695
Distance Traveled
886,799
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,002
530
15
1
0
271,447
0
L
Sobek
9,723
572
10
1
0
284,843
3
W
Discordia
12,607
742
75
4
0
301,043
4
W
Neith
10,828
637
76
4
0
276,752
3
L
Nox
10,250
603
56
3
0
284,405
2
W
Eset
11,875
699
74
4
0
309,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role