Player Matchup

Loki
Loki
ASALTECRAB
Loki
Level 23
God Stats
1W - 2L
1,821 SR
Queue Stats
15W - 17L
1,443 Elo+
Solo
Artemis
Artemis
Cherryreros
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Cindefella
Amaterasu
Level 29
God Stats
2W - 8L
1,376 SR
Queue Stats
24W - 34L
1,482 Elo+
Party 1
Raijin
Raijin
TheMadWanderer
Raijin
Level 26
God Stats
0W - 3L
1,248 SR
Queue Stats
57W - 60L
1,505 Elo+
Solo
Ymir
Ymir
Weetulow
Ymir
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
20W - 13L
1,506 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,487 Elo+

VS

Team Averages
Level 23
1,566 SR
1,517 Elo+
Ganesha
Ganesha
HiImSairax
Ganesha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,676 Elo+
Party 2
Merlin
Merlin
Ricardox4
Merlin
Level 27
God Stats
20W - 12L
1,618 SR
Queue Stats
71W - 56L
1,564 Elo+
Party 2
Achilles
Achilles
ToxicWatse
Achilles
Level 26
God Stats
7W - 4L
1,710 SR
Queue Stats
18W - 19L
1,474 Elo+
Party 3
Izanami
Izanami
fijiwaterman
Izanami
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 44L
1,372 Elo+
Party 3
Thanatos
Thanatos
salocinHD
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,904
194
0
0
0
Artemis
Cherryreros
Artemis
12
3 / 1 / 6
7,503
500
8,120
6,435
2,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Cindefella
Amaterasu
12
1 / 5 / 0
7,234
482
2,052
10,468
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
7,401
493
7,165
9,204
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
6 / 2 / 3
8,171
545
6,588
10,523
7,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HiImSairax
Ganesha
11
0 / 5 / 5
6,871
458
2,886
10,755
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Ricardox4
Merlin
13
1 / 0 / 5
7,985
532
5,541
5,092
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ToxicWatse
Achilles
14
2 / 1 / 3
8,422
561
6,230
9,232
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
fijiwaterman
Izanami
12
1 / 4 / 0
7,404
494
4,810
7,302
2,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
salocinHD
Thanatos
15
7 / 0 / 1
8,769
585
6,229
12,030
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
12
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Artemis
Cherryreros
Artemis
3
1
6
6
L
Amaterasu
Cindefella
Amaterasu
1
5
0
0.2
W
Ganesha
HiImSairax
Ganesha
0
5
5
0.5
W
Merlin
Ricardox4
Merlin
1
0
5
3.5
L
0
4
1
0.13
W
Achilles
ToxicWatse
Achilles
2
1
3
3.5
L
Ymir
6
2
3
3.75
W
Izanami
fijiwaterman
Izanami
1
4
0
0.25
W
Thanatos
salocinHD
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
25,696
36,630
Taken
44,411
17,467
Mitigated
20,116
8,071
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Cherryreros
Artemis
8,120
4,669
270
2,363
6,435
2,007
1,110
1,840
4,595
0
37,347
L
Amaterasu
Cindefella
Amaterasu
2,052
771
0
3,196
10,468
4,747
0
387
10,081
0
26,684
W
Ganesha
HiImSairax
Ganesha
2,886
287
0
853
10,755
4,771
0
4,356
6,357
13,170
0
W
Merlin
Ricardox4
Merlin
5,541
82
0
1,288
5,092
1,713
1,878
2,517
2,347
43,105
0
L
7,165
469
0
1,063
9,204
3,257
488
3,056
6,148
45,859
0
W
Achilles
ToxicWatse
Achilles
6,230
1,522
0
1,288
9,232
7,071
2,160
2,014
7,132
5,620
39,199
L
Ymir
6,588
955
0
1,179
10,523
7,456
140
3,905
6,618
24,955
0
W
Izanami
fijiwaterman
Izanami
4,810
3,862
111
473
7,302
2,243
954
1,492
5,810
0
41,939
W
Thanatos
salocinHD
Thanatos
6,229
1,445
0
12,397
12,030
4,318
1,231
2,902
9,012
0
50,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
39,451
268
Minions Killed
368
0
Camps Cleared
0
998,099
Distance Traveled
1,400,099
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,904
194
0
0
0
0
0
L
Artemis
7,503
500
72
5
0
243,302
1
L
Amaterasu
7,234
482
58
4
0
232,911
2
W
Ganesha
6,871
458
2
0
0
272,133
0
W
Merlin
7,985
532
91
6
0
257,308
3
L
Raijin
7,401
493
95
6
0
241,949
6
W
Achilles
8,422
561
82
5
0
283,432
2
L
Ymir
8,171
545
43
3
0
279,937
0
W
Izanami
7,404
494
100
7
0
255,200
2
W
Thanatos
8,769
585
93
6
0
332,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role