Player Matchup

Thanatos
Thanatos
BigCoolDude
Thanatos
Level 8
God Stats
2W - 1L
1,800 SR
Queue Stats
23W - 12L
1,608 Elo+
Party 1
Hera
Hera
CoriCelesti
Hera
Level 16
God Stats
5W - 9L
1,490 SR
Queue Stats
122W - 119L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
Cydistical
Ne Zha
Level 106
God Stats
2W - 1L
1,734 SR
Queue Stats
50W - 46L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
MissB029
Guan Yu
Level 26
God Stats
3W - 3L
1,383 SR
Queue Stats
899W - 986L
1,573 Elo+
Party 2
Ra
Ra
PavSi
Ra
Level 16
God Stats
0W - 5L
1,285 SR
Queue Stats
194W - 185L
1,620 Elo+
Party 2
Team Averages
Level 34
1,538 SR
1,573 Elo+

VS

Team Averages
Level 39
1,584 SR
1,554 Elo+
Kuzenbo
Kuzenbo
AkwardAustin
Kuzenbo
Level 17
God Stats
3W - 1L
1,768 SR
Queue Stats
23W - 7L
1,731 Elo+
Party 3
Nemesis
Nemesis
CrimsonIsBison
Nemesis
Level 111
God Stats
5W - 1L
1,571 SR
Queue Stats
38W - 26L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
Devilee
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,449 Elo+
Solo
Neith
Neith
Maelil
Neith
Level 29
God Stats
3W - 3L
1,601 SR
Queue Stats
86W - 83L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
dooker69
Cu Chulainn
Level 8
God Stats
7W - 6L
1,481 SR
Queue Stats
17W - 14L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigCoolDude
Thanatos
19
7 / 13 / 8
13,535
967
15,578
27,922
12,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 5 / 10
12,587
899
16,466
17,855
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Cydistical
Ne Zha
20
3 / 4 / 10
13,451
961
24,142
15,419
6,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
MissB029
Guan Yu
19
1 / 5 / 9
12,639
903
10,380
29,074
21,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
4 / 8 / 9
13,819
987
27,170
16,994
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AkwardAustin
Kuzenbo
20
5 / 1 / 18
14,032
1,002
21,465
24,115
36,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
16 / 3 / 14
17,658
1,261
26,840
25,094
10,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Devilee
Baron Samedi
20
11 / 5 / 10
14,693
1,050
20,841
11,819
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Maelil
Neith
20
1 / 4 / 21
13,433
960
18,765
16,320
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
dooker69
Cu Chulainn
20
2 / 3 / 18
13,301
950
13,941
23,100
16,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
16
Kills
35
35
Deaths
16
46
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AkwardAustin
Kuzenbo
5
1
18
14
L
Thanatos
BigCoolDude
Thanatos
7
13
8
0.85
L
1
5
10
1.2
W
16
3
14
7.67
L
Ne Zha
Cydistical
Ne Zha
3
4
10
2
W
Baron Samedi
Devilee
Baron Samedi
11
5
10
3.2
W
Neith
Maelil
Neith
1
4
21
2.88
L
Guan Yu
MissB029
Guan Yu
1
5
9
1.1
L
Ra
4
8
9
1.06
W
Cu Chulainn
dooker69
Cu Chulainn
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,736
Damage
101,852
107,264
Taken
100,448
54,394
Mitigated
76,607
21,702
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AkwardAustin
Kuzenbo
21,465
5,577
2,314
1,584
24,115
36,200
0
11,248
12,313
42,299
0
L
Thanatos
BigCoolDude
Thanatos
15,578
4,154
0
8,174
27,922
12,494
0
12,375
15,447
0
24,316
L
16,466
3,656
164
1,027
17,855
6,961
0
6,246
11,509
50,947
0
W
26,840
12,109
0
5,428
25,094
10,833
0
9,385
15,515
0
53,651
L
Ne Zha
Cydistical
Ne Zha
24,142
5,030
0
635
15,419
6,873
0
5,596
9,748
0
52,751
W
Baron Samedi
Devilee
Baron Samedi
20,841
1,000
3,049
2,490
11,819
5,607
0
3,002
8,732
35,934
0
W
Neith
Maelil
Neith
18,765
7,089
0
7,121
16,320
7,022
0
6,150
10,012
0
56,728
L
Guan Yu
MissB029
Guan Yu
10,380
1,056
2,057
2,258
29,074
21,282
0
12,579
16,220
0
34,945
L
Ra
27,170
2,519
5,540
1,847
16,994
6,784
0
8,075
8,844
55,234
0
W
Cu Chulainn
dooker69
Cu Chulainn
13,941
1,366
0
2,862
23,100
16,945
0
12,596
10,240
8,110
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,031
Gold Earned
73,117
299
Minions Killed
267
5
Camps Cleared
12
1,415,099
Distance Traveled
1,364,458
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,032
1,002
36
3
2
285,552
0
L
Thanatos
13,535
967
33
2
0
274,676
0
L
Hera
12,587
899
81
6
0
246,644
0
W
Nemesis
17,658
1,261
45
3
7
303,600
2
L
Ne Zha
13,451
961
52
4
1
306,240
0
W
Baron Samedi
14,693
1,050
33
2
1
256,348
0
W
Neith
13,433
960
108
8
2
231,143
0
L
Guan Yu
12,639
903
52
4
2
327,595
2
L
Ra
13,819
987
81
6
2
259,944
1
W
Cu Chulainn
13,301
950
45
3
0
287,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role