Player Matchup

Sun Wukong
Sun Wukong
ClapDemCheeks2
Sun Wukong
Level 18
God Stats
1W - 3L
1,640 SR
Queue Stats
80W - 85L
1,480 Elo+
Party 1
Sobek
Sobek
DonBillo
Sobek
Level 12
God Stats
6W - 3L
1,766 SR
Queue Stats
48W - 44L
1,553 Elo+
Party 1
Agni
Agni
Marcsello99
Agni
Level 14
God Stats
0W - 2L
1,323 SR
Queue Stats
28W - 28L
1,492 Elo+
Solo
Zeus
Zeus
Ryunma
Zeus
Level 29
God Stats
62W - 47L
1,753 SR
Queue Stats
139W - 151L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alexandxzx
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,849 SR
Queue Stats
108W - 70L
1,651 Elo+
Solo
Team Averages
Level 19
1,666 SR
1,550 Elo+

VS

Team Averages
Level 42
1,660 SR
1,618 Elo+
Hachiman
Hachiman
DieAbeasty
Hachiman
Level 18
God Stats
9W - 10L
1,477 SR
Queue Stats
71W - 46L
1,503 Elo+
Solo
Chaac
Chaac
GodOfGlizzy
Chaac
Level 29
God Stats
7W - 5L
1,703 SR
Queue Stats
80W - 86L
1,599 Elo+
Solo
Agni
Agni
SirCrunchalot
Agni
Level 133
God Stats
1W - 1L
1,879 SR
Queue Stats
42W - 27L
1,644 Elo+
Party 2
Neith
Neith
asaucxdo
Neith
Level 3
God Stats
2W - 3L
1,742 SR
Queue Stats
2W - 4L
1,743 Elo+
Party 2
Sylvanus
Sylvanus
eusouovaldemar
Sylvanus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 25L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClapDemCheeks2
Sun Wukong
16
4 / 5 / 2
11,184
860
5,927
14,999
12,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
DonBillo
Sobek
18
0 / 7 / 7
12,041
926
3,536
24,326
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 9 / 5
10,788
830
11,296
17,097
7,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Ryunma
Zeus
17
1 / 9 / 3
11,358
874
21,682
17,528
6,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
alexandxzx
Ah Muzen Cab
17
2 / 5 / 4
11,718
901
16,503
15,699
7,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

40

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DieAbeasty
Hachiman
19
4 / 2 / 20
12,650
973
16,850
10,912
5,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 20
13,005
1,000
17,151
13,996
15,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
20 / 1 / 10
15,374
1,183
38,929
13,883
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
asaucxdo
Neith
18
0 / 3 / 12
11,099
854
3,033
12,040
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
20
4 / 1 / 23
14,024
1,079
9,770
13,617
17,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
8
Kills
35
35
Deaths
8
21
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ClapDemCheeks2
Sun Wukong
4
5
2
1
W
Hachiman
DieAbeasty
Hachiman
4
2
20
7
L
Sobek
DonBillo
Sobek
0
7
7
0.5
W
7
1
20
17
L
1
9
5
0.39
L
Zeus
Ryunma
Zeus
1
9
3
0.28
W
20
1
10
25
L
Ah Muzen Cab
alexandxzx
Ah Muzen Cab
2
5
4
0.8
W
Neith
asaucxdo
Neith
0
3
12
2
W
Sylvanus
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,944
Damage
85,733
89,649
Taken
64,448
59,537
Mitigated
50,390
9,364
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ClapDemCheeks2
Sun Wukong
5,927
475
817
1,554
14,999
12,031
0
8,914
5,935
0
12,014
W
Hachiman
DieAbeasty
Hachiman
16,850
11,815
0
1,762
10,912
5,249
0
7,634
3,278
0
40,565
L
Sobek
DonBillo
Sobek
3,536
485
944
4,384
24,326
26,906
0
8,607
15,344
9,609
0
W
17,151
2,438
0
6,606
13,996
15,751
0
6,577
7,419
58
42,018
L
11,296
307
0
250
17,097
7,108
0
9,496
7,376
26,460
0
L
Zeus
Ryunma
Zeus
21,682
962
0
0
17,528
6,130
0
11,951
5,532
54,901
0
W
38,929
3,138
846
4,475
13,883
5,940
0
6,937
6,946
61,322
0
L
Ah Muzen Cab
alexandxzx
Ah Muzen Cab
16,503
4,278
0
1,415
15,699
7,362
0
9,789
5,810
0
62,999
W
Neith
asaucxdo
Neith
3,033
1,727
0
1,311
12,040
5,805
0
7,290
4,750
0
21,575
W
Sylvanus
9,770
2,557
5,010
4,964
13,617
17,645
0
8,076
5,541
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
66,152
252
Minions Killed
265
5
Camps Cleared
10
1,127,059
Distance Traveled
1,199,453
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,184
860
11
1
1
248,039
0
W
Hachiman
12,650
973
61
5
1
225,442
1
L
Sobek
12,041
926
16
1
0
226,485
1
W
Chaac
13,005
1,000
72
6
0
270,600
3
L
Agni
10,788
830
31
2
0
204,728
0
L
Zeus
11,358
874
88
7
3
216,103
0
W
Agni
15,374
1,183
54
4
7
260,634
1
L
Ah Muzen Cab
11,718
901
106
8
1
231,704
0
W
Neith
11,099
854
52
4
1
211,290
1
W
Sylvanus
14,024
1,079
26
2
1
231,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role