Player Matchup

Bellona
Bellona
Jornaldo1
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
PainzZProTecT
Kukulkan
Level 101
God Stats
3W - 3L
1,666 SR
Queue Stats
119W - 85L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Silva_Unleashed1
Tsukuyomi
Level 26
God Stats
8W - 6L
1,882 SR
Queue Stats
70W - 60L
1,596 Elo+
Party 1
Team Averages
Level 50
1,683 SR
1,537 Elo+

VS

Team Averages
Level 52
1,693 SR
1,583 Elo+
Ra
Ra
Repliees
Ra
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
60W - 43L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
ShanneiiBoyy
Cthulhu
Level 59
God Stats
6W - 2L
1,690 SR
Queue Stats
39W - 17L
1,623 Elo+
Party 2
Jing Wei
Jing Wei
oJellyJokero
Jing Wei
Level 69
God Stats
10W - 5L
1,636 SR
Queue Stats
297W - 228L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jornaldo1
Bellona
11
0 / 4 / 3
9,715
511
4,373
19,066
16,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
PainzZProTecT
Kukulkan
17
6 / 6 / 3
12,625
664
22,850
13,794
5,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
15
3 / 2 / 4
10,960
577
13,522
18,338
6,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
11,917
627
10,715
13,372
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ShanneiiBoyy
Cthulhu
15
2 / 2 / 10
12,493
658
16,268
21,757
23,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
oJellyJokero
Jing Wei
16
7 / 2 / 5
13,168
693
15,948
16,195
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
12
12
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jornaldo1
Bellona
0
4
3
0.38
L
Kukulkan
PainzZProTecT
Kukulkan
6
6
3
1.25
W
3
5
7
1.3
W
Cthulhu
ShanneiiBoyy
Cthulhu
2
2
10
3.5
L
Tsukuyomi
3
2
4
2.5
W
Jing Wei
oJellyJokero
Jing Wei
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
42,931
51,198
Taken
51,324
28,548
Mitigated
36,443
3,769
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jornaldo1
Bellona
4,373
910
0
122
19,066
16,577
0
8,279
10,351
0
22,207
L
Kukulkan
PainzZProTecT
Kukulkan
22,850
1,133
0
1,350
13,794
5,067
0
8,165
5,259
84,994
0
W
10,715
757
1,716
3,213
13,372
5,515
28
7,351
6,021
42,520
0
W
Cthulhu
ShanneiiBoyy
Cthulhu
16,268
504
257
3,605
21,757
23,422
0
6,769
14,988
59,855
0
L
Tsukuyomi
13,522
3,700
243
2,054
18,338
6,904
0
10,067
8,069
0
42,829
W
Jing Wei
oJellyJokero
Jing Wei
15,948
13,199
0
4,191
16,195
7,506
1,895
9,072
7,123
0
70,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
37,578
177
Minions Killed
225
0
Camps Cleared
0
1,023,977
Distance Traveled
1,035,564
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,715
511
20
1
0
335,644
2
L
Kukulkan
12,625
664
113
6
0
299,566
4
W
Ra
11,917
627
68
4
0
313,020
0
W
Cthulhu
12,493
658
65
3
0
376,294
3
L
Tsukuyomi
10,960
577
44
2
0
388,767
4
W
Jing Wei
13,168
693
92
5
0
346,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role