Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Kovi9
Sun Wukong
Bronze III
Level 126
God Stats
2W - 1L
1,403 SR
Queue Stats
19W - 3L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
W8ašec
Cabrakan
Bronze III
Level 137
God Stats
2W - 0L
1,764 SR
Queue Stats
19W - 3L
1,500 MMR
Party 2
Hera
Hera
Bronze III
jayman606
Hera
Bronze III
Level 113
God Stats
5W - 0L
1,457 SR
Queue Stats
19W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,541 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,608 SR
1,502 MMR
Eset
Eset
Gold V
Doodoomastah
Eset
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 81L
1,592 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Fearcarious
Guan Yu
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver II
LETSBOINK
Artemis
Silver II
Level 39
God Stats
1W - 1L
1,823 SR
Queue Stats
14W - 17L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kovi9
Sun Wukong
14
6 / 1 / 10
11,321
755
10,195
15,693
9,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
W8ašec
Cabrakan
13
3 / 4 / 12
10,280
685
10,212
11,822
12,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
14
7 / 0 / 9
10,980
732
11,133
4,805
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ah PuchScyllaBacchusPersephoneAphrodite

VS

Bans
ThothAchillesCu ChulainnAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,229
615
11,514
10,025
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fearcarious
Guan Yu
12
1 / 4 / 3
9,768
651
3,651
18,175
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
LETSBOINK
Artemis
11
1 / 6 / 3
8,741
583
6,160
12,556
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Guan Yu
Fearcarious
Guan Yu
1
4
3
0.63
W
Sun Wukong
Kovi9
Sun Wukong
6
1
10
11
L
Artemis
LETSBOINK
Artemis
1
6
3
0.42
W
Cabrakan
W8ašec
Cabrakan
3
4
12
2.25
W
Hera
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,540
Damage
21,325
32,320
Taken
40,756
23,899
Mitigated
26,779
10,610
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,514
380
1,087
1,939
10,025
3,482
123
5,047
4,860
42,715
0
L
Guan Yu
Fearcarious
Guan Yu
3,651
525
1,363
3,927
18,175
19,098
82
8,120
9,718
0
25,837
W
Sun Wukong
Kovi9
Sun Wukong
10,195
2,159
0
7,308
15,693
9,192
1,354
4,651
10,775
0
57,175
L
Artemis
LETSBOINK
Artemis
6,160
3,105
0
2,208
12,556
4,199
288
7,509
4,763
0
30,865
W
Cabrakan
W8ašec
Cabrakan
10,212
863
0
1,590
11,822
12,864
52
4,891
6,402
35,365
0
W
Hera
11,133
3,139
0
1,712
4,805
1,843
1,536
1,499
3,251
51,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
27,738
184
Minions Killed
161
0
Camps Cleared
0
844,304
Distance Traveled
796,218
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,229
615
68
5
0
269,950
4
L
Guan Yu
9,768
651
45
3
0
294,521
6
W
Sun Wukong
11,321
755
75
5
0
304,204
2
L
Artemis
8,741
583
48
3
0
231,747
3
W
Cabrakan
10,280
685
24
2
0
258,506
2
W
Hera
10,980
732
85
6
0
281,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role