Player Matchup

Persephone
Persephone
Platinum I
BaseballSoldier
Persephone
Platinum I
Level 99
God Stats
174W - 139L
1,696 SR
Queue Stats
466W - 527L
1,811 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Rated-E4U
Ah Muzen Cab
Platinum V
Level 101
God Stats
8W - 8L
1,952 SR
Queue Stats
378W - 431L
1,795 MMR
Party 2
Guan Yu
Guan Yu
Gold I
lNasty--
Guan Yu
Gold I
Level 122
God Stats
8W - 8L
1,561 SR
Queue Stats
89W - 85L
1,763 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,736 SR
1,790 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,725 SR
1,715 MMR
Odin
Odin
Silver I
By His Blade
Odin
Silver I
Level 145
God Stats
17W - 3L
1,552 SR
Queue Stats
52W - 34L
1,643 MMR
Party 1
Cerberus
Cerberus
Gold V
StupidRandom65
Cerberus
Gold V
Level 31
God Stats
2W - 0L
1,889 SR
Queue Stats
20W - 5L
1,706 MMR
Party 1
Hel
Hel
Gold III
stupid random11
Hel
Gold III
Level 46
God Stats
4W - 0L
1,733 SR
Queue Stats
34W - 13L
1,796 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaseballSoldier
Persephone
20
4 / 5 / 3
19,927
586
36,758
18,576
7,895
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Rated-E4U
Ah Muzen Cab
20
1 / 5 / 6
18,386
541
23,647
31,110
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
lNasty--
Guan Yu
20
2 / 2 / 4
17,981
529
24,040
37,541
42,306
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeBaron SamediCthulhuDanzaburouCabrakan

VS

Bans
TsukuyomiCupidOsirisChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 7
19,521
574
21,873
35,787
47,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
20
7 / 4 / 5
21,851
643
35,880
40,829
57,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 2 / 8
19,642
578
12,461
27,980
19,067
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
BaseballSoldier
Persephone
4
5
3
1.1
W
3
1
7
6.5
L
Ah Muzen Cab
Rated-E4U
Ah Muzen Cab
1
5
6
0.8
W
Cerberus
7
4
5
2.38
L
Guan Yu
lNasty--
Guan Yu
2
2
4
2
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,445
Damage
70,214
87,227
Taken
104,596
62,681
Mitigated
123,900
41,482
Healing
66,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BaseballSoldier
Persephone
36,758
1,167
0
2,631
18,576
7,895
329
11,459
6,937
156,502
0
W
21,873
2,780
0
6,316
35,787
47,304
2,568
15,880
19,907
0
112,352
L
Ah Muzen Cab
Rated-E4U
Ah Muzen Cab
23,647
11,383
0
13,812
31,110
12,480
1,173
20,601
10,333
0
176,545
W
Cerberus
35,880
816
0
8,049
40,829
57,529
1,159
10,352
30,477
113,827
0
L
Guan Yu
lNasty--
Guan Yu
24,040
1,672
5,953
19,086
37,541
42,306
235
16,647
20,344
0
88,848
W
12,461
314
30,454
21,511
27,980
19,067
2,119
10,568
17,412
186,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
61,014
396
Minions Killed
529
0
Camps Cleared
0
2,018,981
Distance Traveled
2,059,823
39
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
19,927
586
137
4
0
588,211
13
W
Odin
19,521
574
103
3
0
718,652
1
L
Ah Muzen Cab
18,386
541
183
5
0
678,357
19
W
Cerberus
21,851
643
115
3
0
652,389
1
L
Guan Yu
17,981
529
76
2
0
752,413
7
W
Hel
19,642
578
311
9
0
688,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role