Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
HMG_RiceSama
Mulan
Level 60
God Stats
1W - 11L
1,217 SR
Queue Stats
23W - 30L
1,463 Elo+
Solo
Awilix
Awilix
SMOOVE_GUNNAH
Awilix
Level 62
God Stats
18W - 16L
1,597 SR
Queue Stats
414W - 456L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Unknown__Shadowz
Cthulhu
Level 106
God Stats
4W - 5L
1,694 SR
Queue Stats
623W - 619L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
xklokc
Heimdallr
Level 127
God Stats
56W - 39L
1,593 SR
Queue Stats
612W - 575L
1,506 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,487 Elo+

VS

Team Averages
Level 85
1,544 SR
1,537 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ChopoLaun
Arachne
Level 69
God Stats
1W - 2L
1,719 SR
Queue Stats
159W - 126L
1,622 Elo+
Party 3
Baron Samedi
Baron Samedi
T2P Delta
Baron Samedi
Level 68
God Stats
15W - 16L
1,500 SR
Queue Stats
276W - 289L
1,490 Elo+
Party 2
Osiris
Osiris
TypicalTij
Osiris
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 142L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 7 / 4
7,005
467
3,173
10,522
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 1
8,041
536
7,279
10,170
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 2
7,370
491
3,766
11,135
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 5
6,576
438
10,982
14,592
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
xklokc
Heimdallr
11
2 / 4 / 3
6,726
448
9,286
11,094
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 4 / 7
7,175
478
6,414
13,311
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
 
Chaac
11
4 / 3 / 5
7,039
469
12,390
17,391
10,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ChopoLaun
Arachne
17
13 / 1 / 3
9,982
665
11,843
7,447
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
T2P Delta
Baron Samedi
13
1 / 1 / 9
7,761
517
5,326
5,299
2,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
TypicalTij
Osiris
12
2 / 4 / 1
7,549
503
3,617
9,502
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
22
22
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
4
0.43
W
Aphrodite
 
Aphrodite
2
4
7
1.38
W
Chaac
 
Chaac
4
3
5
2.17
W
Arachne
ChopoLaun
Arachne
13
1
3
14.5
L
5
2
1
2.75
L
4
4
2
1.25
W
Baron Samedi
T2P Delta
Baron Samedi
1
1
9
5.5
W
Osiris
TypicalTij
Osiris
2
4
1
0.63
L
1
5
5
0.7
L
Heimdallr
xklokc
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
39,590
57,513
Taken
52,950
31,672
Mitigated
35,388
14,772
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,173
399
659
3,251
10,522
3,846
0
2,663
7,859
30,022
0
W
Aphrodite
 
Aphrodite
6,414
1,336
3,750
6,178
13,311
10,993
87
4,369
8,936
23,237
0
W
Chaac
 
Chaac
12,390
2,461
0
5,485
17,391
10,870
260
5,594
11,692
0
36,656
W
Arachne
ChopoLaun
Arachne
11,843
8,063
0
2,380
7,447
5,214
753
789
6,635
0
75,594
L
7,279
956
0
3,919
10,170
7,294
498
1,805
8,365
104
38,569
L
3,766
1,859
0
172
11,135
3,641
0
822
10,313
0
38,480
W
Baron Samedi
T2P Delta
Baron Samedi
5,326
384
1,074
1,212
5,299
2,830
554
2,169
2,921
38,732
0
W
Osiris
TypicalTij
Osiris
3,617
2,132
0
2,642
9,502
5,481
0
1,063
8,091
0
32,258
L
10,982
1,112
693
3,054
14,592
11,699
0
4,590
10,002
29,753
0
L
Heimdallr
xklokc
Heimdallr
9,286
5,220
0
3,024
11,094
5,192
0
1,860
9,234
0
39,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
39,506
320
Minions Killed
362
0
Camps Cleared
0
1,313,812
Distance Traveled
1,492,067
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,005
467
67
4
0
235,299
2
W
Aphrodite
7,175
478
46
3
0
255,092
1
W
Chaac
7,039
469
45
3
0
353,055
0
W
Arachne
9,982
665
120
8
0
339,778
2
L
Mulan
8,041
536
79
5
0
258,631
4
L
Awilix
7,370
491
74
5
0
308,750
4
W
Baron Samedi
7,761
517
76
5
0
262,421
4
W
Osiris
7,549
503
75
5
0
281,721
0
L
Cthulhu
6,576
438
24
2
0
276,028
1
L
Heimdallr
6,726
448
76
5
0
235,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role