Player Matchup

Da Ji
Da Ji
Cats9lives
Da Ji
Level 40
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 1
Raijin
Raijin
FlintStoneFan
Raijin
Level 28
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 1
Ra
Ra
SpookyGamer
Ra
Level 26
God Stats
1W - 1L
1,791 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
UvealClaw
Sylvanus
Level 6
God Stats
2W - 1L
1,935 SR
Queue Stats
3W - 1L
1,900 Elo+
Party 1
Ullr
Ullr
pimskywalker
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,650 Elo+
Party 1
Team Averages
Level 43
1,654 SR
1,712 Elo+

VS

Team Averages
Level 10
1,577 SR
1,750 Elo+
Guan Yu
Guan Yu
DucklingButter
Guan Yu
Level 5
God Stats
3W - 0L
1,838 SR
Queue Stats
8W - 3L
1,707 Elo+
Party 2
Kukulkan
Kukulkan
Loosebart
Kukulkan
Level 8
God Stats
4W - 0L
1,708 SR
Queue Stats
41W - 14L
1,810 Elo+
Party 2
Hou Yi
Hou Yi
Makakokingo
Hou Yi
Level 18
God Stats
4W - 3L
1,339 SR
Queue Stats
42W - 34L
1,588 Elo+
Solo
Ravana
Ravana
NeighMan
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,895 Elo+
Party 2
Ymir
Ymir
Tutorialmode
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 9 / 5
6,784
424
5,505
13,718
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 0
7,095
443
2,795
12,064
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 3
7,693
481
5,411
8,502
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
UvealClaw
Sylvanus
11
1 / 4 / 3
7,311
457
6,144
11,414
8,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 6 / 1
7,941
496
10,457
12,212
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,517
532
2,968
10,083
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Loosebart
Kukulkan
18
9 / 0 / 6
10,738
671
10,536
4,265
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
13
6 / 3 / 6
8,317
520
10,642
10,805
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
NeighMan
Ravana
19
12 / 0 / 8
10,868
679
14,063
8,124
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 14
8,063
504
7,226
14,666
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
30
30
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
9
5
0.28
W
1
1
2
2
L
1
8
0
0.13
W
Kukulkan
Loosebart
Kukulkan
9
0
6
12
W
Hou Yi
6
3
6
3
W
Ravana
NeighMan
Ravana
12
0
8
16
L
0
3
3
0.5
W
2
4
14
2.25
L
Sylvanus
UvealClaw
Sylvanus
1
4
3
0.63
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
45,435
57,910
Taken
47,943
23,713
Mitigated
27,448
10,382
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,505
1,356
0
3,228
13,718
4,900
0
3,853
9,797
0
32,970
W
2,968
929
572
2,793
10,083
7,840
1,302
3,680
6,403
0
48,030
L
2,795
289
0
682
12,064
3,530
279
5,433
6,344
35,988
0
W
Kukulkan
Loosebart
Kukulkan
10,536
751
0
1,247
4,265
2,064
182
242
4,023
89,353
0
W
Hou Yi
10,642
5,005
0
4,025
10,805
3,525
1,251
2,420
8,385
0
43,544
W
Ravana
NeighMan
Ravana
14,063
4,979
0
4,478
8,124
3,833
0
2,690
5,434
0
83,927
L
5,411
1,058
161
2,223
8,502
2,093
602
1,638
6,726
43,522
0
W
7,226
1,988
0
1,482
14,666
10,186
132
5,318
9,348
18,413
0
L
Sylvanus
UvealClaw
Sylvanus
6,144
1,641
484
1,591
11,414
8,767
108
3,830
7,523
18,532
0
L
10,457
5,209
0
2,013
12,212
4,423
390
2,604
9,608
0
41,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
46,503
313
Minions Killed
533
0
Camps Cleared
0
1,385,955
Distance Traveled
1,623,341
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,784
424
63
4
0
275,794
1
W
Guan Yu
8,517
532
106
7
0
309,664
1
L
Raijin
7,095
443
80
5
0
268,251
0
W
Kukulkan
10,738
671
181
11
0
357,658
3
W
Hou Yi
8,317
520
83
5
0
265,251
2
W
Ravana
10,868
679
136
9
0
402,515
8
L
Ra
7,693
481
69
4
0
288,478
3
W
Ymir
8,063
504
27
2
0
288,253
9
L
Sylvanus
7,311
457
23
1
0
285,254
2
L
Ullr
7,941
496
78
5
0
268,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role