Player Matchup

Nemesis
Nemesis
Platinum IV
Beeradical
Nemesis
Platinum IV
Level 135
God Stats
7W - 1L
2,021 SR
Queue Stats
121W - 107L
1,773 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
Brokizoide
Cabrakan
Platinum V
Level 124
God Stats
6W - 3L
1,889 SR
Queue Stats
139W - 140L
1,737 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Mahafsoun
Cthulhu
Gold I
Level 132
God Stats
10W - 18L
1,707 SR
Queue Stats
542W - 560L
1,707 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Sheepdog4521
Sun Wukong
Gold I
Level 153
God Stats
6W - 7L
1,159 SR
Queue Stats
519W - 533L
1,708 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
VertigoMessi
Ah Muzen Cab
Platinum V
Level 68
God Stats
3W - 7L
1,513 SR
Queue Stats
518W - 503L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,658 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,614 SR
1,640 MMR
Kukulkan
Kukulkan
Gold I
MrHorribleShot
Kukulkan
Gold I
Level 119
God Stats
17W - 16L
1,839 SR
Queue Stats
355W - 349L
1,754 MMR
Solo
Terra
Terra
Platinum IV
Stopyou
Terra
Platinum IV
Level 65
God Stats
2W - 1L
1,732 SR
Queue Stats
63W - 50L
1,703 MMR
Solo
Chaac
Chaac
Platinum III
ThisMyMeta
Chaac
Platinum III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
WhiteRh0gar
Tyr
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
icoltus
Danzaburou
Platinum V
Level 155
God Stats
6W - 8L
1,500 SR
Queue Stats
98W - 107L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beeradical
Nemesis
12
3 / 3 / 0
7,337
564
8,658
10,139
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Brokizoide
Cabrakan
9
0 / 4 / 3
6,021
463
4,170
9,989
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mahafsoun
Cthulhu
11
1 / 4 / 1
6,058
466
1,495
9,785
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Sheepdog4521
Sun Wukong
12
0 / 2 / 1
6,678
514
5,494
10,079
4,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
VertigoMessi
Ah Muzen Cab
7
0 / 3 / 0
5,006
385
663
4,749
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Cu ChulainnApolloScyllaJanusErlang Shen

VS

Bans
SetCerberusFenrirChang'eHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 1 / 4
8,055
620
7,258
3,611
1,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Stopyou
Terra
12
2 / 1 / 8
7,651
589
5,136
7,304
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
7 / 1 / 4
8,494
653
9,404
10,027
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 1 / 0
7,763
597
5,458
11,670
5,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
icoltus
Danzaburou
13
2 / 0 / 2
7,891
607
2,705
5,053
2,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beeradical
Nemesis
3
3
0
1
L
Cabrakan
Brokizoide
Cabrakan
0
4
3
0.38
L
Cthulhu
Mahafsoun
Cthulhu
1
4
1
0.38
W
Kukulkan
4
1
4
6
L
Sun Wukong
Sheepdog4521
Sun Wukong
0
2
1
0.25
W
Terra
Stopyou
Terra
2
1
8
6
W
Chaac
7
1
4
9
L
Ah Muzen Cab
VertigoMessi
Ah Muzen Cab
0
3
0
0
W
1
1
0
1
W
Danzaburou
icoltus
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
29,961
44,741
Taken
37,665
21,831
Mitigated
19,371
13,050
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beeradical
Nemesis
8,658
4,781
0
3,318
10,139
3,802
0
1,055
9,084
0
46,842
L
Cabrakan
Brokizoide
Cabrakan
4,170
693
0
994
9,989
6,909
0
3,710
6,279
19,516
0
L
Cthulhu
Mahafsoun
Cthulhu
1,495
183
58
2,246
9,785
4,913
0
5,616
4,169
31,345
0
W
Kukulkan
7,258
1,227
0
876
3,611
1,120
448
713
2,848
57,583
0
L
Sun Wukong
Sheepdog4521
Sun Wukong
5,494
1,193
0
4,915
10,079
4,852
0
816
9,263
0
42,742
W
Terra
Stopyou
Terra
5,136
763
559
3,318
7,304
4,842
0
2,408
4,821
19,826
0
W
Chaac
9,404
3,536
0
2,701
10,027
5,775
0
972
9,030
0
50,150
L
Ah Muzen Cab
VertigoMessi
Ah Muzen Cab
663
90
0
1,519
4,749
1,355
0
1,197
3,552
0
18,190
W
5,458
758
0
5,776
11,670
5,453
0
428
11,242
0
43,262
W
Danzaburou
icoltus
Danzaburou
2,705
884
0
2,733
5,053
2,181
2,226
994
4,059
0
50,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
39,854
302
Minions Killed
415
0
Camps Cleared
0
1,175,889
Distance Traveled
1,302,912
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,337
564
93
7
0
304,457
6
L
Cabrakan
6,021
463
28
2
0
259,362
2
L
Cthulhu
6,058
466
56
4
0
237,033
4
W
Kukulkan
8,055
620
108
8
0
256,005
5
L
Sun Wukong
6,678
514
90
7
0
229,323
5
W
Terra
7,651
589
22
2
0
264,807
2
W
Chaac
8,494
653
89
7
0
268,511
2
L
Ah Muzen Cab
5,006
385
35
3
0
145,714
0
W
Tyr
7,763
597
99
8
0
286,942
5
W
Danzaburou
7,891
607
97
7
0
226,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role