Player Matchup

Erlang Shen
Erlang Shen
SP_Duende
Erlang Shen
Level 5
God Stats
6W - 3L
1,592 SR
Queue Stats
19W - 21L
1,422 Elo+
Party 2
Ares
Ares
SP_Joto
Ares
Level 6
God Stats
9W - 21L
1,319 SR
Queue Stats
41W - 50L
1,415 Elo+
Party 2
Ra
Ra
SP_JuanYMedio
Ra
Level 6
God Stats
3W - 4L
1,373 SR
Queue Stats
41W - 48L
1,433 Elo+
Party 2
Artemis
Artemis
SP_KembaWalbert
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 43L
1,433 Elo+
Party 2
Set
Set
SantiAbascalESP
Set
Level 7
God Stats
5W - 5L
1,373 SR
Queue Stats
39W - 44L
1,410 Elo+
Party 2
Team Averages
Level 6
1,431 SR
1,423 Elo+

VS

Team Averages
Level 27
1,437 SR
1,434 Elo+
Cthulhu
Cthulhu
THEDIRTYWIZARDZ
Cthulhu
Level 46
God Stats
3W - 2L
1,630 SR
Queue Stats
209W - 207L
1,456 Elo+
Party 1
Tiamat
Tiamat
sepix04
Tiamat
Level 23
God Stats
0W - 2L
1,160 SR
Queue Stats
22W - 36L
1,336 Elo+
Solo
Neith
Neith
tomsjw14
Neith
Level 13
God Stats
13W - 12L
1,432 SR
Queue Stats
13W - 15L
1,513 Elo+
Party 1
Odin
Odin
twosmokin
Odin
Level 28
God Stats
1W - 3L
1,520 SR
Queue Stats
135W - 146L
1,448 Elo+
Solo
Loki
Loki
zR ii n g o
Loki
Level 25
God Stats
5W - 8L
1,443 SR
Queue Stats
69W - 85L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SP_Duende
Erlang Shen
15
8 / 2 / 1
9,329
549
11,860
12,350
6,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
SP_Joto
Ares
13
4 / 1 / 6
8,027
472
6,161
7,595
5,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 3 / 3
10,196
600
11,570
11,460
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 9
7,583
446
5,994
8,818
2,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 2
8,922
525
5,303
14,595
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,623
507
6,972
10,975
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
sepix04
Tiamat
12
0 / 5 / 2
6,844
403
5,414
13,036
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
tomsjw14
Neith
13
3 / 5 / 5
8,048
473
4,729
11,516
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Odin
13
0 / 4 / 2
7,705
453
3,649
10,386
5,540
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 8 / 1
9,348
550
11,354
13,751
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
24
Kills
13
13
Deaths
24
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
SP_Duende
Erlang Shen
8
2
1
4.25
W
Ares
SP_Joto
Ares
4
1
6
7
W
9
3
3
3.5
W
0
4
9
1.13
W
3
3
2
1.33
L
3
2
5
2.75
L
Tiamat
sepix04
Tiamat
0
5
2
0.2
L
Neith
tomsjw14
Neith
3
5
5
1.1
L
Odin
0
4
2
0.25
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
32,118
54,818
Taken
59,664
25,970
Mitigated
25,508
21,286
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
SP_Duende
Erlang Shen
11,860
6,664
0
4,410
12,350
6,308
126
1,996
10,254
0
48,562
W
Ares
SP_Joto
Ares
6,161
108
0
2,368
7,595
5,797
0
2,126
5,429
28,413
0
W
11,570
1,057
954
5,021
11,460
4,550
757
2,846
8,428
63,891
0
W
5,994
1,318
0
1,239
8,818
2,948
710
3,292
5,480
0
35,570
W
5,303
2,661
0
7,294
14,595
6,367
464
1,696
12,841
0
58,914
L
6,972
510
79
980
10,975
6,520
0
3,867
7,108
34,305
0
L
Tiamat
sepix04
Tiamat
5,414
1,063
0
3,504
13,036
5,818
758
4,796
8,240
35,625
0
L
Neith
tomsjw14
Neith
4,729
2,057
0
2,240
11,516
3,177
0
3,713
7,803
0
28,650
L
Odin
3,649
1,105
0
1,615
10,386
5,540
0
940
9,446
0
43,221
L
11,354
2,920
0
2,152
13,751
4,453
0
4,415
9,336
0
52,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,057
Gold Earned
40,568
456
Minions Killed
337
0
Camps Cleared
0
1,536,798
Distance Traveled
1,560,043
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,329
549
87
5
0
328,772
4
W
Ares
8,027
472
35
2
0
340,888
1
W
Ra
10,196
600
141
8
0
320,794
2
W
Artemis
7,583
446
73
4
0
248,124
0
W
Set
8,922
525
120
7
0
298,220
0
L
Cthulhu
8,623
507
54
3
0
361,839
4
L
Tiamat
6,844
403
57
3
0
293,908
4
L
Neith
8,048
473
53
3
0
287,941
0
L
Odin
7,705
453
93
5
0
301,220
3
L
Loki
9,348
550
80
5
0
315,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role