Player Matchup

Cthulhu
Cthulhu
CONC_123
Cthulhu
Level 24
God Stats
14W - 7L
1,729 SR
Queue Stats
81W - 101L
1,466 Elo+
Party 1
Susano
Susano
Romolo03
Susano
Level 29
God Stats
5W - 1L
1,587 SR
Queue Stats
92W - 116L
1,482 Elo+
Party 1
Thanatos
Thanatos
bukkin21
Thanatos
Level 27
God Stats
14W - 12L
1,495 SR
Queue Stats
80W - 99L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
john-djacui
Baron Samedi
Level 29
God Stats
29W - 19L
1,640 SR
Queue Stats
98W - 129L
1,456 Elo+
Solo
Danzaburou
Danzaburou
silvipaese
Danzaburou
Level 27
God Stats
29W - 28L
1,631 SR
Queue Stats
91W - 117L
1,466 Elo+
Party 1
Team Averages
Level 27
1,616 SR
1,464 Elo+

VS

Team Averages
Level 23
1,608 SR
1,422 Elo+
Tiamat
Tiamat
Acewastakenx
Tiamat
Level 27
God Stats
7W - 8L
1,539 SR
Queue Stats
44W - 31L
1,640 Elo+
Solo
Da Ji
Da Ji
Dreezy__XO
Da Ji
Level 17
God Stats
22W - 16L
1,879 SR
Queue Stats
69W - 65L
1,381 Elo+
Solo
Sol
Sol
GeneverSpirits
Sol
Level 27
God Stats
6W - 10L
1,881 SR
Queue Stats
194W - 246L
1,448 Elo+
Party 2
Freya
Freya
RisenOne9492
Freya
Level 33
God Stats
4W - 9L
1,473 SR
Queue Stats
206W - 264L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
roseslayer420
Cthulhu
Level 10
God Stats
0W - 3L
1,267 SR
Queue Stats
7W - 17L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CONC_123
Cthulhu
17
5 / 3 / 7
13,135
547
5,856
19,765
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Romolo03
Susano
20
5 / 7 / 6
13,704
571
8,133
16,554
6,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
bukkin21
Thanatos
20
10 / 6 / 6
14,996
625
15,598
23,097
9,921
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
john-djacui
Baron Samedi
18
3 / 7 / 11
12,712
530
15,105
14,863
5,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
silvipaese
Danzaburou
17
5 / 5 / 4
12,879
537
7,484
13,900
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 4 / 2
14,359
598
14,326
16,629
12,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
20
5 / 4 / 10
12,639
527
14,266
19,460
16,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 10 / 8
11,923
497
12,071
19,490
6,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 10 / 4
12,326
514
15,902
22,438
8,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
1
0 / 0 / 0
4,870
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
28
Kills
28
28
Deaths
28
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
12
4
2
3.25
W
Cthulhu
CONC_123
Cthulhu
5
3
7
2.83
L
Da Ji
5
4
10
2.5
L
4
10
8
0.8
L
7
10
4
0.9
W
Susano
Romolo03
Susano
5
7
6
1.14
W
Thanatos
bukkin21
Thanatos
10
6
6
2.17
W
Baron Samedi
john-djacui
Baron Samedi
3
7
11
1.21
L
Cthulhu
0
0
0
0
W
Danzaburou
silvipaese
Danzaburou
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,176
Damage
56,565
88,179
Taken
78,017
47,996
Mitigated
43,198
26,822
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,326
2,366
172
4,433
16,629
12,473
3,616
1,836
14,793
96,462
0
W
Cthulhu
CONC_123
Cthulhu
5,856
501
503
1,311
19,765
20,569
2,681
7,455
11,808
30,230
0
L
Da Ji
14,266
2,226
0
4,227
19,460
16,504
580
3,465
15,995
0
100,780
L
12,071
2,210
0
4,959
19,490
6,060
0
8,100
11,390
46,599
0
L
15,902
3,751
0
5,174
22,438
8,161
0
7,630
14,728
77,579
0
W
Susano
Romolo03
Susano
8,133
2,830
0
1,526
16,554
6,531
5,624
9,373
6,691
0
62,862
W
Thanatos
bukkin21
Thanatos
15,598
6,051
0
17,868
23,097
9,921
0
8,088
14,799
0
112,206
W
Baron Samedi
john-djacui
Baron Samedi
15,105
883
1,256
4,003
14,863
5,974
1,150
10,183
4,289
54,923
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
silvipaese
Danzaburou
7,484
4,509
0
355
13,900
5,001
5,948
5,757
7,829
0
51,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,426
Gold Earned
56,117
519
Minions Killed
483
0
Camps Cleared
0
2,102,569
Distance Traveled
1,711,789
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,359
598
155
6
0
394,600
1
W
Cthulhu
13,135
547
40
2
0
448,733
0
L
Da Ji
12,639
527
146
6
0
478,295
0
L
Sol
11,923
497
66
3
0
421,884
0
L
Freya
12,326
514
116
5
0
417,010
0
W
Susano
13,704
571
119
5
0
444,087
4
W
Thanatos
14,996
625
173
7
0
418,439
1
W
Baron Samedi
12,712
530
82
3
0
410,629
3
L
Cthulhu
4,870
203
0
0
0
0
0
W
Danzaburou
12,879
537
105
4
0
380,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role