Player Matchup

Cthulhu
Cthulhu
Billions60y9
Cthulhu
Level 3
God Stats
7W - 4L
1,723 SR
Queue Stats
8W - 7L
1,710 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CosmicLiu
Tsukuyomi
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 5L
1,710 Elo+
Party 1
Tiamat
Tiamat
LordGesh
Tiamat
Level 7
God Stats
3W - 3L
1,544 SR
Queue Stats
11W - 10L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
NoTengoPapá
Sun Wukong
Level 16
God Stats
1W - 2L
1,686 SR
Queue Stats
23W - 13L
1,598 Elo+
Party 1
Neith
Neith
Pikasen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Team Averages
Level 6
1,591 SR
1,646 Elo+

VS

Team Averages
Level 22
1,566 SR
1,547 Elo+
Raijin
Raijin
GolcitoRojo
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 224L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mgo-PIXO
Tsukuyomi
Level 28
God Stats
31W - 23L
1,511 SR
Queue Stats
35W - 28L
1,530 Elo+
Solo
Hercules
Hercules
SOLOORF6
Hercules
Level 17
God Stats
3W - 1L
1,756 SR
Queue Stats
64W - 55L
1,614 Elo+
Solo
Apollo
Apollo
SharkNoia
Apollo
Level 25
God Stats
16W - 12L
1,573 SR
Queue Stats
52W - 54L
1,514 Elo+
Solo
Yemoja
Yemoja
SuricatoSulista
Yemoja
Level 14
God Stats
2W - 1L
1,491 SR
Queue Stats
15W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Billions60y9
Cthulhu
15
0 / 11 / 4
9,920
367
11,216
26,579
23,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
CosmicLiu
Tsukuyomi
18
5 / 9 / 4
12,114
449
16,635
23,899
10,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
LordGesh
Tiamat
16
2 / 9 / 3
10,644
394
8,778
17,765
11,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NoTengoPapá
Sun Wukong
20
4 / 5 / 1
12,835
475
14,926
26,729
21,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Pikasen
Neith
15
1 / 10 / 5
10,374
384
11,042
21,474
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
18 / 2 / 14
16,909
626
30,049
24,025
13,875
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Mgo-PIXO
Tsukuyomi
20
4 / 4 / 13
14,870
551
12,018
19,725
7,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SOLOORF6
Hercules
20
5 / 4 / 15
14,861
550
21,768
41,525
55,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
SharkNoia
Apollo
20
14 / 1 / 8
15,386
570
17,611
26,718
12,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 1 / 25
14,272
529
7,698
8,888
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
119
12
Kills
44
44
Deaths
12
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Billions60y9
Cthulhu
0
11
4
0.18
L
Tsukuyomi
CosmicLiu
Tsukuyomi
5
9
4
0.78
W
Raijin
18
2
14
12.5
L
Tiamat
LordGesh
Tiamat
2
9
3
0.39
W
Tsukuyomi
Mgo-PIXO
Tsukuyomi
4
4
13
2.63
L
Sun Wukong
NoTengoPapá
Sun Wukong
4
5
1
0.9
L
Neith
Pikasen
Neith
1
10
5
0.35
W
Hercules
SOLOORF6
Hercules
5
4
15
3.13
W
Apollo
SharkNoia
Apollo
14
1
8
18
W
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,597
Damage
89,144
116,446
Taken
120,881
74,916
Mitigated
99,216
18,909
Healing
66,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Billions60y9
Cthulhu
11,216
516
72
1,204
26,579
23,770
0
8,755
17,561
40,150
0
L
Tsukuyomi
CosmicLiu
Tsukuyomi
16,635
5,002
0
4,688
23,899
10,471
0
7,917
15,764
0
84,403
W
Raijin
30,049
3,410
814
8,451
24,025
13,875
2,704
5,087
18,938
134,309
0
L
Tiamat
LordGesh
Tiamat
8,778
1,105
78
1,939
17,765
11,494
0
5,503
11,504
36,178
0
W
Tsukuyomi
Mgo-PIXO
Tsukuyomi
12,018
3,013
0
8,335
19,725
7,948
1,729
2,479
17,246
0
123,534
L
Sun Wukong
NoTengoPapá
Sun Wukong
14,926
3,107
0
6,970
26,729
21,402
0
7,195
19,298
0
78,543
L
Neith
Pikasen
Neith
11,042
5,480
0
3,958
21,474
7,779
0
9,246
11,962
0
58,745
W
Hercules
SOLOORF6
Hercules
21,768
6,403
0
19,069
41,525
55,466
1,707
6,478
35,047
0
91,474
W
Apollo
SharkNoia
Apollo
17,611
13,632
0
14,777
26,718
12,747
5,955
6,073
20,645
0
145,558
W
7,698
1,421
11,622
3,543
8,888
9,180
743
2,266
6,622
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,887
Gold Earned
76,298
482
Minions Killed
741
0
Camps Cleared
0
2,275,948
Distance Traveled
2,384,618
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,920
367
38
1
0
501,402
6
L
Tsukuyomi
12,114
449
109
4
0
434,141
1
W
Raijin
16,909
626
214
8
0
446,395
1
L
Tiamat
10,644
394
68
3
0
403,122
6
W
Tsukuyomi
14,870
551
153
6
0
498,618
9
L
Sun Wukong
12,835
475
145
5
0
503,527
2
L
Neith
10,374
384
122
5
0
433,756
5
W
Hercules
14,861
550
165
6
0
479,949
1
W
Apollo
15,386
570
171
6
0
491,994
3
W
Yemoja
14,272
529
38
1
0
467,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role