Player Matchup

Kukulkan
Kukulkan
CallmeDavo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,667 Elo+
Solo
Nemesis
Nemesis
Mon12ecompte
Nemesis
Level 8
God Stats
4W - 2L
1,516 SR
Queue Stats
63W - 19L
1,719 Elo+
Party 2
Kuzenbo
Kuzenbo
MrPyroze
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Raisidu
Fenrir
Level 28
God Stats
2W - 2L
1,554 SR
Queue Stats
67W - 23L
1,708 Elo+
Party 2
Neith
Neith
kiwix88
Neith
Level 4
God Stats
16W - 4L
1,849 SR
Queue Stats
31W - 9L
1,619 Elo+
Party 2
Team Averages
Level 32
1,584 SR
1,642 Elo+

VS

Team Averages
Level 16
1,577 SR
1,678 Elo+
Ares
Ares
Ruffy0x
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,549 Elo+
Party 1
Thanatos
Thanatos
SateIla
Thanatos
Level 29
God Stats
14W - 10L
1,616 SR
Queue Stats
233W - 132L
1,649 Elo+
Solo
Amaterasu
Amaterasu
TylerDurdinski
Amaterasu
Level 11
God Stats
3W - 0L
1,752 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 1
Neith
Neith
danigessi
Neith
Level 7
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 2L
1,844 Elo+
Party 1
Discordia
Discordia
zlBang
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallmeDavo
Kukulkan
13
0 / 4 / 2
7,895
493
6,309
7,336
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Mon12ecompte
Nemesis
16
3 / 2 / 1
9,458
591
7,630
10,288
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
MrPyroze
Kuzenbo
12
2 / 4 / 5
8,159
510
5,981
14,888
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Raisidu
Fenrir
15
6 / 2 / 0
9,223
576
8,071
11,896
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
kiwix88
Neith
12
3 / 6 / 3
7,558
472
9,741
14,286
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ruffy0x
Ares
13
4 / 4 / 7
8,282
518
5,070
10,647
9,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SateIla
Thanatos
19
7 / 1 / 2
10,584
662
7,989
13,327
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
TylerDurdinski
Amaterasu
15
2 / 2 / 0
8,157
510
3,882
10,757
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
danigessi
Neith
13
4 / 2 / 8
7,956
497
16,803
10,532
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
zlBang
Discordia
14
1 / 5 / 7
8,424
527
4,150
7,412
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
14
Kills
18
18
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CallmeDavo
Kukulkan
0
4
2
0.25
L
Nemesis
Mon12ecompte
Nemesis
3
2
1
1.75
L
Kuzenbo
MrPyroze
Kuzenbo
2
4
5
1.13
L
Fenrir
Raisidu
Fenrir
6
2
0
3
W
Ares
Ruffy0x
Ares
4
4
7
1.88
W
Thanatos
SateIla
Thanatos
7
1
2
8
W
Amaterasu
TylerDurdinski
Amaterasu
2
2
0
1
W
Neith
danigessi
Neith
4
2
8
4
L
Neith
kiwix88
Neith
3
6
3
0.75
W
Discordia
zlBang
Discordia
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
37,894
58,694
Taken
52,675
28,302
Mitigated
29,499
20,288
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CallmeDavo
Kukulkan
6,309
666
0
0
7,336
2,192
580
899
6,437
41,610
0
L
Nemesis
Mon12ecompte
Nemesis
7,630
2,745
0
5,871
10,288
4,252
868
495
9,485
0
55,693
L
Kuzenbo
MrPyroze
Kuzenbo
5,981
2,494
0
3,594
14,888
12,069
0
2,238
12,650
26,372
0
L
Fenrir
Raisidu
Fenrir
8,071
2,359
0
4,199
11,896
4,913
0
1,708
10,188
0
68,150
W
Ares
Ruffy0x
Ares
5,070
910
0
1,253
10,647
9,161
107
4,133
6,514
9,720
0
W
Thanatos
SateIla
Thanatos
7,989
3,728
0
14,369
13,327
6,791
0
1,774
11,553
0
88,573
W
Amaterasu
TylerDurdinski
Amaterasu
3,882
1,256
0
2,926
10,757
7,714
0
0
10,757
0
40,737
W
Neith
danigessi
Neith
16,803
6,093
0
5,185
10,532
3,361
435
4,592
5,940
0
51,404
L
Neith
kiwix88
Neith
9,741
5,087
0
6,624
14,286
4,876
0
3,880
10,381
0
49,732
W
Discordia
zlBang
Discordia
4,150
591
0
508
7,412
2,472
740
1,791
5,621
42,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
43,403
431
Minions Killed
438
0
Camps Cleared
0
1,474,695
Distance Traveled
1,595,986
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,895
493
98
6
0
304,882
3
L
Nemesis
9,458
591
117
7
0
293,280
3
L
Kuzenbo
8,159
510
33
2
0
300,723
1
L
Fenrir
9,223
576
102
6
0
324,446
1
W
Ares
8,282
518
10
1
0
305,013
7
W
Thanatos
10,584
662
158
10
0
357,243
3
W
Amaterasu
8,157
510
100
6
0
336,440
1
W
Neith
7,956
497
89
6
0
299,954
1
L
Neith
7,558
472
81
5
0
251,364
4
W
Discordia
8,424
527
81
5
0
297,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role